art director @ fal previously at google + 2x4

Joined September 2025
Made a fun lil title card for the contest – excited to see all the freaky little character submissions 👁️👄👁️
The Faloween contest is live. Make a monster on fal, and yours could replace the “?” in our Halloween trailer. You’ve got 48 hours to enter: 1. Create an original monster using any image model on fal, or ask fal Agent to make one for you. 2. Post it on Instagram or X, tag @fal, and add #faloween. 3. Get your entry in before [Wed, Oct 28 at 11:59 PM PT]. The winner gets $500 in fal credits, and their monster stars in the full trailer, out October 31. A few rules: original monsters only, so no real people, celebrities, or characters from movies, games, or shows. The fal team will pick one winner. By entering, you agree to let us feature your monster in the film and our posts about it.
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yumilicious!!! new site!!! always fun working on model card thumbnail art, infinite AD 😵
🤖 Made with AI
New work: @fal design lab presents a new home for fal.ai. We redesigned most of our brand elements procedurally for scalability, consistency and efficiency, in addition to updating the web UI elements, a tighter typographic presence for legibility and contrast, as well as some surprise-and-delight elements. For fun. 🤠 Why the update? We needed a foundation that could grow with us: a clearer home for careers as our team grows, a better toolkit to tell our product stories, more engaging ways to showcase what our customers are making, and room for experimental and longer-form content exploring how people use fal. So much more we want to do, but the fun continues~
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Claire Shin retweeted
New work: @fal design lab presents a new home for fal.ai. We redesigned most of our brand elements procedurally for scalability, consistency and efficiency, in addition to updating the web UI elements, a tighter typographic presence for legibility and contrast, as well as some surprise-and-delight elements. For fun. 🤠 Why the update? We needed a foundation that could grow with us: a clearer home for careers as our team grows, a better toolkit to tell our product stories, more engaging ways to showcase what our customers are making, and room for experimental and longer-form content exploring how people use fal. So much more we want to do, but the fun continues~
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Claire Shin retweeted
A little refresh for fal.ai. New look, new pages and a few fun Easter eggs. Made by fal Design Labs.
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Claire Shin retweeted
Kling 4.0 is now live on fal. A next-generation native multimodal video model with improved stability for complex motion, stronger reference consistency across characters and scenes, and more precise control over cinematic storytelling. Available exclusively through the fal UX and fal Agent. API access coming soon.
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Kicking off our fal creators series with the iconic @gizakdag, taking over the @fal IG for the next two weeks starting tomorrow!! 🙏🏻 Motion AND sound design by multitalented @mikhaelvmotion 🔊🔊🔊 so satisfying
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Claire Shin retweeted
I can’t keep up w the pace of retweeting all the bangers fal design lab has been putting out recently
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insane website for @fal Worlds by da boss himself
New work: @fal Worlds visual brand identity and interaction design Our foray into the realm of World models. Infinite possibilities. We wanted to craft an identity around the different ways people interact with this technology, the personas they take on, and the many forms these worlds can take. Are you a wanderer, a creator, an explorer, a dungeon master, a cinematographer?
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Excited to finally kick off fal Creators on IG~! A huge part of my role is finding and collaborating with the best AI creators and visionaries out there, alongside my partner in crime @joonnyyaa🤞 let me know if you have any cool creators in mind~ our first amazing creator is going to be announced this sunday >.< Had some fun generating a bunch of different images/videos for this collection; designed in collab with @HyunjungLee_ and sleekkkk motion by our newest fal design lab member @mikhaelvmotion🌟
🤖 Made with AI
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Claire Shin retweeted
Really proud of our team and partners coming together for this launch. It's maybe our favorite video we've done!
Introducing fal Worlds. A new way to create and interact with AI-generated worlds in real time. Build characters, explore environments, direct scenes, and watch worlds respond to your actions as they unfold. Get hands-on with the latest frontier world models, including LingBot World, H3 Max Director and more.
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Krea 2 🤍
🤖 Made with AI
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finally getting around to testing this low poly previs technique; and then rendering on @fal agent with seedream 5 and seedance 2.5. Screenshotted my exact prompt below👇
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good job today guys
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