Founder, Creative Director at @CoBorderless Studio // worked with @INTEL, @ESL, @FACEIT, @EWC_EN, @BFI and more // All reposts are my work.

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Joined May 2015
SHOWREEL - 2024 A big thanks to everyone who worked with me last year, I had such a good time working on these projects. Can't wait to share more. 🫶
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got bored, #mw3 nostalgia bait for ur feed (don't ask)
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Directed this. Proud to have helped shape the new brand and launch content for FACEIT Season 9.
Prove it. Then prove it again. Season 9 is now live.
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Directed this one. It was great to see the FACEIT team again a few weeks ago, along with a few new faces.
Introducing the updated Soft Elo Reset, lighter than Season 8 and now factoring in your recent win rate and FACEIT Rating. Most players start close to where they finished, and strong placements are your chance to climb higher than before. Live with Season 9 on August 05.
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Means a lot seeing this kind of response to the branding work! Proud of how this one came together. I had a lot of fun art directing + building the cathedral key visual.
ESL has created the most iconic event branding in esports. And it’s not even close. When you look at how @ESLCS has built the "Cathedral of Counter-Strike" branding around #IEM Cologne over the years, it becomes pretty obvious that most other tournament organizers are missing a big opportunity. A lot of events have reached a high production level these days. Whether they’re in New York, Shanghai or Berlin. But almost all of them still feel pretty interchangeable. IEM Cologne doesn’t. The moment someone says "Cathedral of Counter-Strike", you immediately know which event they’re talking about. The branding has become part of the tournament itself. This year, ESL is doubling down on that identity. ▪️ A 12-minute cinematic teaser that raises the bar for esports video production. ▪️ A significantly upgraded Stage 1 venue. ▪️ And a clear focus on making Cologne feel different from every other event on the calendar. Can’t wait to see the Cathedral come to life once the LANXESS arena fills up for the playoffs. And I’m even more curious what else ESL will do over the next few weeks to keep strengthening that unique event identity. Photo: Adela Sznajder, ESL FACEIT Group
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Had the pleasure of creating the cathedral environment KV for IEM Cologne this year. Great to see it brought to life in this banger.
Make your move. #IEM Cologne Major 2026 Official Trailer.
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FACEIT, 2026. #motiondesign
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messing around w/ #t6gr + #b3d
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augustus retweeted
Introducing FACEIT Rating, a new metric measuring your real impact in every match. Available to all players when Season 8 launches on April 22.
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final shot /vs/ viewport #b3d 🎥
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As promised, here's the BTS for our latest piece with ESL. Very excited to reveal my new production studio, BORDERLESS, with this breakdown. Can't wait to show you more of what we've been up to <3
IEM COLOGNE - 2026 MAJOR Announcement // CGI Breakdown
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Art Directing the CG for this was awesome. BTS breakdown coming ➡️SOON
The Cathedral of @CounterStrike has been blessed. 🕯️ The #IEM Cologne 2026 Major.
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drafting up some concept screens for the homie's stream... @jenzible👀
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Layers upon layers... 👁️#MotionGraphics
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ESPORTS PRODUCT MOTION FOR @ESL // THE PROCESS BREAKDOWN. - A thread. (1/7)
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Contrast was a key theme on this piece. By flashing fast images of frosty desaturated footage alongside fast and dynamic lava and fire visuals, I emphasise the product's main appeal - hitting your shots, and conquering the cold. (6/7)
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If you learnt something, drop me a follow. I'll post more about my work with companies like @ESL and @faceit in the future, and I'd love to hear your opinions on my pieces, whether good or bad. If you have any questions about my process, feel free to comment or DM.- (7/7)
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