wluha retweeted
I stopped opening After Effects for most stuff.
Now I mostly just send Opus 5.5 these 20 free repos. It covers animation, shaders, rigs, audio and export. The stuff I used to jump between a few tools for.
This is actually insane how much it covers.
Remotion -> whole video engine in React
github.com/remotion-dev/remo…
Anime.js -> timelines, easing, choreography
github.com/juliangarnier/ani…
Scene.js -> CSS keyframes and sequences
github.com/daybrush/scenejs
Konva -> layered 2D graphics
github.com/konvajs/konva
Pencil2D -> hand-drawn animation
github.com/pencil2d/pencil
Zdog -> playful pseudo-3D
github.com/metafizzy/zdog
Three.js -> 3D scenes, lighting, cameras
github.com/mrdoob/three.js
Filament -> physically based rendering
github.com/google/filament
ozz-animation -> skeletal rigs
github.com/guillaumeblanc/oz…
Planck.js -> 2D physics and collisions
github.com/piqnt/planck.js
regl -> custom WebGL
github.com/regl-project/regl
WebGL Noise -> procedural shaders
github.com/ashima/webgl-nois…
meshoptimizer -> lighter models
github.com/zeux/meshoptimize…
MeloTTS -> multilingual voiceovers
github.com/myshell-ai/MeloTT…
RNNoise -> cleans up audio
github.com/xiph/rnnoise
Rubber Band -> time-stretch and pitch
github.com/breakfastquay/rub…
OBS Studio -> screen capture
github.com/obsproject/obs-st…
OpenRV -> shot review
github.com/AcademySoftwareFo…
Mediabunny -> browser video processing
github.com/Vanilagy/mediabun…
FFmpeg -> final encode
github.com/FFmpeg/FFmpeg
I just paste the list and say what I want. It figures out the rest.
Full setup in the article below ↓
This is f*cking insane. Claude Opus 5.5 just learned to reverse any video you show it.
Hyperframes dropped /reverse-any-video. Plus 10,000+ music tracks, sfx, 75,000+ stock images and tts. All free.
This is the stack I actually pair it with:
VIDEO
┣ hyperframes · write HTML, get a video. Updated Nov 4
┃ ┗ github.com/heygen-com/hyperf…
┣ remotion skills · claude cuts real videos in react
┃ ┗ github.com/remotion-dev/skil…
┗ openmontage · full agentic video studio, 12 pipelines
┗ github.com/calesthio/OpenMon…
MOTION
┣ gsap skills · official easing, timelines, scroll motion
┃ ┗ github.com/greensock/gsap-sk…
┣ video-shotcraft · cinematic product promos, 124 shot recipes
┃ ┗ github.com/Vincentwei1021/vi…
┗ motionmaxxing · turns AI slop into motion-designer films
┗ github.com/Tejashmakwana/mot…
BLENDER
┣ blender mcp · claude drives blender. whole scenes
┃ ┗ github.com/ahujasid/mcp-for-…
┣ blender-skills · 94 skills, blockout to engine export
┃ ┗ github.com/arjun988/blender-…
┗ dream-loop · blender + image gen + a critic that scores every render
┗ github.com/achimala/dream-lo…
3D WEB
┣ threejs-game-skills · playable three.js games, AAA look
┃ ┗ github.com/majidmanzarpour/t…
┣ anatomy · isometric exploded machines, SVG + WebGL
┃ ┗ github.com/wheresryan22/anat…
┗ 3dviz-pro-max · idea in, three.js or blender scene out
┗ github.com/viettranx/3dviz-p…
Update hyperframes first: npx hyperframes skills update
Every card in the video is a real 3D scene I rendered for that skill. Same little Claude, one Blender file.
I stopped opening After Effects for most stuff.
Now I mostly just send Opus 5.5 these 20 free repos. It covers animation, shaders, rigs, audio and export. The stuff I used to jump between a few tools for.
This is actually insane how much it covers.
