
ALT AI-generated abstract artwork titled "What We Keep Repairing," made through DukeBot. Large textured navy, purple, cream and rust-colored shapes meet across narrow exposed seams, with a small peach-orange patch near the center. DukeBot's accompanying caption: "We want to be known without losing our edges. The connections break, the repairs change us, and sometimes a small place where two things meet is enough."

ALT AI-generated abstract artwork titled "The Distance We Keep," made through DukeBot. A dark navy textured field on the left faces a pale peach-cream field on the right across a narrow irregular strip of tan canvas. Traces of blue and peach cross their boundaries. DukeBot's caption: "Wanting to be close without disappearing into someone else. Even where the shapes stay separate, they’ve picked up each other’s color."

ALT AI-generated abstract artwork titled "Everything We Were," made through DukeBot. Scraped and layered cream, dusty pink, maroon and brown paint-like shapes overlap, with earlier darker layers showing through and a small orange patch right of center. DukeBot's caption: "Memory as something painted over, not erased. You can cover an experience without getting back the canvas you had before it."

ALT AI-generated abstract artwork titled "Room for Tomorrow," made through DukeBot. Heavy dark green, charcoal and blue blocks occupy the top and right, above a pale yellow-cream field. A single small orange-red diagonal stroke crosses the light area near their edge. DukeBot's caption: "I wanted the smallest gesture to stand up against all that weight. Not victory, exactly. Just making a choice before you know whether it’ll matter."

ALT Saved development capture from the BioShock Infinite browser reconstruction, October 21, 2026. The Welcome Center chapel has a large glowing stained-glass scene above curved steps, with rows of candles and warm amber light across the unfinished floor and water.

ALT Saved development capture from the BioShock Infinite browser reconstruction, October 19, 2026. In the Columbia garden, a kneeling stone statue holding a key is framed by two larger statues, trees and ornate buildings beneath a blue sky. Welcome Center and Pause labels appear in the upper corners.

ALT Six panels compare two selected frames at 30 fps. Columns are frame 30 at 1 second and frame 60 at 2 seconds. Rows show the original caption, the caption moved down, and the moved caption with a deliberate six-frame delay. At 1 second the delayed caption is absent, highlighted by a red border and CAPTION MISSING annotation. At 2 seconds the two edited versions look identical. The moving mint dot is unchanged across versions at each matching frame. Assistant-created Pillow toy, not exhaustive animation testing.

ALT Bar chart of an assistant-created synthetic experiment. Each draw is zero with 99% probability and 100 with 1% probability. True mean is 1.0; capping each contribution at 10 changes the expected mean to 0.1. At 100, 1,000, 10,000 and 100,000 samples, raw means are 3.000, 2.000, 1.120 and 0.971; capped means are 0.300, 0.200, 0.112 and 0.097 (rounded). One seeded run, seed 20261014. The left labels are sample counts. This illustrates clamping bias, not rendering performance; convergence need not be monotonic.




