We just added an endless mode to Poetry of Pace Rally so you can keep driving without interruption. Still polishing the track flow, but hope you like how it's shaping up.
#screenshotsaturday
We added different weathers to our Rally Racing Game.
Wishlist Our Game: store.steampowered.com/app/5…
Grass pop in modern games drives me crazy.
We fixed it: smooth distance fade + ground texture color-matching. No sudden pops, zero performance hit.
Wishlist Our Game: store.steampowered.com/app/5…
🏁 Poetry of Pace: Rally — Steam page is live....
A stylized rally game about flow.
Brake late, slide the corner, let the road carry you.
Fast is easy. Beautiful takes practice.
Wishlist now: store.steampowered.com/app/5…
Join Discord: discord.gg/624G98uQS2
#indiegame
Good engine audio can make or break a racing game. so I built a custom procedural engine sound generator instead.
Game feel is all in the camera! 🎥🏎️
I added custom Cinemachine extensions to my project to kill that "stiff" default look:
✅ Dynamic FOV
✅ Centrifugal Roll
✅ Spring Damping
✅ Camera Shake
Which one makes the biggest difference? 👇
Adding animal-themed cars to Flip Rally.
First up is the Crocodile, inspired by the “death roll”—which fits the game’s barrel-roll mechanic perfectly.
What animal should I do next?
Hello guys Anuj Mishra and I made a game for BYOG gamejam.
please check it out and do comment and rate the game also.
also let us know if you have any feedback.
liminalcreations.itch.io/las…
I made Cylinder cast for Unity.
It combines capsule & box casts (intersection between them) for precise cylindrical collision detection.
it's great for ground checks in vehicle controller's wheel colliders.
youtu.be/ZYgnIeFLZPU?si=Wtq9…