Remotion -> whole video engine in React
github.com/remotion-dev/remo…
Anime.js -> timelines, easing, choreography
github.com/juliangarnier/ani…
Scene.js -> CSS keyframes and sequences
github.com/daybrush/scenejs
Konva -> layered 2D graphics
github.com/konvajs/konva
Pencil2D -> hand-drawn animation
github.com/pencil2d/pencil
Zdog -> playful pseudo-3D
github.com/metafizzy/zdog
Three.js -> 3D scenes, lighting, cameras
github.com/mrdoob/three.js
Filament -> physically based rendering
github.com/google/filament
ozz-animation -> skeletal rigs
github.com/guillaumeblanc/oz…
Planck.js -> 2D physics and collisions
github.com/piqnt/planck.js
regl -> custom WebGL
github.com/regl-project/regl
WebGL Noise -> procedural shaders
github.com/ashima/webgl-nois…
meshoptimizer -> lighter models
github.com/zeux/meshoptimize…
MeloTTS -> multilingual voiceovers
github.com/myshell-ai/MeloTT…
RNNoise -> cleans up audio
github.com/xiph/rnnoise
Rubber Band -> time-stretch and pitch
github.com/breakfastquay/rub…
OBS Studio -> screen capture
github.com/obsproject/obs-st…
OpenRV -> shot review
github.com/AcademySoftwareFo…
Mediabunny -> browser video processing
github.com/Vanilagy/mediabun…
FFmpeg -> final encode
github.com/FFmpeg/FFmpeg
I just paste the list and say what I want. It figures out the rest.
Full setup in the article below ↓
wluha retweeted
This is f*cking insane!!!
You can literally build a full motion studio using these 20 completely free GitHub repos.
Just plug these open-source skills straight into Opus 5.5.
Animation. Custom shaders. Character rigs. Audio processing. Final export.
01 Remotion -> powers the entire video engine directly in React
github.com/remotion-dev/remo…
02 Anime.js -> handles the timelines, easing, and complex choreography
github.com/juliangarnier/ani…
03 Scene.js -> takes care of CSS keyframes and animated sequences
github.com/daybrush/scenejs
04 Konva -> manages layered 2D graphics and smooth animation
github.com/konvajs/konva
05 Pencil2D -> your go-to for traditional hand-drawn animation
github.com/pencil2d/pencil
06 Zdog -> drops in playful pseudo-3D illustrations
github.com/metafizzy/zdog
07 Three.js -> sets up your 3D scenes, custom lighting, and camera rigs
github.com/mrdoob/three.js
08 Filament -> handles physically based rendering for that high-end look
github.com/google/filament
09 ozz-animation -> manages skeletal character animation and rigging
github.com/guillaumeblanc/oz…
10 Planck.js -> runs all the 2D physics and collision simulations
github.com/piqnt/planck.js
11 regl -> gives you total control over custom WebGL visuals
github.com/regl-project/regl
12 WebGL Noise -> generates procedural noise for custom shaders
github.com/ashima/webgl-nois…
13 meshoptimizer -> compresses your models for way faster rendering
github.com/zeux/meshoptimize…
14 MeloTTS -> generates flawless multilingual voiceovers
github.com/myshell-ai/MeloTT…
15 RNNoise -> uses neural networks to completely clean up your audio tracks
github.com/xiph/rnnoise
16 Rubber Band -> handles the audio time-stretching and pitch shifting
github.com/breakfastquay/rub…
17 OBS Studio -> captures your screen and records the raw footage
github.com/obsproject/obs-st…
18 OpenRV -> your dedicated tool for shot review and playback
github.com/AcademySoftwareFo…
19 Mediabunny -> runs heavy video processing right in the browser
github.com/Vanilagy/mediabun…
20 FFmpeg -> handles the final encoding, compression, and delivery
github.com/FFmpeg/FFmpeg
The exact pipeline:
Brief -> layout -> animate -> polish -> render -> publish.
Bookmark this right now. Go build something actually worth watching ↓
This is f*cking insane!!!
