akakevin (@akakevinvro) header
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pc masterrace

Joined May 2019
Photo by akakevin (@akakevinvro)Photo by akakevin (@akakevinvro)Photo by akakevin (@akakevinvro)Photo by akakevin (@akakevinvro)Photo by akakevin (@akakevinvro)Photo by akakevin (@akakevinvro)Photo by akakevin (@akakevinvro)Photo by akakevin (@akakevinvro)Photo by akakevin (@akakevinvro)Photo by akakevin (@akakevinvro)
akakevin retweeted
🚀 New Lichii (Eglantine Fork) build 116 is out! ✅ Ocarina: very stable, 60+ FPS ✅ Mario Tennis Fever: fully fixed, 60 FPS ✅ DLSS in Ocarina ✅ Faster on RDNA4 & NVIDIA ✅ Older GPUs: mesh scenes now render ✅ LSFG works again ⬇️ Get the PGO build ⭐ github.com/zortos293/Lichii/…
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akakevin retweeted
Lichii doesnt have an official website!!! there are websites like lichii[.]org that try to impersonate lichii and injecting their own exes BE CAREFUL ALWAYS USE GITHUB
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OCARINA OF TIME PC PORT UNLOCKED FPS MOD 🔥
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Ocarina of Time PC port: github.com/NotRexed/Hookshot Unlocked FPS v0.3 mod: buzzheavier.com/a073lqxbn7i9 For those saying its a virus, you can check it yourself on VirusTotal
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akakevin retweeted
🚀 New Lichii (Eglantine Fork) build 94 is out! ✅ Ocarina: foliage, white flashes & terrain fixed ✅ More shaders compile ✅ Fixed random SparseLargeVector crash ✅ Less stutter on later launches ✅ Mods now work on .nup games ⭐ Star it: github.com/zortos293/Lichii/…
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akakevin retweeted
OCARINA OF TIME PC PORT UNLOCKED FPS MOD 🔥
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first look at ocarina of time running natively on PC (windows) once shaders are compiled, it runs at a solid 60 FPS.
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ocarina of time stutter fix + settings in replies
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Extra Settings: CPU Clocks: Normal to Boost = More stable, but may speed up the game. Frame Generation: Off to On = Doubles the FPS, but may add input lag. GPU Accuracy: Fast to Accurate = Fewer visual glitches, but lower FPS.
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akakevin retweeted
Lichii Frizti v3 is out for Ocarina of Time 🗡️ • ~60 fps in Kokiri Forest • New frame pacer: every frame evenly timed • Far less shader stutter • No setup: pick 60 or 30 fps on first launch Thanks to EvilOOT for his goated fixes 🙏 ⬇️ github.com/Frizti/Lichii/rel…
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akakevin retweeted
First build windows recomp github.com/sostenesfreitas/o…
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akakevin retweeted
🚀 New Lichii (Eglantine Fork) Build 93 is out! ✅ AMD crash & rendering fixes ✅ In-app compatibility reports ✅ AV1 movie playback (Windows) ✅ Linux & shutdown fixes 🌐 Game compatibility: lichii.zortos.me ⭐ Star it: github.com/zortos293/Lichii/…
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native frame gen in this new ocarina of time build github.com/zortos293/Lichii/…
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akakevin retweeted
For those who don't have an RTX 5090, here's an alternative! I'm running this on an RTX 3070 at a locked 30 FPS, using Lossless Scaling x2 to reach a smooth 60 FPS. You don't need a high-end GPU to enjoy a smoother experience! 😉 (sorry record no audio -_-)
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Meteram um patch de fps dinâmico no jogo, ficou muito bom!
ocarina of time huge performance boost
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akakevin retweeted
🚨 ZELDA: OCARINA OF TIME REMAKE HITTING NEARLY 360 FPS ON PC?! 🤯🔥 The brand-new Switch 2 remake, NOT the original N64 version! • RTX 5090 + Ryzen 7 9800X3D • Experimental Frizti/Lichii Switch 2 emulator fork • Dynamic FPS modifications reportedly unlock higher frame rates • Overlay shows roughly 300–359 FPS • DLSS-based Frame Generation helps achieve those numbers • This is NOT 360 native FPS, as generated frames contribute to the displayed result Fam Bam, are you guys impressed? 👀
ocarina of time looks stunning at 360 FPS
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akakevin retweeted
🚀 New Lichii (Eglantine Fork) build 88 is out! ✅ Big performance boost (thanks Frizti!) (60fps on Zelda) ✅ Smarter shader caching, less rebuilding ✅ FSR3 frame gen fixed (off by default) ✅ GPU sync fixes 🔜 AMD fixes coming next build ⭐ Star it: github.com/zortos293/Lichii/…
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