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This whole thread comes from a place of love for a game that is a massive part of me.
Please remember that. I know it may possibly piss some folks off that I love at BI, but, it has to be said and awareness raised of what I consider a critical issue to the health of a game I've given a lot to over the last ten years, and, has given me just as much.
I just want to see it be all it can be, and this launcher issue is quite literally insane.
If you have any experiences around this, please, share them.
Comments off as I want them all on the main tweet to hopefully get some official attention on what appears to be a largely ignored issue that is killing community servers.
We've covered a lot of topics on the podcast over the years, but this one is arguably the most important we've ever done.
youtube.com/live/8iChpkod2lY…
This was an awesome video. What a name.
The Unluckiest Name in History | Tales From the Bottle youtu.be/p1ZP14wqzto?si=FkxC… via @QxirYT
I love watching videos like this. It’s amazing seeing someone bringing so much joy and happiness into peoples lives randomly.
she was⚡️SHOCKED⚡️ when i started SINGING!!! 😱 (Omegle) youtu.be/GwnAK6EKLGo?si=qe8i… via @mrwobblesmusic
Spread the word folks, lots to talk about and hear.
DayZ Badlands: THE HEAT IS ON! 🔥 | Bohemia Interactive Responds | Episode 219
DayZ Badlands is out, and the community has had plenty to say!
🎙️ @Marks_1616 from @DayZ @bohemiainteract joins us LIVE to discuss player feedback, Update 1.30, bugs, performance & what's next.
🗓️ SUN 25 OCT | 6AM AEST
🔴 youtube.com/live/37T3Pnus_aw
#DayZ
Boydy73 🕊 retweeted
DayZ, for better or worse depending on your view, has never been a game for casuals. Yes, there are plenty of servers these days (on PC at least) with mods that add this feature, but the base game has always been “hardcore” in this and many other aspects.
It sorts the wheat from the chaff just by the fact that it doesnt hold your hand with tutorials, over the top UI’s, etc. You learn by trial and error.
A lot has changed from the original Arma 2 mod and @rocket2guns original vision, but the core of the game, unforgiving mechanics, perma death, etc has not changed.
There are many other games out there that provide these less hardcore mechanics for those who just want to have fun, and yes, as stated, mods that allow this on this game.
But the base game should not change from what it is. DayZ SETS the standard, other games will always follow. Yes, some will and have exceeded player numbers and sales as the overwhelming majority of players are just casuals who dont want such a brutal experience.
But telling @DayZ to change what has always made it unique is like asking it to sell its soul. The only reason @bohemiainteract would do this, would be financial. And I can honestly say, many existing players would turn on it. And I dont believe that a game like DayZ would actually benefit from changing its core, its soul, just to become like so many other games out there that do these mechanics already. Like Rust.
DayZ’s soul is in its hardcore, brutal roots. Anything less would be like a steak house going vegan but still calling itself a steak house.
If you want vegan, you go to a vegan restaurant. If you want steak, you go to a steakhouse and get steak. Going to a steakhouse, to get a steak, and being told ‘No, we only have salad’ is never gonna work.
Replying to @878SurvivorFM @DayZ
if this is dream of his why doesn't dayz have team u.i ?
why not have we have hardcore servers and softcore servers where we can have all the fun things like an in game map team u.i map markers. in my opinion this would bring more causal players into the game
This was such a good interview folks. Thank you once again to the @DayZ devs for such a long interview. Watch the full interview here: DayZ Badlands: The Devs Answer EVERYTHING | Thales & Özgür Interview
youtu.be/ikLh-GoBuMM
Will the legendary map of #Chernarus ever get an underground access in #DayZ?
Many thanks to Thales & Özgür for joining us on the show!
Full Interview: youtu.be/ikLh-GoBuMM?si=_W5S…
As someone who has served, I can say this is one of the best “reskin” jobs Ive seen, exactly the sort of camo the average soldier would apply using a spray can to their personal weapon. How just need some variants for snow and desert. Thankyou @Luke5g2 for the retweet or I would’ve missed this.
Absolutely legendary take here from Toperec.
Work to live folks, don’t live to work.
Not gonna lie, I literally pissed myself laughing when I read their mention of me. Fucking love these guys.
🌎 Between backflipping motorbikes and ragdoll chaos in 1.30, this month has been wild!
Your September Community Spotlight is OUT NOW featuring the best creators, massive dev intel and the wildest stunts across Chernarus 👇
thisisourstory.co.uk/article…
#dayz #communityspotlight 🫶
Quick heads-up regarding @878SurvivorFM and our old website.
Our old domain, 878survivorfm.com, expired recently and was picked up by someone else.
Unfortunately, it now appears to be sitting inside a domain parking/advertising system and is redirecting visitors through a series of completely unrelated websites.
When I tested it today, the chain went:
878survivorfm.com
→ ww38.878survivorfm.com
→ another third-party site
→ crypto-related content
During the redirect Safari actually threw up a “This Connection Is Not Private” warning and warned that the site could potentially be trying to obtain personal or financial information.
So, until further notice:
DO NOT use 878survivorfm.com.
If you find an old Survivor FM post, podcast description, YouTube video or Google result containing that link, please don’t follow it.
This isn’t our website anymore and we have absolutely nothing to do with whatever is currently being served through that domain.
The annoying part is that we’ve used 878survivorfm.com for years, so there are old links to it scattered all over the internet.
We’re currently:
documenting what the domain is doing
reporting the redirects to the relevant registrar/parking providers
trying to recover the domain
working through getting old links removed or updated where possible
87.8 Survivor FM itself hasn’t gone anywhere.
The podcast, Discord, YouTube and everything else are fine.
