
Verse Evangelist @EpicGames / @FNCreate 🇳🇴/📍🇸🇪
Stockholm, Sweden
Joined December 2021
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Magnus Enebakk retweeted
Replying to @Jvthewanderer @t_looman
What we are trying to do: Build an engine that’s more powerful than UE5, easier to develop in than Unity, and is the most efficient effective way to build with AI acceleration.
The problem with having old systems and new systems side-by-side is the tendency to mix them, and then their interoperability becomes a giant tangle of blueprints and verse, actors and entities.
We thought that side-by-side was unavoidable, but AI assisted conversion is now clearly way more effective, and will produce a way more manageable UE6 project than a hybrid, while making it way easier for us to simplify and improve the engine.
We’ll be proving it out by converting Fortnite, the game with the largest base of blueprints in existence, to the new approach.
The worst read in the gaming industry RN is the hate on @TimSweeneyEpic .
He fought platforms like Apple charging 30% fees which cost gamers and devs. This includes steam who BANS Developers if they offer their games cheaper on other stores who take less cut.
He buys forests just to turn them into nature reserves.
Epic store is not NEARLY as good as steam yet. But they take WAY less money from developers and literally hand out free AAA games each months. Does it need time to expand features? Yes. Are any of those factors something that is motivated by 'evil' no.
And MOST of all. He's 100% correct that its not 2016. Like it or not AI is existing. And the reason you only see the 'anti AI' comments are because the 95% of developers who ARE using it RIGHT NOW are just scared of the backlash.
This doesnt mean they're just vibe code 1-shotting games. They're utelising it to create workflows that streamline otherwise time consuming (and ultimately not 'player experience' defining factors). Stupid 1-shot assets/entire code bases are not what AI is actually being used for. But there are thousands of talented developers using it in a very thoughtful, structured way which gives them full creative control.
We all are 'scared' by AI - and what it means for jobs, creativity, and creation as a whole. But it DOES NOT change the fact that Tim sweeney isnt wrong.
He's just the person with the balls to actually say what is true.
Magnus Enebakk retweeted
My team is hiring! We develop the Verse programming language and related tech at Epic.
See thread for more details about what we work on and how you can apply. I'll also be at REBASE this week in Oakland if you want to come have a chat in person.
Magnus Enebakk retweeted
Want to write cleaner, more efficient gameplay logic with Verse? 👀
See how Verse features like concurrency, failure, and transactional memory can make gameplay development in UEFN fast and intuitive in this session from Unreal Fest Chicago.
📺: youtu.be/JIMfcvnJ0fU
What a week at Unreal Fest! So awesome reconnecting with old friends and meeting tons of new people. Also great to finally meet so many of my colleagues face to face.
Seeing the UEFN community and Unreal developers come together closer than ever was incredible. The future of gaming is going to be amazing, and it’s all because of the talented people building it.
Been playing this for hours today and I can't express enough how amazed I am that it's all built in UEFN. Highly recommend that you all give it a try. insanely good work by everyone involved!
Magnus Enebakk retweeted
It was so much fun to lead the Verse programming on Droid Tycoon! It takes a special team to deliver such a well polished and fun experience and everyone involved absolutely crushed it.
After nearly two years, I'm saying goodbye to @PandvilNetwork. Grateful to have worked with such an incredibly talented team. 💚 I wish the team the best of luck in the future! 🐼
I'm looking forward to what's next in my journey!
Pandvil is hiring a full-time UEFN Verse Developer. You’ll build gameplay systems and contribute to game design, prototype quickly, optimize games for performance, and fix issues on live games. Broad Unreal Engine / game development knowledge is preferred. If interested, DM your portfolio or some island codes you have worked on. Hope to chat with many of you! #UEFN #Verse
Magnus Enebakk retweeted
We just donated $111,111 to #TeamWater to help supply clean water!
100% of the map revenue generated during August will be donated to the Team Water campaign! 😎
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