Senior Software Engineer at Respawn Entertainment working on graphics. Previously at 343 Industries and EA Tiburon. Views are my own.

Joined July 2014
Alexander Lemke retweeted
The Star Wars FPS team at @Respawn is looking for TWO engineering interns for summer 2023. If you're nearing the end of your degree program and want to help create a thrilling @EAStarWars experience, apply! #gamedevjobs respawn.com/careers/software…
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Today is my last day at @Microsoft/343i. It's been an amazing 5 years, I'm thankful that I got to work with so many awesome people and contribute to an amazing franchise @Halo. But for my next adventure I'll be joining @Respawn/@EA and helping out on their Star Wars FPS project!
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People seem to like it, so that's pretty cool #HaloInfinite
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Beta start's today. Let's Go!
In honor of Halo's 20th anniversary, your Spartan journey officially begins today. Dive into Season 1 of #HaloInfinite, in the multiplayer beta starting today on Xbox and PC! 🎁 Xbox.com/Halo 📄 aka.ms/HaloInfiniteBeta
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Alexander Lemke retweeted
There is much talk and we have listened. In our second Outcomes report, we're responding to community feedback from the latest #HaloInfinite Tech Preview. Learn more about what changes you can expect to see and hear as a result of your input. 🤝 aka.ms/TechPreviewOutcomes2
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If you hadn't seen it
Prepare to begin your Spartan journey. Take a look at #HaloInfinite's campaign gameplay overview, right now: youtu.be/XCbMVbeKlCg
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Alexander Lemke retweeted
Prepare to battle against the Banished. Join us at 6AM PT Monday, October 25, for a special #HaloInfinite campaign gameplay overview. 🎥 youtu.be/XCbMVbeKlCg
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Having my first playthrough of Metroid Dread be a low % run, has been pretty enjoyable. Most of the bosses have good tells for their attacks and patterns that are fun to dodge.
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Finally got around to getting mesh shaders setup in my home render. Next is getting my triangles nicely grouped within my meshlets.
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Alexander Lemke retweeted
Get a full rundown from the team here at 343 about how we're building the #HaloInfinite PC experience from the ground up to ensure a great experience in-game, out-of-game, and off the screen.
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Finally finished Psychonauts 2. Really fun game.
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Glad people are enjoying the #HaloInfinite MP preview.
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Alexander Lemke retweeted
Join me today on the stream for some new updates on what we have been up to. We are doing it Live…
Tomorrow, we’re going live with the first look at #HaloInfinite’s upcoming technical preview! Hear directly from the team about what’s in store, and how you’ll get in if you’re selected. 🕙 Wednesday, July 28th @ 2PM PT 📺🟣: Twitch.tv/Halo 📺🔴: YouTube.com/Halo
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Yeah Death's Door is pretty good.
Alexander Lemke retweeted
SEED’s Henrik Halén (@staerlor) together with Andreas Brinck (@andreas_brinck), Xiangshun Bei (@bxs3514), and Kyle Hayward (@GraphicsRunner) present “Global Illumination Based on Surfels” at SIGGRAPH 2021. advances.realtimerendering.c… Wed 11 Aug 2021 – 9–12 PDT
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Well that was interesting, I didn't know you couldn't win off a Double KO in Strive.
Happy to show off more of what I've been working on. youtube.com/watch?v=4i86Ckj8…
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