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Getting down to 2.5 microseconds scheduling jitter: epickrram.blogspot.co.uk/201…
We've had our heads down building our core product suite @4otcmarkets; now we're expanding our remote-first dev team. Performance and reliability are success metrics. Tech stack C#/Java/Rust/Cloud. Interested? [email protected] linkedin.com/jobs/view/37266…
It's been *checks watch* a long time since I worked on any OSS. So I'm happy that @4otcmarkets has published DotMetrics, our monitoring sidecar for DotNet applications. Read more here:
4otc.com/tech/dot-metrics-op…
Most of the articles I've read on ChatGPT talk about the ability to generate code.
Today I discovered a different use-case that feels like it will materially affect my work.
1/7
When I saw the first two words on the response, I thought I'd asked too much.
Turns out I just hadn't been precise enough...
6/7
Mark Price retweeted
1) Always start with a test.
Writing the test first shapes your design for the better. Starting with a test will set you up to code in an attempt to pass your test, rather than continuously going back to fix code that's tested too late, and failing.
Start as you mean to go on.
Finally able to write complete docs in GitHub wiki pages without embedded images 🎉
github.blog/2022-02-14-inclu…
Nice detailed write up of page-cache operation
biriukov.dev/docs/page-cache…
Mark Price retweeted
Replying to @benrady
@benrady kindly let me ramble on one of my favourite subjects. Go check it out on the site, or wherever you listen to podcasts!
New Episode: CPUs Are Clever. We discuss the kinds of things they do behind the scenes: Branch prediction, hyper-threading, OoO, renaming... Matt gets overly excited, and Ben tries to keep him on track. Listen at
twoscomplement.org/#podcast or wherever you get your podcasts
The next issue of the Four Steps newsletter goes out next week. It'll be published to the website in time, but if you'd like to see it before then, subscribe here:
foursteps.software/
Impressive numbers from haproxy on ARM:
haproxy.com/blog/haproxy-for…
Nice! Babl is designed to support many thousands of concurrent connections. There are options to scale out your business logic, so get in touch if you're finding that babl is a limiting factor in your design.
Just wanted to show off player capacity a bit.
Here's the mini-map for koth.io - Every single one of those grey dots is a connected player (at 520~).
Many thanks to @epickrram and his amazing project babl-ws
#screeenshotsaturday #gamedev









