Devtober (@devtober) header
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#Devtober is a personal challenge by @ThisIsEllian, focusing on building up good working habits, where you spend every single day of October working on a game!

Joined November 2018
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😍Today we will be releasing our game Programmer Dungeon Knightress on @itchio ! 🙏dragonlordstudio.itch.io/pro… This game started in an @itchio Game Jam (@devtober) and with it we were able to fulfill the dream of the first game released! Thank you so much! #gamedev #indiegame
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Above all, I hope you all found out more about yourself, and how you work best! And that through failure or success you've managed to make a learning experience out of this month and are positive about the future of your approach to gamedev, be it as a hobby or professionally! 💪
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Hope you all had a good time - or if you're not finished, that you're not crunching to get to some arbitrary goal 😠
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Helloooooo everyone! It is the last day of Devtober - as per usual, I will be extending the submission period on itch.io/jam/devtober-2021 by a solid week so you all have time to write your post mortems, so don't stress out too much about it.
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Replying to @Robert51968262
How did that go, now that the weekend is over? 👀
I can't help but be amazed at the ambition some people have with Devtober Say what you will, this is literally a game-a-day for a whole month 💪
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Alright! By now, it should be October 1st anywhere in the world, right? That means Devtober stared! @pinselschubser did something I've meant to do for a long time but never got around to: A little gamification as extra incentive to motivate you! teapaw.org/pinselschubser/status/…
Starting tomorrow I will participate in this year's #devtober ! I made a little gamification score chart to keep myself engaged. A focus is on manageable chunks and helping each other within the Devtober community! Feel free to use this system or adjust it to your needs!
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Replying to @SaphireSouldier
At least 10minutes is a very achievable, very healthy goal! And so easy to extend if you feel like it. Good luck 💪
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Replying to @denglishdesign
Very well. The contrat is sealed. Good luck. 😈
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Sup' Today I decided to show a project that I've been working on by myself for the past 3 years and had the idea since approx 2008. Download the demo! walgallen.itch.io/wiz Shoutouts to this year's @devtober for encouraging me to reveal it and post regular updates. #devtober
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Replying to @the_cluckmyster
So long as you learned something and/or made progress 💪
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Replying to @ThisIsEllian
Thank you very muc---- 2019? holy smackaroonies
Replying to @FlorenceDBadge
Absolutely, that's even amongst the recommendations! So long as you work at a good pace through the month, anything is fair game 🙂
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Hey #indiegamedev remember that it’s almost time to start your #Devtober! follow @devtober for more info about this particular game jam 💪🏻👋🏻 – at Brugherio, Lombardia
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Commissioning artists to force yourself to commit to your plans? Great idea! Not to mention taking the time to make a proper video devlog 😗👌
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Today there's been some discussion on the Discord about the value of planning for Devtobergame, or jams/dev in general And coincidentally, @daeleth made this: A pitch, a plan, clear goals and the basics of game design, and some ways to keep themselves committed: it's great!
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Replying to @AGuyNamedTay
Congratulations! It makes me super happy to see that this worked :D Hope you have a whole lot of fun keeping at it 💪
Hey everyone! @twaitecreate is now live at twitch.tv/halfboltgames - he's reviewing and taking review submissions from Devtober! Make sure to check it out and/or send him your project if you have one!
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With that being said, please have a great year, keep making cool stuff, and see you next time! ✨
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