engineer looking for the little details in software. running and moving pixels.

Joined October 2023
I've never seen as much slop on social media as in the past few weeks. For example, so many vibe coded posts on Instagram. Posts that were clearly created with Claude (the same style we all know) and the creators even pay for Meta ads on them like wow. Even though the barrier to entry is lower than ever because of AI, anybody can learn faster, create faster and go further. But no, people will just take the easy road.
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Ok so I built a low poly first iteration, and tested giving life to one guard that has a non fine tuned qwen 3 1.7b model running, it follows exactly who the character is, how it behaves and talks, the world information is grounded. It's still pretty bad tho 馃槀
Started working on something...
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ok now its fun, sound on please
Plane ticket iterations
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Started working on something...
Anyone researching RL/LLM for NPCs in video games to create unique experiences for players? I find that domain super interesting to dig into. Imagine an RPG where the NPCs give you dynamic dialogues or special quests based on the game's world state, your character, etc.
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Plane ticket iterations
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Anyone researching RL/LLM for NPCs in video games to create unique experiences for players? I find that domain super interesting to dig into. Imagine an RPG where the NPCs give you dynamic dialogues or special quests based on the game's world state, your character, etc.
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Iterating on AI traces, so nice
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Have been testing new software for coding recently, went from using bare terminal with Ghostty, to T3 Code, Claude Code Desktop, Conductor and finally @superset_sh that I adopted very easily and find the app very pleasant to use, so might give it a try for a longer period.
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Finally the weekend to have time to work on this. And yeah I got my client's birthday noted when I can, always good to keep in touch. (it's not my real client database just seeded data for stress testing)
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Playing with animations for an AI trace component
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Iterating in code now
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Iterating
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I want to develop a video game, it's been iching me for years, and now that agents are so developed I can try doing a bit everyday, especially after seeing what opus 5.5 can do with given assets But I don't wanna use AI for assets, so it might take more time
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Getting back to posting, this time preparing posts for LinkedIn on this beautiful Sunday Talking about what I have been working on and learning from for the past 7 month Hope to post them soon, a lot of stuff changed in my mindset, my role, my way of working
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Made as a Tauri app (before it was as a Claude artefact) When you add a repo you build a new house. Tasks are quests villagers can take to accomplish and gain exp for I'm so gonna do a RPG for my agents lmao
Having fun building my agent's village, after seeing a lot of people doing it, I decided to give it a try. With only a few prompts and an asset pack, Claude was able to build this for me. This is still early, haven't connected anything but I'm amazed by the result.
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Having fun building my agent's village, after seeing a lot of people doing it, I decided to give it a try. With only a few prompts and an asset pack, Claude was able to build this for me. This is still early, haven't connected anything but I'm amazed by the result.
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In the french alps for a week, time to hike and see the famous UTMB!
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I鈥檝e been quiet these past few months, and the reason is simple. For now three months, I鈥檝e been working full time with one of my clients, improving what already exists and continuing to build a solid product. Giving my full attention and creativity to a single product is a real luxury. No context switching between client projects, just acting like a true partner who advises and builds something that lasts.
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