You can literally build a full motion studio using these 20 completely free GitHub repos.
Just plug these open-source skills straight into Opus 5.5.
Animation. Custom shaders. Character rigs. Audio processing. Final export.
01 Remotion -> powers the entire video engine directly in React
github.com/remotion-dev/remo…
02 Anime.js -> handles the timelines, easing, and complex choreography
github.com/juliangarnier/ani…
03 Scene.js -> takes care of CSS keyframes and animated sequences
github.com/daybrush/scenejs
04 Konva -> manages layered 2D graphics and smooth animation
github.com/konvajs/konva
05 Pencil2D -> your go-to for traditional hand-drawn animation
github.com/pencil2d/pencil
06 Zdog -> drops in playful pseudo-3D illustrations
github.com/metafizzy/zdog
07 Three.js -> sets up your 3D scenes, custom lighting, and camera rigs
github.com/mrdoob/three.js
08 Filament -> handles physically based rendering for that high-end look
github.com/google/filament
09 ozz-animation -> manages skeletal character animation and rigging
github.com/guillaumeblanc/oz…
10 Planck.js -> runs all the 2D physics and collision simulations
github.com/piqnt/planck.js
11 regl -> gives you total control over custom WebGL visuals
github.com/regl-project/regl
12 WebGL Noise -> generates procedural noise for custom shaders
github.com/ashima/webgl-nois…
13 meshoptimizer -> compresses your models for way faster rendering
github.com/zeux/meshoptimize…
14 MeloTTS -> generates flawless multilingual voiceovers
github.com/myshell-ai/MeloTT…
15 RNNoise -> uses neural networks to completely clean up your audio tracks
github.com/xiph/rnnoise
16 Rubber Band -> handles the audio time-stretching and pitch shifting
github.com/breakfastquay/rub…
17 OBS Studio -> captures your screen and records the raw footage
github.com/obsproject/obs-st…
18 OpenRV -> your dedicated tool for shot review and playback
github.com/AcademySoftwareFo…
19 Mediabunny -> runs heavy video processing right in the browser
github.com/Vanilagy/mediabun…
20 FFmpeg -> handles the final encoding, compression, and delivery
github.com/FFmpeg/FFmpeg
The exact pipeline:
Brief -> layout -> animate -> polish -> render -> publish.
Bookmark this right now. Go build something actually worth watching ↓
wluha retweeted
This is f*cking insane!!! People will literally never guess your videos are AI once you hand Opus 5.5 these 16 repos.
HyperFrames. Remotion. Blender. Auto-Editor. FFmpeg.
Automatic cuts, voiceovers, subtitles, 3D work and the final export. You literally don't need an editor anymore.
Every single one of these is 100% free:
HyperFrames -> spits out video straight from basic HTML
github.com/heygen-com/hyperf…
Remotion -> lets your agent code the entire video from scratch
github.com/remotion-dev/remo…
Remotion Skills -> basically a crash course in video editing for your AI
github.com/remotion-dev/skil…
Auto-Editor -> automatically scrubs out dead air and awkward silences
github.com/WyattBlue/auto-ed…
librosa -> tracks the beat so your cuts hit perfectly
github.com/librosa/librosa
faster-whisper -> pulls flawless captions out of your audio
github.com/SYSTRAN/faster-wh…
Chatterbox -> handles all the voice generation
github.com/resemble-ai/chatt…
rembg -> instantly strips out the background
github.com/danielgatis/rembg
GSAP -> takes care of the buttery smooth text and UI motion
github.com/greensock/GSAP
Three.js -> drops native 3D assets straight into the scene
github.com/mrdoob/three.js
Blender -> the heavy duty 3D software the industry relies on
github.com/blender/blender
Blender MCP -> hands the 3D modeling workload directly to your agent
github.com/ahujasid/mcp-for-…
Hallmark -> completely wipes away that generic AI aesthetic
github.com/Nutlope/hallmark
Impeccable -> polishes your design so it looks high budget
github.com/pbakaus/impeccabl…
ComfyUI -> your local setup for generating custom images and video
github.com/Comfy-Org/ComfyUI
FFmpeg -> handles the final encode and MP4 export
github.com/FFmpeg/FFmpeg
Agency invoice: $8,000.
