Co-founder @dashversetech @frameo_ai| Obsessive list maker and game play tester| Ex-@udaandotcom Ex-@MorphleDigiPath Ex-@iitkgp | sous chef to @charu_tak

India
Joined October 2017
Replying to @frameo_ai
@frameo_ai just ranked #1 in Physion Labs’ independent benchmark of AI filmmaking agents. 88.7 overall - 20 points ahead of the runner-up. The result that interested me most isn’t the ranking. It’s why the gap exists. 🧵
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Soumyadeep Mukherjee 🏡 retweeted
AI raises the floor. Humans are still the ceiling. @dementorSam of @dashversetech on why taste stays human, on #DecodingAI with @anagh_prasad : youtu.be/bBZg4FIdTJA
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Our aim is to get to the world to the Claude Max plan of video generation - one plan at time!
Unlimited Seedance 2.5, live on Frameo AI NOW. The most capable video model yet: 30-second scenes in a single pass, 50 references, production-ready editing. Zero credit cost. Limited-time offer. Sign Up NOW!👇
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Soumyadeep Mukherjee 🏡 retweeted
You can't build the best AI filmmaking tool without seeing what audiences actually watch. @dementorSam on why @dashversetech owns both production and distribution, on #DecodingAI with @anagh_prasad : youtu.be/bBZg4FIdTJA
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Soumyadeep Mukherjee 🏡 retweeted
Some of our guys using frameo agent cooked an amazing skill to produce explainer videos and I wanted to understand looped transformers since i heard gpt 6 uses that
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He interviewed me too and then got me lunch too! I think everyone will benefit with this!
want to know what's going through the interviewer's mind while you're answering? candidates ask me for feedback right after an interview. that never works. and early stage startups hire differently - shorter process, looking for specific spikes. i've done ~300 interviews - engineers, PMs, designers, analysts, ops folks. 14 years across flipkart, udaan, aldun (acquired), now dubdub. thinking of doing a few free 1:1 sessions. want one? enough responses and i'll figure out the logistics.
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Soumyadeep Mukherjee 🏡 retweeted
Misaligned AI is the last thing India should worry about. We have misalignment of a billion people to start with as a problem. We have misaligned humans sitting in power we are not able to get rid of.
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Privileged to be working with @PocketFM_App as a customer today and also of course the insane team @lalith0106 @sanidhya_n have built from their pocketfm learnings.
We grew from ~0 to $500M ARR, adding $250M last year alone while being EBITDA profitable. 1,300-word post on every growth tactic that worked for us: 1. What got us from 0-$400M ARR in the US works in every country. 2. Retention and Monetisation Hacks. 3. Localization > Translation. 4. Experiment with $1M internal seed checks. 5. Pivoting to only AI content production unlocked 100% ARR growth. Pocket FM is like Netflix for audio-only dramas, with our own pool of one-person studios. 1. Acquisition Playbook for 0-$10M ARR in any country in 6 months We run a 90 sec video trailer of an audio drama as an Ad and ask users to download the app if they're interested in the rest of the story. Our core insight after spending >$100M on acquisition is: If the clickthrough rate (CTR) for an ad goes from 2% to 2.25%, our customer acquisition cost (CAC) decreases by ~ 30%. We remodelled our system around this insight and built an AI-first 2.25% CTR ad manufacturing machine that works in every country. For every new country, we take our hit shows -> use LLMs to extract and most intriguing moments -> Write a 5-min script combining all the best parts. The first 60 seconds has to have a hook every 5 seconds and needs to end with a crazy cliffhanger to force a download mid-scroll. If a marketing video is not hitting our benchmarks (2.5% CTR and 55% 3-second through-play), a creative director gets involved to change the hook or cliffhanger to get the numbers there. AI lets us make 1,000 Ads per show, and in total we do ~17.5k Ads per month. When a business creating scales from 1k to 10k Ads, the normal thing is for CAC to skyrocket. But with what I just shared, we 7-8x'd our User Acquisition budget without increasing our CAC materially. It took us 8 months to figure this out, but then the timeline from 0-$10M in every country got shorter and shorter: US revenue grew to $25M in 19 months. (US is now 78% of total) Germany to 21M in 11 months. France to $10M in 3 months. 2. Retention and Monetisation Hacks. We knew we wanted to create an audio entertainment platform, but there was no standard format. For the first 2-3 years, we tried 10 different formats before landing on the winner. After we got it right with audio drama (8-12min chapters, written for mobile fiction, serialized, episodes have strong hooks and end on cliffhangers), avg daily streaming time went from ~25mins to 150+. Audio drama made us realize that Pocket FM was creating a whole new medium. There was no playbook for anything that we were doing. Everything had to be thought & built from scratch. This is what we did for each major bullet: - Monetization: Users have some free daily minutes to listen; then it's pay per episode. We also added the option for users to unlock episodes by watching ads, which is doing extremely well. Ads scaled from zero to a ~$90M run rate in 12 months. - Engagement & production: You don't become obsessed with an app you open once a week. To have users engage daily, we make the next episode free every day. Also helps them build the habit. - Discovery. Huge problem because people consuming Pocket FM enter the app, tap the show, and lock the screen. We fixed it by doing "playlists" of episodes. Once users's free minutes on a show are done, we ask users if they want to pay. If they say no, we play a new show, one where they haven't used their free mins. And we stitch episodes of different shows together that way, creating natural discovery. 