Entrepreneur | Algo Trader | Web3 Gamer | Coder4Life | #Bitcoin Bull since 2015

Joined February 2016
Familiar creatures. A whole new challenge. The @PrimalTactica demo is LIVE on Steam! Build your Primals, stack synergies, discover powerful Relics and find game-breaking combinations. Developed independently by @ErrataStudio using licensed Illuvium IP.
🔥 The Primal Tactica demo is LIVE! Pokémon meets TFT and Slay the Spire. Recruit and evolve your Primals, stack synergies and build a game-breaking team. Play free on Steam 👇 store.steampowered.com/app/5… Enjoy it? Wishlist the main game!
8
14
129
17,661
The world of Obelisk Rising is growing. Part of that means expanding the range of creatures you’ll come across as you explore. A few new mobs are starting to emerge.
5
5
2
55
2,120
Filo retweeted
what happened to crypto bros man 😭
98
136
16
1,600
71,379
Building a game with your community means taking honest feedback and actually building what players want. Perry called out our Closed Alpha UI jank, and the team went straight to work. Here’s a sneak peek at the UI overhauls already landing in the build: including updated inventory, mission tracking, and the brand-new Illuviary tracker!
5
12
2
74
6,252
Familiar creatures. Brand new game. @PrimalTactica is a premium single-player roguelike autobattler from @ErrataStudio — recruit, equip, and evolve your Primals until a run breaks wide open. TFT meets Slay the Spire. On @Steam. No crypto. No wallets. Built with assets licensed from Illuvium.
PRIMAL TACTICA - A brutal monster-battling roguelike with evolving creatures. Augment your Primals, make tough decisions, and break the game apart! 🎮 Coming to STEAM NEXT FEST, October 19 🎮 #Steam #roguelike #autobattler #indiegame #gamedev #SteamNextFest
6
21
158
15,243
Build your team. Evolve your Primals. Break the meta. Primal Tactica is a roguelike autobattler - every run gives you new monsters, new builds, and new ways to fight. 🎮@ Steam Next Fest — October 19 Watch the trailer! youtube.com/watch?v=PW1svESZ… #indiegame #SteamNextFest #Steam
3
6
37
2,900
Audio is the unsung hero of game feel. 🎧🔊 Spliced together Nico's latest SFX passes: the Waypoint revamp, Drone Health Regen, D.A.C. activation, and the new Lys Death design. It’s these subtle audio passes that pull the world together and make every interaction feel responsive. Turn your sound ON for this one. 👇
5
10
58
2,592
Nothing hits quite like that moment right before you jump into a new region. Companion summoned, gear prepped, and heading into the unknown. Closed Alpha Phase 1 could be as soon as this week. Are you in? Make sure you’re locked in on the Founder List. 👇
8
16
69
2,814
That iconic "choose your starter companion" moment. A quick look at testing the updated tutorial sequence: pick your first companion, test your combat skills against it, and land your very first capture. Playtest application forms are dropping soon—get ready, Rangers.
11
9
56
2,074
The Arena is bigger than any single tournament. @SylenCasts's House League delivers weekly division-based competition, while @rattydata's Ladder Grind rewards players across an ongoing monthly leaderboard. Two community events. Plenty of reasons to queue up.
7
16
1
82
8,974
Our first in-region playtests for the Abyssal Basin have officially begun. Even as the environment team is actively pushing the new set-dressing and dynamic lighting overhauls, we’re already taking our Rangers out onto the water to test pathing, collision, and companion movement. Check out the first live look at this WIP bioluminescent wetland!
6
17
60
2,816
Who are you taking with you into battle? Play test coming soon... make sure to get signed up below... 👇
8
11
61
3,065
Quick cuts, heavy hits. A rapid-fire look at internal combat testing in the Taiga Boreal. Putting Grilla and Revo through their paces against scaling mob spawns to fine-tune hit responses and ability tracking. Sound on for pure pre-alpha ARPG momentum: 👇
4
10
1
49
8,571
Think WoW’s Mythic+ but strictly built for boss encounters. A raw look at our new difficulty scaling features coming to the next closed playtest. We grouped up to test a Hollow boss... and got completely wiped. Select your difficulty, test your gear, and ensure you always have content to scale against.
9
16
1
76
10,350
If anyone can harvest an endgame node, it becomes economically worthless. We are giving dedicated crafters and gatherers true market leverage by adding hard-gating to the ecosystem. Sound on to hear why your old mining strategies won't save you in the Obelisk Rising:
1
11
44
2,400
2 teammates vs. a pre-alpha Taiga ice dungeon. Spoiler: We died. A lot. 🧊💀 Testing Party co-op scaling, companion tracking, and the environment team's new Taiga dungeon set dressing.
3
11
55
2,729
This angle highlights the fluid 3D ARPG mechanics—moving seamlessly from strategic preparation high up to chaotic, high-density ground combat. From scoping out the zone high above Brightland Steppes to gliding straight into a scaling horde loop. A clean look at our pre-alpha traversal and combat flow. Review your companion line-up, glide into position, and drop directly into the action. No loading screens, just raw ARPG momentum.
2
10
71
3,281
Dev Chat #3 is now on YouTube. Get the full status update on our real-time capture loops, upcoming August playtest requirements, and structural endgame pillars. Plus, we snuck a few raw asset leaks into the first 10 minutes. 👁️ Link to watch the full recording below! 👇
4
7
39
1,735
Standard dungeon run or absolute mob chaos? You decide. Diving straight into the thick of it to test room density, AoE clearing, and companion tracking inside the new layouts. Turns out, having a squad of Illuvials makes dealing with hordes a whole lot cleaner.
30
13
2
98
7,395