Italian Ingenuity in Artificial Intelligence.

Rome
Joined May 2024
ItalAI blog is now live πŸš€ First up: WIZARD β€” predicting LoRA weights for a frozen VLA directly from language + video evidence. Zero-shot execution, no test-time optimization. The design choices behind the method, it's novelty & real-world applications, as well as the current limits. πŸ”— italailabs.com/blog/wizard/
1
1
12
391
Replying to @_italai
@_italai has been selected for the Claude Startup Program! πŸŽ‰πŸŽ‰(claude.com/programs/startups) Thanks @AnthropicAI for enabling more of our AI discoveries. More to appear here italailabs.com/
1
1
12
330
Our Co-founder & CTO Fabio Galasso @GalassoFab10 and General Manager Luca Franco @FraLuca17 are at VISMAC today and tomorrow. If you're attending, feel free to reach out! #VISMAC26
1
9
241
Meet our new interns πŸš€ Stefano is back in the Valley, while Pietro joins for the first time, bringing hands-on robotics experience and a deep interest in LLM interpretability. As part of our ongoing collaboration with @PanasonicNA R&D labs & @UCBerkeley BAIR, they'll be working on the follow-ups of LEGO and T-Rex. More to follow!
10
293
Great news: T-Rex has been accepted to CoRL 2026 πŸ¦– Most VLA models can't react to touch at the speed contact-rich manipulation actually demands. T-Rex solves both bottlenecks β€” data and architecture β€” with a 100-hour tactile-synchronised dataset and an asynchronous slow-fast architecture that separates visuomotor planning from high-frequency tactile refinement. Result: 30%+ higher success rate across 12 real-world tasks vs. the strongest baseline. 🧡
1
1
6
253
The core architectural challenge: vision and touch operate at fundamentally different frequencies. Standard VLA loops are too slow to react to contact as it evolves. T-Rex separates them β€” a slow stream for global visuomotor planning, a fast tactile expert running asynchronously, reusing cached visual-language context to respond to force and slip signals in real time without waiting for the full control loop.
1
3
153
Matteo Gioia and Stefano Saravalle worked on T-Rex during their time in the Valley, as part of our ongoing collaboration with @UCBerkeley, @nvidia, @Stanford, and @PanasonicNA. Everything is open source. 🌐 tactile-rex.github.io πŸ“„ arxiv.org/abs/2606.17055 πŸ’» github.com/ZhuoyangLiu2005/T… #CoRL2026 #RobotLearning #Robotics #TactileSensing #EmbodiedAI
2
75
Back from the Valley: Matteo and Stefano on T-Rex /πŸ”—tactile-reactive-dexterous.g…, tactile perception, and what it takes to work at the frontier of physical AI. Read the full Q&A πŸ‘‡ linkedin.com/pulse/frontier-…
5
187
Meet WIZARD πŸ€– Given a language prompt and a single unlabeled demo video, it generates the LoRA adapter weights a frozen VLA needs to perform a new task β€” in one forward pass. No action labels. No finetuning. No gradient steps at deployment. The WIZARD paradigm: video in, policy parameters out. Paper & demos: fascetta.github.io/WIZARD/
1
4
154
20 years of ICVSS 🦾 Computer Vision for Spatial & Physical Intelligence
2
6
243
T-Rex is finally out in the open πŸ¦– This is the project Matteo Gioia and Stefano Saravalle have been working on during their time in the Valley as part of our ongoing research collaboration with @UCBerkeley. T-Rex addresses both the data and model bottlenecks of tactile-reactive dexterous manipulation through tactile-grounded mid-training and an asynchronous slow-fast control architecture for high-frequency tactile refinement. The result: over 30% higher average success rates across 12 real-world contact-rich manipulation tasks. Tactile feedback is becoming a key capability for next-generation robotic foundation models. The thread is well worth a read ↓