3. Localization > translation. 78% of our revenue is still concentrated in the US. Localisation is fixing this: You might write a show for a Spanish audience where language, jokes, folklore, have a certain flavor; if you merely translate the show for, say, a Norwegian audience, that color is lost and hurts the show in the Norway. Listeners would relate more if the show was written by a Norwegian. That's why, instead of translating, we localize shows to different regions. We use AI to take the spine of stories and adapt their whole cultural layer to the other country. The results: a US show that was localized for a German audience had 50% higher retention than the translated version. Localization + our user acquisition playbook led to: - $10M+ ARR in France within 3 months - $21M+ ARR in Germany within 11 months. And this expands writers' addressable market. We get messages of writers thrilled to have revenue coming from the US, India, EU, LatAm, without them doing much incremental work. 4. Experiment. We give $1M checks to new internal initiatives, and the team has 12-18 months to prove their thesis. If they prove it, we double down. This is how Pocket Saga came about, our AI video microdrama app. It's an AI video equivalent of Pocket FM. Same shows and structure, but as a vertical 2-min mobile video series. We launched it two months ago and it's at ~$15M ARR. Pocket's broader thesis is to help creators tell their stories to as many people as possible. Start with audio drama -> multiple languages or localize to diff countries -> microdrama -> more formats like movies, TV shows, and games. Best of all is that writers get revenue streams not only from countries they wouldn't have tapped into, but also from formats they wouldn't have thought possible. 5. Pivoting to only AI content production unlocked 100% ARR growth. In mid-2024, we pivoted to only AI content production. Our growth took a very direct hit. Pocket was already at $200M ARR, growing 50% YoY, and we flatlined for a whole semester. Six months later, the business exploded. After the switch, we went from ~25k hours of content produced per year to over 2.5M hours, which are also higher quality. Because AI orchestrates the writing and more data is fed into it, more blockbusters come out. Over 90 titles have $1M+ in lifetime earnings and 13 crossed $10M. Quality control is done with LLM as a judge, and LLMs are quite tough. Results are very encouraging: - 12-month revenue retention went from 44% to 76%. - In the past year, we added $250M in net new ARR. __________________________________ Pocket Entertainment (Pocket FM + Pocket Saga) has become the largest AI entertainment platform. We have the largest storytelling catalog with 770,000 titles, 550k creators, and 5.5B hours of playtime with minute by minute retention & engagement data. We are using all of this data to improve every aspect of our business. Our Bet: In the next 3 years we will be able to produce Naruto-like series for $1000. Netflix has to spend $17B to find 100 Blockbusters per year. What happens when you can produce 1M high quality shows for $1B? The streaming wars caused a $300B reallocation of market cap. The AI entertainment wars may be a $1T+ reshuffling of market cap. We are at a unique spot. Unlike other AI creator tools like Runway or Midjourney, we own both the supply and demand side of AI content. We've attracted over 550,000 writers who are producing an annualized 2.5M hours of content every year. This pairs with 137B+ minutes streamed. Because of this, growth is accelerating as we scale further. We have multiple S-curves inflecting at the same time: - AI produces better and more ads -> scale faster in new countries - ⁠Writers + AI produce more shows -> more blockbusters - ⁠Localisation -> more reach per blockbuster - ⁠Audio to video format expansion -> larger TAM -> more creators Every aspect of our business is designed to improve another, and everything is aligned so that the number of blockbusters continues to rise. If you're interested in building at the intersection of ai, tech and entertainment, DM me.
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Navier must be stoked today!
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Trust @177pc to have deep thoughtful highly researched opinions!
Replying to @aakrit
@aakrit and the activate team have a very good substack on the Indian AI ecosystem. I hope it can find more writers and dive even deeper like Semianalysis, Stratechery and Chartbook.
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Soumyadeep Mukherjee 🏡 retweeted
Google does not care about gemini's knowledge cutoff, its been Dec 2024 since forever. Can't blame this on pretraining anymore: GLM 5.2 to 5.3 showed a significant step up, even though 5.3 is strictly a post-train on top of 5.2 (same pretrained base!)
