Ali (@aliByteCode) header
Ali (@aliByteCode) profile picture

Shipping Flutter apps 📱 Dad of 2 🧒🏻 Sharing wins & fails publicly. No days off. https://teapaw.org/t.co/RTXmTnYTh0 https://teapaw.org/t.co/OJtb36fe2w https://teapaw.org/t.co/VK5EkDfy9p

India
Joined December 2013
Photo by Ali (@aliByteCode)Photo by Ali (@aliByteCode)Photo by Ali (@aliByteCode)Photo by Ali (@aliByteCode)Photo by Ali (@aliByteCode)Photo by Ali (@aliByteCode)Photo by Ali (@aliByteCode)Photo by Ali (@aliByteCode)Photo by Ali (@aliByteCode)Photo by Ali (@aliByteCode)
apple will terminate my account in 10 days
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Ali retweeted
doing ASO research for SignalFind made one thing clear: the biggest keyword isn’t always the best one. "bluetooth finder" has more volume, but also much stronger competition. I’d rather rank for a smaller relevant keyword than get buried trying to compete for the biggest one.
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got my second sale for my Bluetooth finder app 🎉 I haven’t spent anything on ads or really done much marketing for the app. so far I’ve mostly been working on ASO, improving the App Store listing, and sharing the app only a few times on X/LinkedIn. 3 new users in the last 7 days, 2 purchases. small numbers for now, but seeing people find the app and actually pay for it without ads is pretty cool.
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I used to think App Store localization was mostly about translating the app. turns out there’s an ASO opportunity too. Apple has separate English (US) and English (UK) localizations, which means I don’t have to use the exact same keyword set for both. and for other languages, I can localize the metadata around how people actually search in that language. working on this now for SignalFind: Bluetooth Finder. more localizations = more keyword opportunities to test.
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What happened with the App Store review system? It has been almost 5 days, and it is still in review.
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Check out SignalFind: Bluetooth Finder 👉🏻 apps.apple.com/in/app/signal…
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if I launched SignalFind app again tomorrow, I’d change a few things before hitting "Submit for Review": - add product analytics before launch - track the full purchase flow from day one - ask users why they leave without buying - make sure I can see exactly where users drop off - stop staring at install numbers and look at what people actually do inside the app these are all things I ended up adding or learning after launch. would’ve saved me a lot of guessing if I had them from day one.
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if a user is going to pay for your app, there's a 36% chance they decide on Day 0. not after using it for a week. not after a reminder email. Day 0. that's why every screen before the paywall is also a paywall. (red = freemium, blue = hard paywall)
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Ali retweeted
launching an app taught me something quickly: installs tell you almost nothing. I wanted to know: - do they actually use the core feature? - do they reach the paywall? - do they tap buy? - where do they leave? so I added PostHog to SignalFind: Bluetooth Finder. that’s how I spotted users reaching the purchase flow and backing out. without those events, I’d probably still be guessing what to improve.
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Ali retweeted
my last SignalFind app post on LinkedIn got 23K+ impressions. 65 people clicked through to the App Store and 7 new users installed the app. the interesting part: almost all of them opened the paywall, tapped buy, reached Apple’s purchase screen, but didn’t complete the purchase. I could start changing the price or paywall based on guesses. instead, I’m working on a purchase-abandon survey that appears after someone cancels the Apple purchase flow and asks what stopped them from buying. that should give me actual reasons to decide what I need to change next and improve the app based on user responses, not assumptions.
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Ali retweeted
finished the purchase-abandon survey for SignalFind. now when someone taps buy, opens Apple’s purchase screen and decides not to continue, they get one quick question. they can tell me if: - price is the issue - they want to try it first - they’re not convinced it’ll work - something else stopped them or just tap “Not Now”. small change, but now I can make the next paywall decision based on actual user responses.
my last SignalFind app post on LinkedIn got 23K+ impressions. 65 people clicked through to the App Store and 7 new users installed the app. the interesting part: almost all of them opened the paywall, tapped buy, reached Apple’s purchase screen, but didn’t complete the purchase. I could start changing the price or paywall based on guesses. instead, I’m working on a purchase-abandon survey that appears after someone cancels the Apple purchase flow and asks what stopped them from buying. that should give me actual reasons to decide what I need to change next and improve the app based on user responses, not assumptions.
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Ali retweeted
After years of Flutter, building SignalFind with SwiftUI made one thing clear: For iOS-only apps, native feels cleaner. - CoreBluetooth directly - No plugin/bridge layer - Fewer iOS workarounds - Easier debugging I’d still reach for Flutter when I need both platforms. But for my next iOS-only app, choosing SwiftUI will be a much easier decision.
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Ali retweeted
46% of subscription apps are moving toward trials of 4 days or less but RevenueCat’s 2026 data shows something pretty surprising: - 17–32 day trials converted to paid at 42.5% - 3-day trials: 25.5% - longer trials converted ~70% better everyone seems obsessed with getting users to pay faster, but the data isn’t really backing that up
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Ali retweeted
Google just made Search Console way more interesting for people building an audience online you can now connect platforms like X, Instagram, TikTok and YouTube and see: - which Google searches found your posts - which posts got impressions/clicks - what content is actually getting discovered through search
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Ali retweeted
didn’t know Apple can help bring cancelled subscribers back without you building the whole win-back flow yourself you can create a win-back offer in App Store Connect eligible users can then see it in the App Store, their subscription settings, and inside your app pretty useful feature if you run a subscription app
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Ali retweeted
Which one is best? - RevenueCat - Superwall been using RevenueCat for my last 2 apps but thinking of switching for my next one.
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another small SEO thing I ignored for way too long: if Google finds multiple URLs with the same or very similar content, it chooses one as the canonical version. You can use rel="canonical" to tell Google which URL you prefer instead of letting it guess. worth checking once your site starts getting more landing pages and blog pages. duplicate URLs can get messy fast.
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Ali retweeted
Android deep links are less painful than I thought now Play Console has a Grow -> Deep links section that shows broken configurations and tells you what needs fixing the interesting part: some deep-link fixes can be pushed live without publishing a new app release
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Ali retweeted
you are absolutely cooked if you're still building mobile apps without AI tools in 2026. it's not cheating. it's just how you ship now.
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small ASO thing I somehow missed: Apple now lets you create up to 70 custom product pages and assign keywords to them so someone searching a specific keyword can actually see a version of your App Store page built around that use case instead of your default page this opens up a lot of ideas
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