Dan Miller (@dan0mighte) profile picture

game dev he/him check out my work: https://teapaw.org/t.co/tBFI4ZMaL3 and my game (eventually): https://teapaw.org/t.co/y8MdRfajSp… @dan0mighte.bsky.social

Joined May 2015
Photo by Dan Miller (@dan0mighte)Photo by Dan Miller (@dan0mighte)Photo by Dan Miller (@dan0mighte)Photo by Dan Miller (@dan0mighte)Photo by Dan Miller (@dan0mighte)Photo by Dan Miller (@dan0mighte)Photo by Dan Miller (@dan0mighte)Photo by Dan Miller (@dan0mighte)Photo by Dan Miller (@dan0mighte)Photo by Dan Miller (@dan0mighte)
If you’re still using this place as your main outlet for promoting your work, you might want to look for a way out ASAP, as more and more places will frown upon it as a source of information, if not ban it overall.
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NEWS JUST IN! 📢🚨 Toads of the Bayou is coming to Steam November 19th! 🐸🎉 Turn-based tactics 🤝roguelike deckbuilding. Lead a group of gunslingin' toads in a fight against Baron Samedi’s evil forces! Play the demo: bit.ly/ToadsBayou #gamedev #indiegame
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a shower thought i had. which is cuter?
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Game I've been doin creative direction for is live on KS! If you love quality pixel art or JRPGs please check it out. Our team is flush with such amazing talent and passion, and I really think it shines through in everything this game is, can and will be!
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playing with a 2D raytracer, only rendering out rays which hit a light source at particular directions
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(not recorded at realtime) shadertoy here shadertoy.com/view/MXfcRl#
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when your 2D raytracer rays have a nonuniform rng fun stuff happens
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the first time i have ever created animations and assets for a game, and all in one singular week. brackeys game jam 2024.2 and the team i was in was so amazing, i've learned so much and want to make more and be a part of more projects <3 here's the game: anthonylwolf.itch.io/broken-…
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Super proud of @LimeBlossom and my latest jam. Managed to pull off a tactics game, complete with new game plus and deckbuilding mechanics. Our missed stretch was upgrades which could modify cards - maybe next time!
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Chain lightning is fun #gamejam
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thanks @LimeBlossom for the art and design work on this!
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Wind Cannon is in! Spent a lot of time getting the structure set up. But now its time for some fun abilities. working on Brackeys jam 2024.2 #GameJam
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Dan Miller retweeted
hatsune bobby
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It took me a surprising amount of time to solve this map 😅 #gmtkjam #gmtk2024
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our sidekick has got some moves! #GMTKJam
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In our #GMTK2024 game you can scale up the size of your circle of friends by sending them off to make new friends! Massive props to our artist creating such lovable little guys
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We got sprites working with 3D lighting, so I added some glowing eyes to help the player see enemies from farther
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