Excited to share T-Rex: Tactile-Reactive Dexterous Manipulation πŸ¦–πŸ€– Touch is fundamental to human dexterity, yet most Vision-Language-Action (VLA) models either ignore tactile feedback or lack the ability to react to high-frequency contact signals. In this work, we tackle both the data and architectural challenges of tactile-reactive dexterous manipulation. πŸ¦– A 100-hour tactile-synchronized dexterous manipulation dataset with 7,700+ trajectories, 22 motor primitives, and 200+ everyday objects. πŸ¦– A tactile-reactive MoT architecture with spatial-temporal tactile encoding and asynchronous high-frequency tactile refinement. πŸ¦– A scalable training recipe combining 22,889 hours of human egocentric pretraining with tactile-grounded robot mid-training. Across 12 real-world contact-rich manipulation tasks, T-Rex achieves over 30% higher average success rate than the strongest baseline. We are fully open-sourcing the dataset, models, teleoperation stack, training code, and inference pipeline. 🌐 Project: tactile-rex.github.io/ πŸ“„ Paper: arxiv.org/abs/2606.17055 πŸ’» Code: github.com/ZhuoyangLiu2005/T… πŸ€— Dataset: huggingface.co/datasets/zeka… 🧡 Thread ↓
1
1
4
350
Thanks to everyone who joined us at the MUV Workshop at @CVPR ! @muv_workshop focused on selective data removal, concept erasure, debiasing & model editing, as well as safe image/video generation & post-training control. Great to see the community come together to advance the future of safe, privacy-aware, and trustworthy AI. #CVPR2026
1
11
264
Everything is ready for MUV @CVPR 2026! 🧠❌ Join us in Denver on June 3 for the Machine Unlearning for Vision Workshop. πŸ“ Room 1AB πŸ•’ Afternoon session Program, speakers, and details: machine-unlearning-for-visio… #CVPR2026 #MachineUnlearning #ComputerVision #AI
2
4
244
We’re still #hiring an Applied AI Engineer to join our team πŸ”Š You’ll work on AI systems for code understanding, automation, and developer workflows β€” building and evaluating LLM/agent-based pipelines that operate reliably in real-world production environments. MSc required, PhD preferred. πŸ“© Send your CV + GitHub / projects β†’ [email protected]
1
5
450
Yesterday our team joined #RaceForTheCure by @komenitalia alongside 200,000+ people supporting the largest worldwide initiative against breast cancer. Proud to contribute in our own small way and share the experience together with family and friends πŸƒπŸ»β€β™‚οΈπŸ’—
3
6
383
Matteo and Stefano are reporting from the Valley πŸš€ As part of our ongoing collaboration with @PanasonicNA and @UCBerkeley, they're building on the LEGO framework (lego-grasp.github.io/) to improve sim-to-real transfer in contact-rich manipulation with highly dexterous robotic hands. More updates coming soon. Stay tuned!
6
285
Wrapping up #ICLR2026 πŸ‡§πŸ‡· Clear shift this year: β†’ structure > scale β†’ prioritizing safety & controllability of generative models β†’ generalization beyond training distributions Good to see the field moving in this direction🦾
1
1
14
2,289
#ICLR2026 week πŸ‡§πŸ‡· We have 2 papers presented by collaborators & co-authors - catch them hereπŸ‘‡ "Video Unlearning via Low-Rank Refusal Vector" πŸ“Fri, Apr 24 | 11:15 AM – 1:45 PM | Pavilion 4 P4-#4305 "Learning to Grasp Anything by Playing with Random Toys" πŸ“Fri, Apr 24 | 10:30 AM – 1:00 PM | Pavilion 3 P3-#1315
Happy to share that 2 of our papers have been accepted to ICLR 2026 for the second year in a row 🦾 1️⃣ Learning to Grasp Anything by Playing with Random Toys in collaboration with @UCBerkeley and @PanasonicNA AI Labs. πŸ”—arxiv.org/abs/2510.12866 2️⃣ Video Unlearning via Low-Rank Refusal Vector, our newest work with @SapienzaPINlab. πŸ”—arxiv.org/abs/2506.07891 See you in Rio! πŸ‡§πŸ‡· #ICLR26
1
5
408