Your actual cost: $0.
Drop this exact stack into Opus 5.5 and let it cook.
Then check out the article below for my complete guide on Opus 5.5 motion design ↓
This is f*cking insane!!! People will literally never guess your videos are AI once you hand Opus 5.5 these 16 repos.
HyperFrames. Remotion. Blender. Auto-Editor. FFmpeg.
Automatic cuts, voiceovers, subtitles, 3D work and the final export. You literally don't need an editor anymore.
Every single one of these is 100% free:
HyperFrames -> spits out video straight from basic HTML
github.com/heygen-com/hyperf…
Remotion -> lets your agent code the entire video from scratch
github.com/remotion-dev/remo…
Remotion Skills -> basically a crash course in video editing for your AI
github.com/remotion-dev/skil…
Auto-Editor -> automatically scrubs out dead air and awkward silences
github.com/WyattBlue/auto-ed…
librosa -> tracks the beat so your cuts hit perfectly
github.com/librosa/librosa
faster-whisper -> pulls flawless captions out of your audio
github.com/SYSTRAN/faster-wh…
Chatterbox -> handles all the voice generation
github.com/resemble-ai/chatt…
rembg -> instantly strips out the background
github.com/danielgatis/rembg
GSAP -> takes care of the buttery smooth text and UI motion
github.com/greensock/GSAP
Three.js -> drops native 3D assets straight into the scene
github.com/mrdoob/three.js
Blender -> the heavy duty 3D software the industry relies on
github.com/blender/blender
Blender MCP -> hands the 3D modeling workload directly to your agent
github.com/ahujasid/mcp-for-…
Hallmark -> completely wipes away that generic AI aesthetic
github.com/Nutlope/hallmark
Impeccable -> polishes your design so it looks high budget
github.com/pbakaus/impeccabl…
ComfyUI -> your local setup for generating custom images and video
github.com/Comfy-Org/ComfyUI
FFmpeg -> handles the final encode and MP4 export
github.com/FFmpeg/FFmpeg
Agency invoice: $8,000.
Your actual cost: $0.
Drop this exact stack into Opus 5.5 and let it cook.
Then check out the article below for my complete guide on Opus 5.5 motion design ↓
wluha retweeted
This is f*cking insane! Nobody is going to clock your videos as AI once you feed Opus 5.5 these 16 repos.
HyperFrames. Remotion. Blender. Auto-Editor. FFmpeg.
Cuts, voiceovers, subtitles, 3D work and exporting, all without touching an editing timeline.
Every single tool down below is free:
HyperFrames -> renders video straight from basic HTML
github.com/heygen-com/hyperf…
Remotion -> lets your AI code the entire video from scratch
github.com/remotion-dev/remo…
Remotion Skills -> trains your agent on how to actually build videos
github.com/remotion-dev/skil…
Auto-Editor -> automatically scrubs out all the dead air
github.com/WyattBlue/auto-ed…
librosa -> nails the beat detection for perfectly timed cuts
github.com/librosa/librosa
faster-whisper -> generates your captions flawlessly
github.com/SYSTRAN/faster-wh…
Chatterbox -> handles the voice generation
github.com/resemble-ai/chatt…
rembg -> strips out backgrounds instantly
github.com/danielgatis/rembg
GSAP -> powers all the buttery smooth text and graphic animations
github.com/greensock/GSAP
Three.js -> drops native 3D elements right into your scene
github.com/mrdoob/three.js
Blender -> the heavy duty 3D software the pros use
github.com/blender/blender
Blender MCP -> gives your agent the keys to drive Blender directly
github.com/ahujasid/mcp-for-…
Hallmark -> completely strips away that cheap AI aesthetic
github.com/Nutlope/hallmark
Impeccable -> polishes your design so it looks high budget
github.com/pbakaus/impeccabl…
ComfyUI -> runs the image and video generation locally on your rig
github.com/Comfy-Org/ComfyUI
FFmpeg -> handles the final MP4 export
github.com/FFmpeg/FFmpeg
Studio quote: $10,000. Actual cost: $0.
