Wylo (@_Wylo_) header
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https://teapaw.org/t.co/WKYmm4GoLr

Joined September 2021
The unspoken rule ๐Ÿค #smallartists #artmoots #artistsonx
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์ตœ๊ทผ์— ์‚ฌ์ง„์„ ์•ˆ์ฐ์€ ์ด์œ 
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WIP ๐Ÿ–ค
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้ญ”ๆ”น้€ part2
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The colors, the outfits, the wings, the chains, they all represent parts of the whole of the music in my vision. #dance #vr #performance #njna DJ: @Synthakat AviCore: Chai by @_Wylo_
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โˆด๏ฝก ใ€€๏ฝฅ๏พŸ*๏ฝก. ใ€€ใ€€๏ฝฅ *๏พŸ ใ€€ ๏ฝฅ ๏พŸ* ๏ฝฅ๏ฝก *๏ฝฅ๏ฝก *.๏ฝก ๏ฝก๏ฝฅ ยฐ*. ๏พŸ๏ฝก ยฐ*. ๏พŸ*. ๏ฝก๏ฝก ๏ฝฅ ๏ฝก ๏ฝฅ๏พŸ ๏ฝกยฐ*. ๏ฝก*๏ฝฅ๏ฝก
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Do we consider unity work also kitbash ? Like IF you say you do an avatar 100% from scratch, is it only blender or unity count too ? Like I hope if youโ€™re claiming to do 100% from scratch. Youโ€™ll do your own shaders, no vrcFury, no gogoloco, etc etc..
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So EVEN if I do blender 100% scratch, itโ€™s only 40% off the final project ๐Ÿ˜ถ
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Like when I do an avatar, letโ€™s say I do few assets on it, itโ€™s maybe 10% of moodboard, inspo research + learning if thereโ€™s something I never made before. Then 40% blender, letโ€™s say 10-20% of textures and finally 40-30% of unity work.
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Idc if youโ€™re a 100% from scratch creator, a kitbash creator or a Hybrid one. Be creative, spent time and improve in your sculpts, your textures, your assets. learn from it. Work on what you want in the way you want. Show your creativity to the world.
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Trying to make renders looking better
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.หšโŠนโบโ€งโ”ˆโ”ˆโ”ˆโ”ˆโ”ˆโ”ˆโ”ˆโ”ˆโ”ˆโ”ˆโ”ˆโ”ˆโ€งโบ โŠนหš. โ”Šใ€€ใ€€ใ€€ColorTheme๏ผšIdolใ€€ใ€€ใ€€ โ”Š .หšโŠนโบโ€งโ”ˆโ”ˆโ”ˆโ”ˆโ”ˆโ”ˆโ”ˆโ”ˆโ”ˆโ”ˆโ”ˆโ”ˆโ€งโบ โŠนหš. โœจ๏ผŠLOLLIPโ™กPโ˜†MAGICA๏ผŠโ€ฆโ€ฆ10/24 Release โœจ ๐Ÿ•›NextThemeโ†’12:00 #VRChat #QW_Style
