Chris (@ctrab0) header
Chris (@ctrab0) profile picture

Indie Game Designer

Joined February 2025
Here's continuing progress on the flail. That giant Blueprint function is just to make the ball move correctly when swinging 😵‍💫 #UnrealEngine #indiedev #indiegame
I'm making a simulated flail swing in Unreal #indiedev
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I'm making a simulated flail swing in Unreal #indiedev
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Graybox for a boomer shooter about using a flail to bash enemies and steal their guns We are currently in playtesting phase and plan to get some cool art assets and sound in soon! Stay tuned! #gamedev #indiedev #indiegame #unreal
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This was a shot created by one of our team members while working on the Flambe trailer. Still so good. #indiedev #indiegame #gamedev
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Throwback Thursday! Flambe was such fun to make-- could maybe use a little more love but here's some gameplay: #indiedev #indiegame #gamedev
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I added effect when entering regions as tested here with a difficult to pass region (ex forest) #gamedev #indiedev #unity
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A tech demo for upcoming Blue Wanderer. A game about being a wizard traveling around the world instilling wisdom and guiding people toward heroism. I'm showcasing exploring regions on the map. The longer you spend away, the more the fade into memory
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Not really sure what happened here. (Also my background music because I was caught by surprise)
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Bro really thought he was doing something. #indiegame #indiedev #gamedev
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Video of it working
Anyway, making these sentences flow naturally is a Later Chris problem. Newest addition is that green ideal line that shows what the NPC "wanted" to hear. More updates soon! #gamedev #indiedev #unity #rpg #games #indiegame
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Anyway, making these sentences flow naturally is a Later Chris problem. Newest addition is that green ideal line that shows what the NPC "wanted" to hear. More updates soon! #gamedev #indiedev #unity #rpg #games #indiegame
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We're getting a little atmospheric here. Assets made by @Spiralline01 for an upcoming RPG #indiegame #indiedev #gamedev #games
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Added a feature to track the intensity of the tale you're spinning as well as dynamic connector words to help it flow better #indie #indiegame #games #unity #gamedev #indiedev #rpg
I made a customizable storytelling mechanic as prototype for an RPG game I'm developing. You can put story threads in any order and they get connected automatically. This feature is in active development so suggestions are welcome! #indie #indiegame #games #unity #gamedev
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I made a customizable storytelling mechanic as prototype for an RPG game I'm developing. You can put story threads in any order and they get connected automatically. This feature is in active development so suggestions are welcome! #indie #indiegame #games #unity #gamedev
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Pipeline tests for a fantasy game. #indiegame #indiedev #gamedev #unity
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This is nowhere near final art, but we’ve been playing with some post process effects in the style of 80s fantasy. #indiegames #indie #gamedev #indiedev #unity
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Does this seem like good behavior for my enemies? #indiedev #gamedev #games #indiegames #indiegame
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My previous post
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For all you hand enjoyers out there, I added grabbing to my game...
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