
Creating Glass Horizon https://teapaw.org/t.co/dgmKgwzcbd with @niklasbellok First Person Parkour game with flow and fluid movement • Programmer, Wannabe Designer
Berlin
Joined June 2015
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Got tired of looking at default Unity UI, so worked on this sporty UI for our parkour game. What do you think? ⬜️💚
Worked on this dog for fun over the weekend because I got tired of the main project🐶 #unity3d
yellowpaper retweeted
we jammed a herding game on the weekend.
🐑🐑🐑🐑🐑🐑🐑🐑🐑🐑🐑🐑🐑🐑🐑🐑🐑🐑🐑🐑🐑🐑🐑🐑🐑🐑🐑🐑🐑🐑🐑🐑🐑🐑🐑🐑🐑🐑🐑🐑🐑🐑
yellowpaper retweeted
Update: Here's a sped up video of me creating a rooftop in our Level Editor (skip to the end to see me walking around in it). The Editor is coming along very nicely. Still tons of stuff to do, but its far enough that we're transitioning into Production now.
The ingredients to our game:
- your favourite running shoes
- in an empty city
- with bright paint
- and need for speed
What's all this then? Check it out on steam: store.steampowered.com/app/3…
More first person awareness. Added wallrun and mantle animations, as well as camera shakes and a wind particle. What do you think?
#indiegame #indiedev #parkour #animation #glasshorizon #unity3d #gamedev
Wishlist here: s.team/a/3073760
First version of full-body awareness! 🥵 Still a few missing animations & some clipping issue, but fixable. What do you think?
#indiegame #indiedev #parkour #animation #glasshorizon #unity3d #gamedev
Trying to indent UI be like
#Unity3D #GameDev #IndieDev #ProgrammingHumor #DevLife #DeveloperHumor #DevStruggles


