With the passing of the amazing #RIPPeterCullen I was inspired to dig up my old animation reel from Transformers: The Game (2007). I was fortunate to have the opportunity to animate a Optimus shot with Peter Cullen voicing an iconic Prime line.
youtu.be/vtGgFMhct84?is=KpW-…
#QuakeCon has been a blast so far! First time doing BYOC and I’ve barely left this ballroom…too fun!
Excited to share my Cinematics Animation Reel for #doomthedarkagesrevelations
youtu.be/fZtpcws6Jvg?is=0bs1…
Ray Chase retweeted
Bitter sweet post as this is my last show reel for Doom. Here's a selection of animations I did for #DoomTheDarkAgesRevelations
youtu.be/ImJuTqSKkN0?is=6Jbh…
#doom #doomthedarkages #animation #gamedev #idsoftware #doomslayer #marok #warlock
Ray Chase retweeted
I’m sad to say that today marked the last day of my 8 years @ id software. From Doom Eternal through Doom the Dark Ages and all the DLC’s among them, it was a joy. What I will miss most are the people as they are the hearts of these games. youtu.be/JLpv6IvaInI?is=7K3O…
My buddy Chris is a fantastic animator and person…he also has a lovely singing voice. He was unfortunately impacted by the layoffs. Send this dude some love.
I was responsible for the gameplay animations for Marok in the Doom The Dark Ages DLC. It’s such an amazing fight. Proud of the team that brought it together. Thanks to the YouTuber here that posted the fight youtu.be/Ruv5p_SHk7Q?is=nXZh…
Ray Chase retweeted
A message from id

ALT a statement with the following words: A Message from id Thank you all for the support this week. While our studio was impacted, those changes were spread across teams. We still have the crew we need to build the games and tech we're known for. The team today is about the same size we were when making Doom 2016. We have always had a flat studio where everyone is a maker, and we will remain true to that philosophy moving forward. We are focused on supporting each other and the team members impacted. We’re going to keep building the great games and tech that have defined us for the past 35 years, and we’re looking forward to seeing you at QuakeCon this August.
I did Thira and Slayer in this final shot of the DLC. I also did the final shot in the main Dark Ages campaign when the Slayer beams out. #doom
Our DLC launched today and I could not be more proud of all the work that went into making this an awesome player experience. A huge congratulations to my friends and colleagues at @idSoftware, many of whom were unfortunately affected by yesterday’s layoffs. Rip and tear.
DOOM: The Dark Ages | Revelations Update 4 includes a campaign expansion DLC, Ripatorium 3.0, quality of life changes and bug fixes.
slayersclub.bethesda.net/en-…
Had a great time at the Fiesta de Mayo Half Marathon! #irvingmarathon
Proud to be part of this studio and its amazing team @idSoftware
Super proud of our team! #doomthedarkages
Honored for #TheGameAwards nominations for Best Action Game & Innovation in Accessibility for DOOM: The Dark Ages.
Voting is now open: thegameawards.com
Ray Chase retweeted
Enjoy the Official Full Cinematics from DOOM: The Dark Ages in 4K here:
beth.games/45MM5We
Super awesome to meet and chat with so many fans!
Devs 🤝 the most passionate fans in gaming
Scenes from the @idSoftware Developer Meet and Greet at #QuakeCon 2025!


























