I’m a beast | @Tier1Destiny @F5_HQs

Joined July 2016
10 MILLION MAX CREDIT LIMIT IN MARATHON. IT IS DONE.
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tyler 🦧 retweeted
I miss my marathon buddies… hopefully s3 is a turn around Pointing at yall @avihraa @aquativityy @MuItimach @svpolar :( and more
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$1000 GTD @Omniriftgaming Destiny 2 Desert Perpetual Speedrun Tournament #CHAMPS w/ @avihraa @TheAegisRelic @T1Vendetta @SaltagreppoD2 and @k3f1r_d2 #BEASTMODE
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Shoutout and super thanks for @Bigmoliftss and @mysticdillan24 for hosting!
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first game in a few weeks b2b seventh column
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next game i got 104 score lol
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tyler 🦧 retweeted
If youre dying to spawn rushing, youre definitely going to die in the middle with the 5 teams sitting there waiting to third party. Letting teams take isolated fights is better than being the first team to take a fight and have 3 teams come in after. It doesnt promote PvP at all
Hey everyone, Del here. Thanks to everyone who replied to our post last week! One of the things we heard was that spawn rushing and lobby clearing was making extraction sessions play out like a BR. We want there to be more survival cat and mouse to keep the tension high and make sure stealth is a viable strategy so every run is a unique story. We’ve also heard concerns about death spirals and gear loss. To that end, here's a few areas we’re working through thanks to your continued feedback: ➡️ Perimeter is getting a big update in Symbiosis and one of the goals we had was to create more places to explore and give players more options to escape and evade other crews. ➡️To mitigate Cryo Spawn rushes, we're exploring changing the Level 2 doors that connect spawn rooms to Level 3. And that guaranteed Security Monitor in Revival? We're going to change that and make it random. This will be shipping with Symbiosis. ➡️On the audio side of things, we're reducing the audible range for dinner bells, like exfil and locked rooms, by about 50% of its current range (so the audio is mostly contained to its local POI). We're also looking into limiting Key Room audio to only Gold rooms so stealth players have a better chance to get some proper loot. These changes are still being aligned on with our audio and design team, so some of this may yet change. ➡️In Symbiosis your friendly neighborhood Rook is getting some updates as well. Rook will keep whatever is in their default 4x2 inventory after death. Items in Rook's gear slots (weapons, shields, cores, implants) will still be lost on death. Rook also won't be able to carry a backpack that expands inventory beyond the default 4x2 slots but they will have a Faction upgrade that increases their inventory to 4x4. The goal with Rook is to give players an option for a lower-pressure way to collect credits, materials, and gear for future runs even if the other Runners in the zone are trying to take everyone's shoes. That's some of the things we're working on for Symbiosis to address some of the feedback we've heard. Let us know what you think about these changes and what else is working and not working about the game! Thanks for your feedback, we're thrilled to continue building Marathon together and we'll have more Symbiosis updates as we get closer to December.
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NAPainter: - Level 80 day 3 - Killed by us when we accidentally queued into trios as a duo - Teammate begged for forgiveness - Doesn't know basic game mechanics - Calls us streamsnipers Classic moment from the "#1 Cradle Player"
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tyler 🦧 retweeted
"Fixed issues where client and server weapon fire could become out of sync." Only a couple no regs that I encountered today lol @MarathonDevTeam
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Solid Night Marsh calm two gold mods
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erm i dont think i should have survived 🤓
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tyler 🦧 retweeted
LOL 3v6
welcome to marathon 🙂
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tyler 🦧 retweeted
welcome to marathon 🙂
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45 second super in normal Control without any ability kills #diddy
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tyler 🦧 retweeted
EA @Battlefy Redsec $5,000 #CHAMPS w/ Swizy333 Drax & WyQCK
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tyler 🦧 retweeted
Shoutout the free prestige template for the weekly login reward! We opened all of the perimeter keys and deleted outpost ones. Got around 30 total across all of the people we played with today:) @MarathonTheGame #marathonthegame
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Finally died on Vandal today, it was a good run. C tier character.
I have played Vandal exclusively for the past 30 hours or so (**without dying a single time**) to fully understand the shell. This class would genuinely be better if they removed her slide and just gave her a normal one, it is such a throw to not be able to slide shotgun.
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Triple jump core + high octane + hurricane misriah is her only viable build IMO. Mechanized holsters is fine for noob farming but the slide will kill you if used too aggressively against good people.
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Side note, today with free Prestige templates was the most fun I’ve had in pubs in months. Amazing idea @MarathonDevTeam
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