Proud to be part of @sketch! UX designer writing from Cancún MX. Helping the Design Community thrive and deliver great products and experiences.

Cancun
Joined February 2008
Join the Sketch Discord :😎
If you didn’t already know, we’re over on Discord taking your feature requests (and, regrettably, bug reports), talking shop, sometimes talking not-shop, and occasionally sharing sneak peeks of what we’re working on. Join us! skt.ch/discord
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Jorge Medrano retweeted
Se acerca Halloween y Los Simpson lo saben 🎃 #LosSimpson #LosSimpsons #TheSimpsons #Halloween
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Jorge Medrano retweeted
ICYMI, you can combine glass and fade effects in Sketch now. (I just wanted another excuse to repost @raphaellopesph’s Mona Lisa icon)
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Jorge Medrano retweeted
New to the @sketch MCP server? No call limits, no extra fees. It’s included in every plan.
There’s a task I’ve always done by hand. Today I was busy with other work, so for the first time I handed it to Claude through the Sketch MCP. The result was flawless. What would have taken me hours was ready in 5 minutes. Opus is already an incredible model, but the Sketch MCP is pure gold 🔥
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Jorge Medrano retweeted
This is way easier now. ↓ skt.ch/beta
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Jorge Medrano retweeted
Overlapping avatars and cards were the most requested stacks feature. Now you can give a stack a negative gap to overlap those items, then pick how they stack up. (Pun intended)
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Jorge Medrano retweeted
$4.99 IAP if you want this lovely little detail from Paulo
small detail in the @sketch beta: disappearing toasts show a progress ring around the X button, so you know you don’t have to do it yourself oh, and this menu to send frames to other pages (or sections!) is also new
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Jorge Medrano retweeted
In case you missed it, Sketch has now got you covered for: 1. Blurs on groups 2. Multiple shadows on frames (without fills) and groups 3. Glass and fade together 4. Fade on a layer that already has lower opacity
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Jorge Medrano retweeted
And if you’re still waiting on an invite, hang tight! We are rolling batches every day, but a lot of you want in. Way more than we anticipated. We’ll get you in as fast as we can.
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Jorge Medrano retweeted
a few hours of work rebuilding the @sketch settings should we ship?
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Jorge Medrano retweeted
It’s true! The CLI + agent skills mean the editor doesn’t even have to be open to work with them. They’re your files. We’re not holding them hostage in an editor.
We've built an incredible editor. But you don't have to open it to get design work done... Ask your agent to refine a component. Check the files. Render the result. Open Elyx when you want to get hands-on. Your designs are already there.
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Developers can also comment, play prototypes and refer to specific versions if needed 😎
Developers don’t need a paid seat to work in Sketch. A free dev seat gives them tools to: - Inspect and measure designs - Copy CSS and colors in their preferred format - Export assets on the fly - Grab design tokens for colors, text and layer styles Free. Actually free.
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Jorge Medrano retweeted
Your regular reminder that you can connect pretty much any agent to Sketch via the MCP server. It works locally, we don’t charge extra for it, and there are no limits. sketch.com/ai/
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Jorge Medrano retweeted
Sometimes you just want to paste a shadow, or a fill, or a border, or an effect… Luckily, you can! Use Option-Command-C to copy a layer’s properties, right-click another layer and choose what you want to paste. Also, holding Option while you paste replaces existing styles.
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Jorge Medrano retweeted
Yet to share a this week in @elyxdesign digest... Our focus this week is the agentic experience, out with the chatbox, in with "redacted"... ✈️ in the meantime, our beta-testers in discord are being amazing, we're already improving a lot of key things, so thank ya'll for the love (and care!). Note: people who comment with their favorite canvas agentic experience get to jump the queue :)
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Jorge Medrano retweeted
The prototype player is great for…playing prototypes, BUT! also for previewing changes you make in situ. Turn off Follow Selection to keep it pinned to your current selection. Now you can switch to something else, like a Symbol and see changes you make in context.
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Jorge Medrano retweeted
Before you go and try @elyxdesign there's a key question everyone makes: Is it right for me? If you're a maker, YES, no brainer! If you're a designer in a team and you want to become a maker too, this is where you start. If you're a dev, and you want to design, this is where you start. For we don't replace either + treat both as one, as making. Interested? read Marcelo's take ⤵️
here's an extract from a discussion i was having in the @elyxdesign's discord with a beta tester. if you've been wondering what elyx is all about, what it does, what it doesn't do, etc. then this might help you too! elyx thrives if you treat your designs a little more like code components. even more so when they share a direct relationship with their code counterparts (e.g. button.elyx vs button.tsx). building a source of truth takes a little bit of discipline. which, let's be honest, for a very long time many of us designers had very little accountability for. we'd work in our corners, name layers however we wanted, break things into pieces based mostly on what made sense visually, often without a very good understanding of how the product was actually being built in code. that was mostly fine when design and implementation were two separate worlds. someone would eventually translate one into the other. but i think that model makes less and less sense now. if design is becoming something that teammates, agents and code all need to understand and operate on, then the structure itself starts to matter a lot more. names matter. boundaries matter. files matter. the relationship between a component in design and a component in code matters. that's a big part of why elyx can sometimes feel a bit more like an ide than a traditional design tool. it's not really trying to make the canvas less free (you can still throw whatever you want in there) but the surrounding structure is nudging you toward making things legible beyond just the canvas itself. the question for us becomes less, "how do we get you to design more before coding?" and more, "how can elyx stay useful while design and code keep feeding into each other?" that's probably the part i'm personally most excited about. not treating elyx as the place where design happens before development, but as something that can live alongside the project while it gets built.
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Try the new Sketch beta now! It's really good ✨ 😎
It’s new beta day! This one is good: - Variants (finally!) - Sections - Symbols are called components now - Plus plenty more improvements and fixes But seriously go test variants because it’s what you’ve all been asking us for ↓ sketch.com/beta
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Jorge Medrano retweeted
Your designs on someone's servers, are rented, not owned. MCP is great when used openly, not monetized.
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