Frameshift™ retweeted
Some more work on the #scifi cybernetic tentacle overgrowth of @frameshiftgame based on the amazing concepts of @Andrea_Chiampo, made with @sidefx #houdini and @unitygames #gamedev #indiegame #PCGaming
Frameshift™ retweeted
Working on dynamic snow for @frameshiftgame using #houdini and @unity3d #gamedev #indiedev #PCGaming youtube.com/watch?v=EP6ni8mn…
Frameshift™ retweeted
Check out the HD version of the destroyed post-apocalyptic roads I'm working on for @frameshiftgame in @unity3d #hdrp made with @sidefx #houdini #gamedev #indiedev #gaming youtube.com/watch?v=krDgMgoA…
Frameshift™ retweeted
Working on the new forest / grasslands biome for @frameshiftgame #madewithunity and @sidefx #houdini
Frameshift™ retweeted
Adding #procedural road cracks with weeds to @frameshiftgame done in
@sidefx #houdini and #madewithunity #HDRP #indiedev #gamedev
Frameshift™ retweeted
and a bonus beach shot 😀 @frameshiftgame done in @sidefx #houdini and #madewithunity #HDRP #indiedev #gamedev
Frameshift™ retweeted
More @frameshiftgame WIP road shots. Done with @sidefx #houdini and #madewithunity #HDRP #indiedev #gamedev
Frameshift™ retweeted
Adding more road detail and vegetation to the @frameshiftgame post-apoc roads. Travel will be a big part of the game so I want them to be awesome! Heightmap scattering done in @sidefx #houdini and #madewithunity #HDRP #indiedev #gamedev
Frameshift™ retweeted
Working on the post-apocalyptic roads for @frameshiftgame. A combo of #procedural vertex colored road meshes and terrain modification in @sidefx #houdini plus a multi-layered @AmplifyCreates shader makes this work pretty nice. #madewithunity #HDRP
Check out the arch bridges around the world, created procedurally with @sidefx #houdini and #madewithunity. More screenshots in the linked blog post!
I created procedural arch bridges for @frameshiftgame with @sidefx #houdini and #madewithunity! artstation.com/nickowens/blo…
We're creating lots of cool Houdini tools to enable development of the giant open world of Frameshift with a small team! #indiedev #openworld #survival #gaming
Check out my latest blog about procedural roads and bridges for @frameshiftgame in Houdini and Unity! @sidefx #houdini #unity #procedural #gamedev @madewithunity artstation.com/nickowens/blo…
Frameshift™ retweeted
Check out my latest blog about procedural roads and bridges for @frameshiftgame in Houdini and Unity! @sidefx #houdini #unity #procedural #gamedev @madewithunity artstation.com/nickowens/blo…
Frameshift™ retweeted
I'm doing a series of blog posts on procedural city generation using Houdini and Unity for @frameshiftgame. Check out part 1 about generating the base city street network! @sidefx #houdini #unity #procedural #gamedev
artstation.com/nickowens/blo…
I just updated the roadmap. 🎙️In game voice chat: DONE! 🗺️Map & Compass: DONE! 👬Party System: DONE! And lots of bug fixes and stability improvements. #openworld #survival #gaming
frameshiftgame.com/roadmap
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