your favorite designer's favorite development studio. made @LenisSmooth, Satūs, Hāmō, Tempus, Revelo and more. still figuring it out.

internet
Joined February 2024
introducing: Revelo, the website. we could explain what our @framer component can do or you could just scroll through a site built entirely with it. link below ↓
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Seat 11A, Paris → Palma, 7AM. A physically based sunrise in WebGPU → hublot.darkroom.engineering/
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darkroom.engineering retweeted
Lenis by @darkroomdevs is *the* smooth scroll library. You're wiring it up to Motion wrong. So were we - check our new Motion x Lenis guide for the latest guidance. motion.dev/docs/lenis
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"let's build a WebGPU fluid simulation." Clauding...
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walk it like i talk it
iOS scroll syncing is solved in Lenis v2. 😏
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our very own darky is roaming around paris
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this is our your kind tweet finds us btw. 🙏
The fact that @LenisSmooth only have the amount of backers it has just makes me lose faith completely in OSS. Especially with all those companies including the code on their landing pages, designers glazing smooth scroll but never giving back to the guys from @DarkroomDevs.
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coming soon...
Replying to @laurentdelrey
looking great! @laurentdelrey 🌶️🌶️ reminds me of the tool i'm currently building to easily create: - interactive galleries - motion reels - scroll triggered sequences would love for you to test it, let me know!
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Can someone with x account access tweet this: The logo got to Paris before we did. see you at @threejsconf, 10 and 11 september.
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darkroom.engineering retweeted
Cora by @darkroomdevs From inbox overwhelm to smooth browsing. → lenis.dev/showcase/cora
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darkroom.engineering retweeted
The plumbing's handled. The creative work is what's left. The Content Architecture by @edo_lunardi — a battle-tested, production-ready Sanity + Next.js foundation. Clone it, rename it, spend your time on what clients remember. → contentarchitecture.dev/?utm…
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darkroom.engineering retweeted
The good old days
📜 Ripped paper mouse hover effect, made with #ogl Code: codesandbox.io/s/ripped-pape… Demo: 83xn5.csb.app/
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made with @framer 🧑‍🍳
Meridian by @darkroomdevs A line worth scrolling along. → meridian.darkroom.engineerin…
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darkroom.engineering retweeted
The @darkroomdevs HQ has Wi-Fi, coffee, and questionable shader experiments...
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darkroom.engineering retweeted
Technical breakdown of the Oreo BTS Love Letter experience (darkroomdevs): Next.js + Three.js/React Three Fiber powering full 3D neon cyberpunk city, floating draggable letter cards, and interactive glowing globe. Letter creator: color picker swaps 3D card materials in realtime + text + sticker placement. Serverless backend handles submissions, live gallery updates & 250k+ scale. Strong i18n for 90+ languages. Buttery animations, particles & performance. Elite immersive marketing site. claudeai your turn?
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darkroom.engineering retweeted
Some things stayed the same: We used @rive_app for beautiful interactive animations, @threejs (with R3F) as our main Webgl library, and @LenisSmooth from @darkroomdevs for a smooth scrolling experience. As always, powered by a Shopify store 👌
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Oreo & BTS — Love Letter is live! Our most ambitious build yet: the experience behind Oreo's collaboration with K-pop icons BTS. A space to write love letters — messages, stickers — and send them into one global gallery. 🌎 80+ countries 🗣️ 90+ languages 💌 250k+ love letters and rising Love, sent everywhere. us.oreobts.com/
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