We’ve just managed to learn the slightly painful lesson of:
DON’T LET YOUR FUCKING DOMAIN EXPIRE. 😂
If you’ve got an old bookmark for the Survivor FM website, delete it for now.
I’ll update everyone once we’ve sorted out where the new permanent home is — or hopefully wrestled the old domain back from the internet goblins.
Boydy
87.8 Survivor FM
My 2 cents a for whats its worth.
I think @Merlin_DayZ sums it up best. 2 weeks was WAY too long for Frostline, and I honestly feel a long weekend, start Friday, end Monday morning would be perfect, but this is just my completely unqualified take on the matter. I’m gonna guess those who are being paid to run marketing and shit at BI have insights into this and what is the best approach, and judging by the fact they have reduced this promo period already, they are taking notes and listening/adjusting the process.
Players can easily avoid spoilers by just not watching streamers who are playing it. It’s a fact of life that some little turds will spoil EVERYTHING these days, be it movies, books, etc, so this point is a bit of a non-issue. Watching a stream and then complaining about spoilers is a bit like standing in the rain and complaining about the rain when you could easily just go inside. (IRL folks, not in the game….. Go touch some grass FFS if thats what you thought I meant.) It’s the standard drill folks, like when GOT was all the rage, if you werent going to get to see an episode immediately, you knew (or should have known) to switch off your socials until you are ready. If you cant disengage from social media for a week, again, go touch some fucking grass!!
All things considered though, I mean, I guess it’s a good thing that the latest “drama” in the DayZ community is actually about something to do with the game, right?
One thing I DON’T like though, is making this a us vs them issue. It’s not that deep folks. It’s a week of promo then everyone who bought it gets access.
That’s the key right there folks.
“Everyone who bought it.”
This is primarily a business decision. About sales, you know, money, money that pays the bills, keeps staff employed, etc. If a week of promo, hopefully good promo (these events are always a gamble, especially with a game like DayZ and its engine) that sees pre-orders increase, thats good for BI, the DayZ dev team and, us as players. More players means more fun, usually……
Anyway, I’m looking forward to this and seeing what the devs cooked up in the pot of spaghetti (code) that is DayZ.
To be honest, I don't understand the issue with the #DayZBadlands early access—or rather, that one-week event. Yes, you might get spoilers if you watch creators' streams. In that case, just don't watch.
During the #DayZ Frostline event, I watched streamers playing on Sakhal almost every day, yet that didn't stop me from playing on Sakhal the moment it was released. Watching is one thing; playing is another. Personally, I think it builds hype. A week might be a bit too long, perhaps, but I find it perfectly normal for creators who spend ten hours a day playing DayZ (almost daily) to get early access to showcase the map.
Sometimes I feel like people don't grasp that Bohemia is a video game studio and—like any studio—they need marketing and publicity; to me, these events are necessary. I’ll be watching streams of Nasdara, and I’ll be playing on Nasdara from day one as well.
I can't wait to watch some streams to see what the map looks like and the kind of gameplay it offers. I also get the feeling that a lot of people only want to focus on the negatives—like bugs or things they wish were different.
New update? "Oh, there are bugs." New map? "I'd prefer a smaller one." "I don't like the desert; it's just like Takistan." "Sakhal? We've already got Namalsk."
Come on, guys—can you appreciate how far this game has come? It’s 13 years old and runs on software that dates back to the Middle Ages. The tools are ancient and sometimes incredibly difficult to work with; the game is still alive and kicking, yet I read so much negativity—I just don't get it.
I started working with DayZ Tools a month ago. I learned how to use Terrain Builder and Buldozer, and took a look at the other tools. They really aren't easy to use; you need a lot of determination to work with this software. I'm also starting to work on my own map, and it's certainly not easy. I'd rather say "thank you" to the devs for continuing to provide content than focus on bugs or a one-week event that won't make a difference in your life.
We’ve received free updates over these 13 years that have made the game so much better than it used to be. Yes, there are bugs; yes, the source code is unstable, and the devs do their best not to break it. But we regularly get free content, new features, and new maps.
Keep in mind that Bohemia is a studio that needs to sell its game and DLC. They have plans, just like any other studio; that’s normal. Especially in 2026, when communication plays such a huge role.
I think this event, which is set to last a week, is a good thing—though, if you ask me, it’s a bit too long. Three or four days would be enough. As for the creators who get to play and stream the map before everyone else, it’s also a great reward for their day-to-day dedication. Plus, it’s great publicity for the map. I don’t see the problem.
Everyone is entitled to their own opinion; that’s only natural. We are all different and we all think differently, so here is my take—even though I imagine nobody really cares 😂
I am sometimes surprised by how the development team and Bohemia are perceived. This is a studio that makes video games; they aren't just guys putting out updates for a small fan game. I also sometimes read comments claiming the devs aren't working—as if they show up at the studio and play FC26 all day instead of doing their jobs. Sometimes I wonder if the people saying such things actually think before they speak. It’s a studio; they have projects, plans, and priorities to address before moving on to the next stage. They also need to promote their game and figure out how to make it more popular—such as by releasing DayZ on the Nintendo Switch 2.
For the sake of Bohemia, the developers, and the players, I wish Nasdara and DayZ Badlands every success. I am convinced that the future looks bright for DayZ. This one-week event is a minor matter and poses no problem.
This timeline we are living in…… Those poor men and women being stabbed to have to have their faces shown in a video like this……
This is the worst thing I’ve seen from the USA propaganda machine since “tits out” at the Whitehouse.
The timeline of Idiocracy is progressing WAY faster than anyone expected.

