Drop this exact stack into Opus 5.5 and watch it work.
Then check out the article below for my complete guide on Opus 5.5 motion design ↓
This is f*cking insane! Nobody is going to clock your videos as AI once you feed Opus 5.5 these 16 repos.
HyperFrames. Remotion. Blender. Auto-Editor. FFmpeg.
Cuts, voiceovers, subtitles, 3D work and exporting, all without touching an editing timeline.
Every single tool down below is free:
HyperFrames -> renders video straight from basic HTML
github.com/heygen-com/hyperf…
Remotion -> lets your AI code the entire video from scratch
github.com/remotion-dev/remo…
Remotion Skills -> trains your agent on how to actually build videos
github.com/remotion-dev/skil…
Auto-Editor -> automatically scrubs out all the dead air
github.com/WyattBlue/auto-ed…
librosa -> nails the beat detection for perfectly timed cuts
github.com/librosa/librosa
faster-whisper -> generates your captions flawlessly
github.com/SYSTRAN/faster-wh…
Chatterbox -> handles the voice generation
github.com/resemble-ai/chatt…
rembg -> strips out backgrounds instantly
github.com/danielgatis/rembg
GSAP -> powers all the buttery smooth text and graphic animations
github.com/greensock/GSAP
Three.js -> drops native 3D elements right into your scene
github.com/mrdoob/three.js
Blender -> the heavy duty 3D software the pros use
github.com/blender/blender
Blender MCP -> gives your agent the keys to drive Blender directly
github.com/ahujasid/mcp-for-…
Hallmark -> completely strips away that cheap AI aesthetic
github.com/Nutlope/hallmark
Impeccable -> polishes your design so it looks high budget
github.com/pbakaus/impeccabl…
ComfyUI -> runs the image and video generation locally on your rig
github.com/Comfy-Org/ComfyUI
FFmpeg -> handles the final MP4 export
github.com/FFmpeg/FFmpeg
Studio quote: $10,000. Actual cost: $0.
Drop this exact stack into Opus 5.5 and watch it work.
Then check out the article below for my complete guide on Opus 5.5 motion design ↓
wluha retweeted
This is actually crazy. Opus 5.5 + these 13 repos = a literal animation factory.
Feed it a basic grey box. It spits out a finished MP4 with a living character.
Every single tool here is 100% free ↓
(1/13) / spec-kit -> turns your raw idea into a brief and shot list
github.com/github/spec-kit
(2/13) / Penpot -> handles the moodboards, fonts and color palette
github.com/penpot/penpot
(3/13) / Blender MCP -> lets Opus 5.5 literally control Blender for you
github.com/ahujasid/mcp-for-…
(4/13) / Blender -> does the heavy lifting for models, rigs and renders
github.com/blender/blender
(5/13) / gltfjsx -> converts the GLB file straight into React components you can edit
github.com/pmndrs/gltfjsx
(6/13) / Three.js -> runs actual 3D natively in the browser
github.com/mrdoob/three.js
(7/13) / React Three Fiber -> sets up your scene, lighting and camera angles
github.com/pmndrs/react-thre…
(8/13) / Theatre.js -> gives you a proper timeline and keyframes for the 3D scene
github.com/theatre-js/theatr…
(9/13) / GSAP -> handles all the smooth easing and text animations
github.com/greensock/GSAP
(10/13) / Lottie -> for dropping in animated vector graphics
github.com/airbnb/lottie-web
(11/13) / Tone.js -> generates the music and SFX purely from code
github.com/Tonejs/Tone.js
(12/13) / Remotion -> stitches the whole sequence together in React
github.com/remotion-dev/remo…
(13/13) / FFmpeg -> compiles and exports the final MP4
github.com/FFmpeg/FFmpeg
The exact pipeline:
brief -> design -> model -> scene -> motion -> sound -> export
Literally just Opus 5.5 running the entire assembly line.
