revenuemaxxing apps to fund my vibecoding addiction. join my free newsletter: https://xitter.cf/t.co/PRmaEjXWWq

automate organic marketing 馃憠
Joined January 2022
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i started a new app a few days ago. 0 users. 0 revenue. 0 screenshots i can show you yet. here is the exact checklist i run before i build anything: 1. find 10 people already paying for something close to it. if nobody pays, i do not build. 2. read 50 app store reviews and write down the complaints in their own words. that is the feature list. 3. find 5 winning tiktok formats and rebuild one around the idea. if it cannot hold attention, code will not save it. 4. write the paywall in one sentence. it has to sell the outcome, not the features. if i need a paragraph, it is not ready. 5. set a kill date. 14 days to the first real signal, or i shelve it. no endless building. what is your pre-build check, the one you never skip?
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Replying to @rishivenkat30
If you wanna target the US you wont need a proxy if you run just a few accoutns/phones. BUT I would not create the new account on the same phone for now. Thats a little too risky. Also make sure to properly warm up your new account. Dont rush it.
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Replying to @BinsPrince12786
Oh thats interesting! Thanks for sharing
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Replying to @rishivenkat30
ditch the account
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Replying to @pypy774168
ive got great products and bad products. the bad products easily outperfom other great products in the same niche just because of the distribuition strategy
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Replying to @DudleyAppDev
yeah took me very long as well. You hear it from a couple of people but somehow it takes time to realize
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Replying to @fmischel
TikTok all the time
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Replying to @pypy774168
Ive vibecoded a couple of apps that are absolutely nothing special. and those work insanely good with the right distribution strategy.
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Replying to @LucasC43966
a couple iphone 8's, one iphone X, one iphone 12 pro max
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Replying to @ihsanfir_dev
TikTok account before the app got approved
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Replying to @tomwstocks
obviously that is possible as well. my peptides app has 0 marketing and grows basically by itself and by the people using it. but that takes long to build and a lot of iteration. ultimately that is the best outcome of an app
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Replying to @imsnk8
yes! onboarding needs to be on point as well. also dropoff isnt always bad. you still want to filter out users that have low intent while priming those with high intent for the paywall
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Replying to @shiboecom
also bei mir funktioniert alles. checkst du deine proxies auf scores und dns leaks?
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Replying to @simplydt
exactly!
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Replying to @totovoto
sure! will post more in the next couple of days
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Replying to @vlad_novytskyi
yup. somehow no one realizes that
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Replying to @MelvinZaid
yeah hardest part is sticking to something that doesn't instantly show results.
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Replying to @anufella
good point yeah. definitely super important
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i've shipped 5+ ios apps. here's everything i learned about actually making money from them: 1. distribution beats product. every time. a mediocre app with a distribution channel beats a great app nobody finds. your best feature is worthless if nobody installs it. 2. the app store doesn't pay you. downloads are free attention. the paywall is where the business is. most devs obsess over the icon and the onboarding. the paywall converts or it doesn't. that's the whole game. 3. sell the outcome, not the features. nobody cares that your app has ai tracking, smart reminders and cloud sync. they care what changes in their life. i stopped listing features on my paywalls and started selling the result. conversion went up immediately. 4. on tiktok, format beats followers. a fresh account with the right format gets pushed. a big account with the wrong format dies. the algorithm tests the content, not your follower count. that's why 0-follower accounts print views. 5. research the format before you build. before i write one line of code, i look at what's already winning in the niche. which formats get millions of views, which hooks repeat, which apps show up again and again. building blind is gambling. 6. one post a day beats ten posts once. consistency compounds. warmed-up accounts, one solid post daily, and the niche learns you. most people quit in week two, right before it starts working. 7. kill fast. if the format doesn't move after honest testing, the idea is dead. sunk cost is what actually kills indie devs, not bad ideas. distribution is a learnable skill. product taste is a learnable skill. most devs only train one of them.
the BEST way to warm up a tiktok account (i run one per app, this never fails): every account gets 2 sessions a day at random times. each session starts tiktok fresh, straight to for you. watch times are random: mostly fast skips, sometimes a long watch, a short pause before swiping. look human. DAYS 1-2: just exist. scroll for you 15-20 min per session. no search, no likes, no follows, no posts. you are a normal new user discovering the app. DAYS 3-4: teach it your niche. warm up on for you for a few minutes, then type a niche term into search letter by letter and open the first result. i rotate ~10 niche terms. watch way longer than on for you: 12s to 1.5min per video. still no likes. DAYS 5-6: become a fan. same flow, but now like ~8% of videos after long watches. your for you fills up with niche content. DAY 7: post. 10 min of normal scrolling first, then upload 1 slideshow with caption and hashtags. max 1 post a day. and keep the niche sessions running every day, even on days you dont post. your account never posts cold. the algorithm already knows your niche before your first video exists. (check comments for VIRAL content automation)
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Replying to @BitCovenX
alrighty
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