I love maps, been doing a lot of isometric lately but always flexible artstation.com/patsymcd
tales-of-podcast.captivate.f…
Check out @talesofpodcast on your podcatcher of choice to listen to me and my pals blunder through the first three sessions of DELTA GREEN: VISCID
All I’m saying is, I could have fixed him. Where was the option to swear my sword to his service and become his faithful advisor and noble champion, I ask you
Illustration for RPPR- Unknown Armies: Ghosts and Coffee. A spooky, strange, and oddly affecting game, featuring waffles, grief and furry art. Check it out! actualplay.roleplayingpublic…
Illustration for RPPR- Blades in The Dark, The Blind Eyes. Listen to the whole campaign here : actualplay.roleplayingpublic…
After Master and Commander, The Hunt for Red October, and now 1953’s The Cruel Sea, I regret to say that I have become the kind of middle-aged man who automatically likes movies about men on big boats
When I got to the last one I realised I'd gone mad with power and had to take some elements out. What have I learned? No idea, to be honest
The only way I could hope to capture the maximalist insanity of this setting was to change my style up a bit. So for each one I drew a whole bunch of random sketches and just sort of squashed them blurrily together
Illustrations for RPPR- Eclipse Phase- Know Evil! A twisting tale of espionage, transhumanism and existential despair set against the background of a solar system collapsing into violent anarchy.
actualplay.roleplayingpublic…
Illustration for RPPR- Night's Black Agents: Tribes of Tokyo. A classic RPRR campaign, brimming with horror, mayhem and overly complicated heist planning. Well worth a listen: actualplay.roleplayingpublic…
Character designs originally by @ReviewCultist





































