Game developer at AtomicTorch Studio.

Joined July 2013
Vladimir Kozlov retweeted
A farm girl and 2 Organon Trooper meet on Deponia... no, Gamescom...and wasn't one of them only a former Organon? I think I ruined the joke... A big thank you goes out to both our Surviving Deponia Cosplayers rainbow_rocket_raichu & echo_robots, as well as our awesome 3D Modeling and Printing Expert Ben, or "Sculptory" on Youtube!
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Vladimir Kozlov retweeted
NoesisGUI 4.0 is here. This version is a major architectural milestone featuring the official debut of Noesis Studio. Design engine-ready interfaces visually. Deploy instantly. Zero coding required. What is new: - The Official Noesis Studio - Studio Toolkit for complete no-code workflows - Overhauled Inspector with Data Breakpoints & Event Tracing Download: noesisengine.com/developers/…
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Vladimir Kozlov retweeted
Finally, we can share more about the continuation of this incredible collaboration! "Noesis Technologies has been extremely helpful to us, and we want to acknowledge their role in helping make Hytale happen." We’re thrilled to see what’s coming next, and it’s not months away, it’s weeks! hytale.com/news/2025/11/hyta…
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Daedalic presents its own "NFT" - Non-Functioning-Token...It does nothing, but it looks nice! GET IT NOW BY PRESSING RIGHT CLICK + SAVE AS #YouUnderstandThatThisIsAJokeRight #EinBisschenSpassMussSein
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Vladimir Kozlov retweeted
#Cryofall Customizations Update has been released. An awesome game with thousands of positive reviews on Steam. It is also an excellent knowledge base for #NoesisGUI as source code for the UI is included on GitHub github.com/AtomicTorchStudio… #madewithnoesis
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If you're a developer porting a game from Steam to Epic Games Store and need to convert achievements to Epic format, here is the tool I've made to make it easy github.com/AtomicTorchStudio… It will also copy localization and define icon paths. @EpicGames #gamedev #indiedev #EpicGames
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If you're looking for a fast (5 GHz Intel or comparable Ryzen alternative) DDoS-protected virtual machine, @EvoHostin is a great choice. They've helped us to get through several heavy DDoS attacks thanks to OVH VAC and their custom L7 in-house solution. evolution-host.com
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Today our "Sci-fi Colony Sim X Survival" crossover CryoFall received brand-new content and features aimed specifically at solo players in its new update! store.steampowered.com/app/8…
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Just pushed the long-awaited update for my NoesisGUI wrapper for MonoGame that we're using in #CryoFall. Now supporting MonoGame 3.8 and NoesisGUI 3.0.12. Official Controls Gallery sample included! github.com/AtomicTorchStudio… Kudos @noesisengine @MonoGameTeam #indiedev #xaml #Dotnet
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Vladimir Kozlov retweeted
#NoesisGUI 3.1.1 has been released with a bunch of fixes and improvements. This is What’s New: noesisengine.com/docs/3.1/Gu…
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Twinsen and Zoé are back for a new Little Big Adventure ! cc @Ludoid_Raynal
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Vladimir Kozlov retweeted
#NoesisGUI v3.1 is now available! Faster and smaller than ever. Download and find out more about all of the exciting new features: noesisengine.com/developers/…
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Vladimir Kozlov retweeted
#CryoFall is out of Steam Early Access after over 5 years of development! Trending #1-3 in popular new #Steam releases in many regions with over 3000 online players enjoying the game today. Watch the release trailer! #gamedev #indiedev #monogame #Dotnet @daedalic @noesisengine
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Cryofall 1.0 just released! Attempt to settle on a forgotten planet by mastering agriculture, industry and more, while creating a complex society in Cryofall! From the Stone Age to the Future! See the result of the Early Access and enjoy the 35% sale! store.steampowered.com/app/8…
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#CryoFall is #1 in popular new releases in Steam Russia, #2 in Europe, #3 in the US. Over 3000 online players right now. I'm very happy to see this after working on this game for over 5 years, starting from scratch and getting to v1.0! #gamedev #monogame #indiedev @noesisengine
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The time selection wheel with ultra-fast inertial scrolling is one of the best UI inventions ever. It was incredibly easy to correct a mistake and with the fast inertia it's really easy to set any time. I'm sad it's gone now on iOS 14. #Apple #iOS14
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The old way is still somewhat present as you can flick or hold your finger over the time control and move up/down but it's much less usable. The control is too tiny—it's an unpleasant pixel-hunting instead of the previous smooth experience.
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This is incredibly frustrating to see from #Apple. I cannot imagine who has approved this change when it's not significantly better than the previous approach and there are so many existing Apple customers who got used to the innovative scroll wheel approach.