Dimi (@builtbydimi) header
Dimi (@builtbydimi) profile picture

product eng @fal prev. co-founder + CTO of Lucent (acq. by @fal) software at Mercedes Formula 1 (amg hpp) imperial 22 all posts/opinions are my own

Joined December 2025
Photo by Dimi (@builtbydimi)Photo by Dimi (@builtbydimi)Photo by Dimi (@builtbydimi)Photo by Dimi (@builtbydimi)Photo by Dimi (@builtbydimi)Photo by Dimi (@builtbydimi)Photo by Dimi (@builtbydimi)Photo by Dimi (@builtbydimi)Photo by Dimi (@builtbydimi)Photo by Dimi (@builtbydimi)
I built the most realistic F1-style racing game on the web. I was an engineer in Formula 1. This level of realism in a browser is insane. My best lap is 1:30.743. Leaderboard's open. Link below 👇
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TRENDING VIBE GAMES · Nov 9 The 5 games with the most views in the last 24 hours 🧵 1. FormulaZero by @builtbydimi via @threejs A hybrid-era F1-style racing sim that runs in your browser, built by a former Formula 1 engineer. Chase the 1:30.743 best lap on the open leaderboard and see if you can beat it. ▶ Play: playformula0.com/
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The age of prosumers in gaming is here. Gaming will follow a similar trend to YouTube / content creation. It used to be really hard and costly to film. We had few producers and many consumers. Additionally, consumers preferred high-end, costly productions as opposed to real snippets of people’s lives. You probably now consume a lot more content made by individual creators than large media companies. We value authenticity and originality more than the way in which something was produced, than the tools used and budget spent. It’s clear - for non-interactive media - that anyone is able to express their creativity, personality, and ideas, and gain a following online. Well, the same is happening over the last month in interactive media. Consumers can now produce. Media in general already has tons of (human-made) slop, and AI will create a lot more. However, creativity, authenticity and taste always find a way to prevail no matter the tools used in the creation process. All that happened to non-interactive media is now happening to interactive media. Exciting!
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minecraft mechanics in cyberpunk. elytras in gta. mix games however you want. create new experiences and share them instantly.
Introducing patch: build and play games. - Every game dev tool in one CLI and MCP - 50,000+ open-source assets - Remix any game on patch, or mod the ones on your PC - Ship it to everyone on patch, opensource :) We're opening it to everyone today: patch.gg
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The entire games industry is about to be disrupted.
Introducing patch: build and play games. - Every game dev tool in one CLI and MCP - 50,000+ open-source assets - Remix any game on patch, or mod the ones on your PC - Ship it to everyone on patch, opensource :) We're opening it to everyone today: patch.gg
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Cheers @threejs! None of this would exist without you 🎉 Multiplayer is next 👀🏎️
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Nearly 3,500 people have raced in my F1 sim in a day. So I built today's São Paulo GP track, from the city's own elevation maps and aerial photos. You can also use your phone as a steering wheel 👀 New track, empty leaderboard. Who's fastest before lights out? 👇
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Getting to all feedback on FormulaZero and adding multiplayer now! Has been tons of feature requests / bugfixes to go through so appreciate the patience 🙏
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Thank you for the feature!! Much appreciated and very excited for the future of browser games 🏎️🏎️ Opus and @fal have unlocked a whole new wave of entertainment built on 3js and WebGL/GPU
🏎️ FormulaZero (@builtbydimi) turns a browser tab into an F1-style time trial, with hybrid-energy strategy, cockpit telemetry, and a phone that can double as a tilt-steering controller. 🔗 webgpu.com/showcase/formulaz… #WebGL #ThreeJS #RacingGame #CreativeCoding #GameDev #F1
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Dimi retweeted
Replying to @builtbydimi
This is the coolest thing i've tried this year hands down
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Just added using your phone as the steering wheel! With tilt to steer 👀👀
I built the most realistic F1-style racing game on the web. I was an engineer in Formula 1. This level of realism in a browser is insane. My best lap is 1:30.743. Leaderboard's open. Link below 👇
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🚨🚨 Just launched the ability to use your phone as the controller and tilt to steer 🏎️🏎️
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Built with @threejs on @WebGL_WebGPU WebGL 2!
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Adding Sao Paolo GP track now!! 🇧🇷🇧🇷🇧🇷🇧🇷🇧🇷
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claude ran some PPO on this game and beat pierre Gasly’s pole time by 2 seconds, insane run
I built the most realistic F1-style racing game on the web. I was an engineer in Formula 1. This level of realism in a browser is insane. My best lap is 1:30.743. Leaderboard's open. Link below 👇
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Who did 1:27?! 😮
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1:28.040 😱
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+ use a controller (vs keyboard!!), will add support for wheels as well
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