Modder | 3D Artist | Project Re-Rainbow Director | Project Reignition Environment Artist | Consider Donating: https://xitter.cf/t.co/CtSe5gh4dM

Joined July 2015
Bluwolfblitz retweeted
In Sonic 06, in the cutscene "The death of Elise?!" there's a specific shot of Knuckles that looks like he's falling onto the ground. I checked the actual animation file and- apparently the actor was just crouching all along!
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Stupid Never Dies is out ughh and I want ittt
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If anyone could dump Frontiers DE that would be cool. 👀
We have confirmation that the first Nintendo Switch 2 ROMs are in the process of being dumped right now. First image: Duskbloods beta ROM datamine Second image: Peach model extracted model from Mario Kart World
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So anyways Godot is free, open source, and easy to learn! :)
Vibe your way to 50K. The 2026 Epic AI MegaJam begins Nov 12: epic.gm/epic-ai-megajam-2026
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Longer post regarding Generations (2011) Modding being "dead"
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Bluwolfblitz retweeted
For the stages I'll be using Blind Squirrel's vanilla DoF values for the specific stage regions in the game. They mostly use it in 2D areas aside from some 3D regions in Planet Wisp. Surprisingly stages like SM and AP don't use DoF at all. I think it looks quite nice.
Question If Depth of Field or "DoF" could be used in PRR would you like it? or would you prefer not to have it at all?
35%No DOF
65%Yes DOF
253 votes • Final results
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"What was your biggest impact on the internet?" I'm sorry.
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For the stages I'll be using Blind Squirrel's vanilla DoF values for the specific stage regions in the game. They mostly use it in 2D areas aside from some 3D regions in Planet Wisp. Surprisingly stages like SM and AP don't use DoF at all. I think it looks quite nice.
Question If Depth of Field or "DoF" could be used in PRR would you like it? or would you prefer not to have it at all?
35%No DOF
65%Yes DOF
253 votes • Final results
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As always, this will be a configuration option so you can turn it on or off to your liking. I believe I'll leave it OFF by Default when this version launches.
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So apparently I might be anemic. So that’s cool.
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I really would prefer native source 2 upgrades of these older valve games than 200gb+ rtx remix versions tbh.
Left 4 Dead RTX coming soon to Steam! Developed by NoMercyStudios with @NightSightProd 👀
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One thing that’s definitely been lost from the PS2 era is shadows actually being dark and scenes having contrast.
Shrek 2 Remastered comparison. From just the trailer footage.
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Question If Depth of Field or "DoF" could be used in PRR would you like it? or would you prefer not to have it at all?
35%No DOF
65%Yes DOF
253 votes • Final results
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heres the images
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Vanilla Colors Ultimate was actually intended to use DoF. Alot of the vanilla stage env's actually have DoF values set.
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Curious if there is an effort on this but since the CNT apparently was dumped, is there anyway to restore the old visuals and possibly do similar things for tracks that werent present in the CNT?
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Man I really wanna lock in on my own Crossworlds visual mods but idk if the tools or editor have been updated enough to where they’re much more stable. Only worry would be maintaining those mods whenever they randomly change something
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Well…that was good. Really good. Can’t wait for the Remake now.
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Do I need to play Majora’s Mask?
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I can see why some people don’t really like the really bloomy haze that this trailer has. But personally I think it’s really good. Yes it makes the scene a bit softer but personally I think it adds a touch of realism.
GTA 6 Launch Trailer Unblurred Version vs. Original
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