Bookmark this, feed the list to Opus 5.5 and see what it cooks up ↓
This is actually crazy. Opus 5.5 + these 13 repos = a literal animation factory.
Feed it a basic grey box. It spits out a finished MP4 with a living character.
Every single tool here is 100% free ↓
(1/13) / spec-kit -> turns your raw idea into a brief and shot list
github.com/github/spec-kit
(2/13) / Penpot -> handles the moodboards, fonts and color palette
github.com/penpot/penpot
(3/13) / Blender MCP -> lets Opus 5.5 literally control Blender for you
github.com/ahujasid/mcp-for-…
(4/13) / Blender -> does the heavy lifting for models, rigs and renders
github.com/blender/blender
(5/13) / gltfjsx -> converts the GLB file straight into React components you can edit
github.com/pmndrs/gltfjsx
(6/13) / Three.js -> runs actual 3D natively in the browser
github.com/mrdoob/three.js
(7/13) / React Three Fiber -> sets up your scene, lighting and camera angles
github.com/pmndrs/react-thre…
(8/13) / Theatre.js -> gives you a proper timeline and keyframes for the 3D scene
github.com/theatre-js/theatr…
(9/13) / GSAP -> handles all the smooth easing and text animations
github.com/greensock/GSAP
(10/13) / Lottie -> for dropping in animated vector graphics
github.com/airbnb/lottie-web
(11/13) / Tone.js -> generates the music and SFX purely from code
github.com/Tonejs/Tone.js
(12/13) / Remotion -> stitches the whole sequence together in React
github.com/remotion-dev/remo…
(13/13) / FFmpeg -> compiles and exports the final MP4
github.com/FFmpeg/FFmpeg
The exact pipeline:
brief -> design -> model -> scene -> motion -> sound -> export
Literally just Opus 5.5 running the entire assembly line.
Bookmark this, feed the list to Opus 5.5 and see what it cooks up ↓
wluha retweeted
Still generating cheap-looking AI videos? Point Opus 5.5 to these 14 repos.
HyperFrames. Blender. Remotion. GSAP. FFmpeg.
Voiceovers, subtitles, 3D modeling, and rendering, all driven entirely by code.
Every single tool down below is free:
Remotion Skills -> the official video-creation playbook for your AI agent
github.com/remotion-dev/skil…
Blender -> heavy-duty models, character rigging, and true 3D rendering
github.com/blender/blender
faster-whisper -> flawless captions generated from any voice track
github.com/SYSTRAN/faster-wh…
Chatterbox -> open-source voice generation straight from plain text
github.com/resemble-ai/chatt…
GSAP -> timeline-based UI animations and kinetic typography
github.com/greensock/GSAP
Blender MCP -> lets Claude take the wheel of your Blender scene
github.com/ahujasid/mcp-for-…
Chrome DevTools MCP -> allows your agent to review and debug its own render before exporting
github.com/ChromeDevTools/ch…
FFmpeg -> handles encoding, file inspection, and the final MP4 export
github.com/FFmpeg/FFmpeg
Remotion -> compose and compile professional video right in React
github.com/remotion-dev/remo…
Impeccable -> automates your design audits, polish, and visual critiques
github.com/pbakaus/impeccabl…
Three.js -> hardware-accelerated 3D rendering directly in the browser
github.com/mrdoob/three.js
ComfyUI -> your local pipeline for generating custom images and video
github.com/Comfy-Org/ComfyUI
yt-dlp -> pull reference footage and audio clips directly from the web
github.com/yt-dlp/yt-dlp
HyperFrames -> write HTML to output video, engineered specifically for agents
github.com/heygen-com/hyperf…
Editor, voice talent, and 3D artist costs: $0
Hand this stack over to your Opus 5.5
Then check out the article below for my complete Opus 5.5 motion design playbook ↓