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Soumyadeep Mukherjee 🏡 retweeted
Replying to @kalpitveerwal
although perhaps statistically valid, this is a poor way of looking at things. statistics accounts for the deluge of pretty poor startups out there. joining or founding a *good* startup early, which imo is not all that difficult to pick, is long-term more personally and financially rewarding. secondary markets for your stock open up often at the series B. many get acquired. even a good team that "fails" has further odds of success in the next thing they do and is more hireable than many standard other jobs. anecdotally, most people i know who joined a startup made 10-20cr amount in <10yrs (even if they first one failed). i personally joined meta out of college but if i had taken one of the 5 startup offers i had, all of them would've been more financially rewarding the biggest risk is often not taking a risk at all
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Being able to cite by source looks super interesting!
Browse the new H1B ruling PDF easily using tokenpath public-inspection.federalreg…
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Soumyadeep Mukherjee 🏡 retweeted
Very, very impressive. Congrats @frameo_ai team!
Replying to @frameo_ai
@frameo_ai just ranked #1 in Physion Labs’ independent benchmark of AI filmmaking agents. 88.7 overall - 20 points ahead of the runner-up. The result that interested me most isn’t the ranking. It’s why the gap exists. 🧵
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Big labs doing forking and merging with companies instead of code now! :D
be at a big lab -> want to try a weird new idea -> big lab busy scaling the thing that already works -> leave big lab to start your own neolab --(we're here rn)--> weird new idea at the neolab works well -> get acquihired by the big lab we're just living in a big git checkout -b new-paradigm followed by a very expensive merge
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Soumyadeep Mukherjee 🏡 retweeted
Video is the final interface. I really mean this, it will all just be video at the end.
Eventually, all UI will be chat and gestures in, chat and video out.
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Soumyadeep Mukherjee 🏡 retweeted
#1 video film making harness, great work @dementorSam and team @frameo_ai. Much more to come from these guys, all built in Bangalore. This was my last investment from @peakxvpartners, and one thats a template for capital light innovation!
Replying to @frameo_ai
@frameo_ai just ranked #1 in Physion Labs’ independent benchmark of AI filmmaking agents. 88.7 overall - 20 points ahead of the runner-up. The result that interested me most isn’t the ranking. It’s why the gap exists. 🧵
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Soumyadeep Mukherjee 🏡 retweeted
Frameo at #1 globally - and by a clear 20-point margin. Excited to be part of a company from India that’s helping rewrite the future of movies and lead from the front 👍
Replying to @frameo_ai
@frameo_ai just ranked #1 in Physion Labs’ independent benchmark of AI filmmaking agents. 88.7 overall - 20 points ahead of the runner-up. The result that interested me most isn’t the ranking. It’s why the gap exists. 🧵
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Soumyadeep Mukherjee 🏡 retweeted
Replying to @Physion_Labs
@Physion_Labs thought their own benchmark was broken. They re-ran validation. Brought in a fourth independent reviewer. Same result. @frameo_ai ranked #1 on Arc 1.0, at least 20 points ahead of every other AI movie agent tested. Here is the crazy part. We never built Frameo as an AI movie agent. Frameo has always focused on short dramas. Stories that real audiences pay to watch. Movies were not even on our roadmap, and we never optimized for the Arc 1.0 benchmark. We built Frameo alongside more than 500 trained artists producing our shows. Over 1,000 hours of production quality content taught us where stories lose coherence, where production slows down, and what turns an idea into something people actually watch. Then Arc 1.0 tested Frameo against @runwayml @LumaLabsAI @Kling_ai , and others. It ranked #1 overall with 88.7, compared with 68.7 for second place for @invideoOfficial #1 across all three quality dimensions. #1 on 13 of 16 metrics. Why? Because our feedback loop is brutally honest. Every show ships with revenue on the line. Frameo improves around what works for real audiences, not what looks impressive in a demo. We went deep on one demanding storytelling format and built something that generalized far beyond it. We did not build Frameo to win a movie benchmark. We built it to help serious creators tell better stories. Winning was the consequence.
Congratulations to @frameo_ai on joining the Physion Arc 1.0 leaderboard — and entering at #1. 🏆 Frameo ranks #1 overall, #1 across all three evaluation dimensions, and #1 on 13 of 16 individual metrics. An impressive debut on Arc 1.0. Excited to have the Frameo team on the board. physionlabs.ai/leaderboards/…
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Soumyadeep Mukherjee 🏡 retweeted
Congrats @dementorSam and @_sankyy !!! Indian-originated companies have a clear right to win globally in several categories such as video, voice, low-cost inference, even open-weights models I would argue.
Replying to @frameo_ai
@frameo_ai just ranked #1 in Physion Labs’ independent benchmark of AI filmmaking agents. 88.7 overall - 20 points ahead of the runner-up. The result that interested me most isn’t the ranking. It’s why the gap exists. 🧵
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