wishlist Poetry Of Pace: Rally https://xitter.cf/t.co/7omw1rvW4F join Discord 👇

India
Joined September 2018
We just added an endless mode to Poetry of Pace Rally so you can keep driving without interruption. Still polishing the track flow, but hope you like how it's shaping up. #screenshotsaturday
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Steam next fest demo for Poetry of Pace: Rally is live. Drive The Rhythm
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Added Dynamic dirt and snow accumulation on car body in our game
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First prototype vs final game
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Demo Out Now! On Steam.
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We added different weathers to our Rally Racing Game. Wishlist Our Game: store.steampowered.com/app/5…
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Grass pop in modern games drives me crazy. We fixed it: smooth distance fade + ground texture color-matching. No sudden pops, zero performance hit. Wishlist Our Game: store.steampowered.com/app/5…
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🥶
we added Snow in our rally game
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🏁 Poetry of Pace: Rally — Steam page is live.... A stylized rally game about flow. Brake late, slide the corner, let the road carry you. Fast is easy. Beautiful takes practice. Wishlist now: store.steampowered.com/app/5… Join Discord: discord.gg/624G98uQS2 #indiegame
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I made a stylized grass shader for Unity.
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Good engine audio can make or break a racing game. so I built a custom procedural engine sound generator instead.
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Game feel is all in the camera! 🎥🏎️ I added custom Cinemachine extensions to my project to kill that "stiff" default look: ✅ Dynamic FOV ✅ Centrifugal Roll ✅ Spring Damping ✅ Camera Shake Which one makes the biggest difference? 👇
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Adding animal-themed cars to Flip Rally. First up is the Crocodile, inspired by the “death roll”—which fits the game’s barrel-roll mechanic perfectly. What animal should I do next?
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Baby understood the task.
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Why Games Fake Physics...
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I will try to post regularly...
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progress on Flip Rally, Let me know what do you think.
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Hello guys Anuj Mishra and I made a game for BYOG gamejam. please check it out and do comment and rate the game also. also let us know if you have any feedback. liminalcreations.itch.io/las…
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They were saying AI will be really human-like in the future. I guess the future is here...
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I made Cylinder cast for Unity. It combines capsule & box casts (intersection between them) for precise cylindrical collision detection. it's great for ground checks in vehicle controller's wheel colliders. youtu.be/ZYgnIeFLZPU?si=Wtq9…
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