Testing out a new procedural environment for the Three.js Water Pro demo.
I wanted something with a bit larger scale that promotes exploration.
What am I missing?
Bringing UE5 Nanite architecture directly into Blender! 🚀
Continuous cluster LOD is now dynamically updating in the 3D viewport in real time.
As you zoom, clusters seamlessly split into fine leaves or collapse into coarse parent groups.
More info and link below🧵👇