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Aranea is a lot of work being pulled together ! #MonsterGirls #VRChat #vrchatavatar #spider
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AvaPo! makes creating poses and taking pictures in Unity 100x easier. ๐Ÿคฏ
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Le montant final officiel de ce #ZEVENT2025 s'รฉlรจve donc ร  16 179 096โ‚ฌ au profit des soignants et des patients. Merci ร  tous pour votre รฉnergie et votre gรฉnรฉrositรฉ. ๐Ÿ’š
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ใŸใใ•ใ‚“ใฎใ”้–ขๅฟƒใ‚ใ‚ŠใŒใจใ†ใ”ใ–ใ„ใพใ™๏ผ๐Ÿ˜Œ ๅฅณๆ€ง็”จใ‚‚ๅฏพๅฟœใ™ใ‚‹ใ“ใจใ‚’ๆฑบๅฎšใ„ใŸใ—ใพใ—ใŸใฎใงใ€ไปฅไธ‹ใ‚’ใ”็ขบ่ชใใ ใ•ใ„ใ€‚ ๅฅณๆ€ง็”จใฏใƒกใƒƒใ‚ทใƒฅใƒ‘ใƒผใƒ„ใ‚’ใ‚‚ใ†ใฒใจใค่ฟฝๅŠ ใ™ใ‚‹ๅฟ…่ฆใŒใ‚ใ‚‹ใŸใ‚ใ€็”ทๆ€ง็”จใฎๅพŒใซใ‚ขใƒƒใƒ—ใƒญใƒผใƒ‰ใ•ใ‚Œใ‚‹ไบˆๅฎšใงใ™ใ€‚ใฉใ†ใžใ‚ˆใ‚ใ—ใใŠ้ก˜ใ„ใ„ใŸใ—ใพใ™๏ผ๐Ÿ˜„ โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ” ใ€ŒStyxใ€ๅฏพๅฟœ็ขบๅฎš โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ” ็”ทๆ€ง โ™‚๏ธ โ”โ”โ”โ”โ”โ”โ”โ”โ” ๐‘ด๐’Š๐’๐’‚๐’”๐’† #Minase3d ๐‘ฒ๐’๐’Ž๐’‚๐’๐’ #็‹›ไนƒ ๐‘ท๐’๐’–๐’” ๐‘ฏ๐’†๐’‚๐’… #PlusHead ( #ๅขจๆƒบ ) ๐‘ฏ๐’‚๐’๐’Œ๐’‚ #Hanka3D ๐‘ฒ๐’‚๐’๐’‚๐’•๐’‚ #Kanata3d ๐‘ป๐’Š๐’๐’Ž๐’†๐’”๐’‰๐’Š๐‘ป๐’†๐’Š #็้ฃฏไบญ โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ” ๅฅณๆ€ง โ™€๏ธ โ”โ”โ”โ”โ”โ”โ”โ”โ” ๐‘ด๐’‚๐’๐’–๐’Œ๐’‚ #manuka3D ๐‘บ๐’‰๐’Š๐’๐’“๐’‚ #Shinra3d ๐‘ณ๐’‚๐’”๐’š๐’–๐’”๐’‰๐’‚ #Lasyusha ๐‘บ๐’Š๐’๐’‚๐’๐’ #Shinano3D ๐‘จ๐’Š๐’“๐’Š #airi3D ๐‘ช๐’‰๐’๐’„๐’๐’๐’‚๐’• #Chocolat3D (#ใ“ใพใฉใตใ‰ใจ)
#Dimgray #WIP ๅ†ฅ็•Œใฎๅทใฎๅๅ‰ใ€Œใ‚นใƒ†ใ‚ฃใ‚ฏใ‚นใ€ใซใกใชใ‚“ใงใ€ไปŠๅ›žใฎไฝœๅ“ใฏ ใ€ŒStyxใ€ ใจใ„ใ†ๅๅ‰ใง็™บๅฃฒไบˆๅฎšใงใ™๏ผ ใพใ ๅฐ‘ใ—ไฝœๆฅญใŒๆฎ‹ใฃใฆใ„ใพใ™ใŒใ€ใ‚‚ใ†ใ™ใใŠ่ฆ‹ใ›ใงใใ‚‹ใจๆ€ใ„ใพใ™ ๐Ÿ˜… ใ‚‚ใ†ๅฐ‘ใ—ใ ใ‘ใŠๅพ…ใกใใ ใ•ใ„ใญ๏ผ๐Ÿคฉ
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Sadako and Kayako height check with the horror thugs
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Had some fun trying one of my last work.. Avi : Sophie (unreleased) Song : Misery Business - @paramore World : kold studio
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FUFFLE TECH TIPS: Scale in #VR is really hard to explain to people who haven't experienced it. I hope this video can give anyone who is unaware of how vast worlds in #VRChat can be. Our characters are 5'8" (Njna) and 6'3" (@mancannon2010). #FFXIV #Cinematography
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