Continue Break (@continuebreak) header
Continue Break (@continuebreak) profile picture

Mostly game dev.

Joined January 2019
Photo by Continue Break (@continuebreak)Photo by Continue Break (@continuebreak)Photo by Continue Break (@continuebreak)Photo by Continue Break (@continuebreak)Photo by Continue Break (@continuebreak)Photo by Continue Break (@continuebreak)Photo by Continue Break (@continuebreak)Photo by Continue Break (@continuebreak)Photo by Continue Break (@continuebreak)
Procedurally Animated Character Paints Time. See the full devlog on my YouTube. #UE5 #gamedev #indiedev
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Have you ever wanted to add a custom value to #UE5 user settings? #gamedev #indiedev
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Changing step speed, height, and length, and changing head rotations and height depending on the feet average height, and probably something else that I don't remember right now.
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Replying to @SketchpunkLabs
I'm using a control rig. I used this video as a base for this system: youtu.be/Z8eqaFG7lZQ
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Procedural walking animation experiments in #UE5 #gamedev #indiedev
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Overcomplicated Useless Box #UE5 asset. Used Control Rig for animation. #gamedev #indiedev
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I made a small game, so I made a short marketing video with lots of bullshit in it with the hope that someone would download the game. youtu.be/SOmExvYAkEA #gamedev #indiedev #UE5
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When you record sound effects for your game. Expectations vs Reality #gamedev #indiedev #UE5
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Procedural walking animation progression in #UE5 #gamedev #indiedev
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Tried to make procedural walking animation in #UE5 Looks like I got wonky @tonyhawk walking animation😄 #gamedev #indiedev
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#UE5 full body IK is fun when you get it working #gamedev #indiedev
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When you are trying to make an honest and polite customer AI, but it has its own mind. #ue4 #gamedev #vr #indiedev #ai
Labels are too overrated and undo buttons are cool #ue4 #gamedev #vr #indiedev #undo
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