Amir Sadeghian (@_amirabs) header
Amir Sadeghian (@_amirabs) profile picture

CEO Astrocade @playastrocade; Stanford phd @StanfordSVl;

Stanford
Joined August 2011
Photo by Amir Sadeghian (@_amirabs)Photo by Amir Sadeghian (@_amirabs)Photo by Amir Sadeghian (@_amirabs)Photo by Amir Sadeghian (@_amirabs)Photo by Amir Sadeghian (@_amirabs)Photo by Amir Sadeghian (@_amirabs)Photo by Amir Sadeghian (@_amirabs)Photo by Amir Sadeghian (@_amirabs)Photo by Amir Sadeghian (@_amirabs)Photo by Amir Sadeghian (@_amirabs)
Astrocade is building the first model trained on fun. We call it the Experience Model. Historically, games have been built to cater to millions of people at once. So every game is a compromise between what different players actually want. But what if every game you played could feel like it was made just for you? Our Experience Model learns what makes players tick through trillions of interactions across thousands of experiences. The goal is to understand what you love and deliver experiences tailored to your interests. My brother/cofounder @sadeghian_ali and I sat down with @asoroken to talk about why the next great leap in entertainment will be games and playables that get better at understanding you.
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People keep underestimating the impact of small friction - and learning to code is not even small. For consumers, and even for prosumers, it’s a wall. The best ideas were on the other side of it. “You could learn to make a game before AI” has always been true - almost nobody did. That’s the whole point!!!
BREAKING NEWS: You could learn how to make a game before AI existed Just saying.
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Let the games begin ... can't wait to meet the person who wins this!
Make a viral game with AI. Win $100,000. Join the Astrocade Creator Competition. Apply by Nov 20 👇
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My feed is filled with basic b2b saas launch videos, so we made a short film. We hired real actors, built real sets, and shot it like a movie. Every new format creates its own stars. The ones for playable content don’t exist yet. That’s who we’re looking for. Sign up for the competition: $100K winner-take-all. 25 creators. 3 weeks. Most plays wins.
Turn your viral game idea into $100,000. Introducing the Astrocade Creator Competition. - Three weeks. 25 creators. - Build the most viral content. - One winner takes the full $100K. Applications close 11/20.
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Every new format mints its own stars. The biggest creators on TikTok were not famous before. Playable content is the next format. We’re putting $100K on finding its first stars. Apply by Nov 20.
Gaming platform Astrocade is offering $100,000 for creators to vibe code AI games Whoever gets the most plays on their creations wins the full prize
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As a founder, all I ever heard was: Sequoia is amazing; Sequoia sees around corners before anyone else. Now that I’m a portfolio founder, it’s completely obvious why. Everyone there operates at max competency and extremely high standards. Working with @DavidCahn6 has been one of the most rewarding parts of building Astrocade, and it’s the same across the firm @gradypb, @Alfred_Lin, @shaunmmaguire and the rest of the team. Such a great firm, such great people. To Sequoia of yesterday and tomorrow!
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Amir Sadeghian retweeted
Check out Astrocade Avatar Studio v1. Create, customize, and export avatars ready for use in your games: astrocade.com/games/tl-avata…
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Amir Sadeghian retweeted
Astrocade is now on iOS Play, make, and share games right from your phone > Scroll through thousands of games
> Make your own from just a few words
> Post it and watch it go viral Download now for free: apps.apple.com/ca/app/astroc…
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This creator used Opus 5.5 + Astrocade MCP to make a shipwreck diving game
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What people have been missing is that games teach models things that math textbooks and reddit threads can't. There's planning, adaptation, acting under uncertainty etc. The best data machine in the world right now is the gaming space. There's real games, real people, and diverse environments. The best training environment for intelligence is a platform people actually want to play!
Rumors I’ve been hearing. I’ll start with OpenAI, then Anthropic. OpenAI: The internal model’s reasoning jump comes from more aggressive RL, including training in games and simulated environments. Strategies learned there transfer to research mathematics and other fields. Navier–Stokes and ETH show the scale of the improvement. The clue is in the Synthetic RL hiring: self-play, simulators, and synthetic feedback. Anthropic: Same direction with its internal Claude model. It’s trained on long, difficult tasks in demanding environments, and the reasoning skills transfer to other fields. Its ETH result shows how far the improvement has gone. The earlier Universes listing and the RL hiring around mathematical reasoning align with that. Musk’s Digital Optimus hiring explicitly calls for measuring transfer from games into general computer use. That’s why his game-playing AI push matters: games develop abilities that work far beyond the games themselves. The interesting part is where those abilities show up. Each lab’s internal model applies reasoning developed through interactive training to mathematical problems that had resisted decades of work.
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Amir Sadeghian retweeted
This game on Astrocade got 300,000 plays by letting you be the worst Chipotle employee alive 🌯 > eat their food and call it a “quality check” > take their wallet so they pay twice > dunk their head in the beans until they ask for your manager
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Amir Sadeghian retweeted
This creator just built a police chase through Monaco with the Astrocade MCP🚔 - outrun cops, choppers, and roadblocks - pull of a jewelry heist, escape by boat - map is 1:1 with the city And it’s going live to millions of players on Astrocade.
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Amir Sadeghian retweeted
Your next viral game begins with powerful insights. Introducing Astrocade Creator Analytics. > See how your games are performing > Understand what resonates with your players > Use what you learn to shape what you build next Build your next hit: astrocade.com/?utm_source=x&…
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This is so important. At each altitude, you see new/different information. Great leaders know when to zoom in and when to zoom out.
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Amir Sadeghian retweeted
Astrocade just hit 10 MILLION monthly active players. To every creator who's made something and every player who's hit play, thank you for being part of this. We've got some big things coming in the next few weeks. Stay tuned!
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BREAKING: A new way to distribute your games and content to millions of players worldwide!
Introducing Astrocade MCP. Turn your AI agents into a game studio: > Build bigger games with frontier models like GPT-6.1 Sol and Opus 5.5 > Publish to millions of players on Astrocade > Go viral and earn from your content Try it now: astrocade.com/create/mcp?utm…
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Replying to @PlayAstrocade
@playastrocade just hit 10 million monthly players! People are making everything from merge games and shooters to "Get Ready With Me" and cake-decorating experiences. There’s something for everyone, and it’s all made by our creators! Most have no coding or technical experience, and some are already earning five figures a year from what they make on Astrocade. Find your audience on Astrocade and make something the internet wants to play!
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Meet the founders of Astrocade: Build your own video game with just text teapaw.org/i/broadcasts/1lKQRWmXY…
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Amir Sadeghian retweeted
i love my job. Recently I got to hang out and intreview two people I truly enjoy. My brothers from a different mother @_amirabs and Ali. @PlayAstrocade a @AIFuturesFund portfolio company
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