Frameshift™ (@frameshiftgame) header
Frameshift™ (@frameshiftgame) profile picture

A post apocalyptic sci-fi survival game, currently in development.

California, USA
Joined July 2015
Photo by Frameshift™ (@frameshiftgame)Photo by Frameshift™ (@frameshiftgame)Photo by Frameshift™ (@frameshiftgame)Photo by Frameshift™ (@frameshiftgame)Photo by Frameshift™ (@frameshiftgame)Photo by Frameshift™ (@frameshiftgame)Photo by Frameshift™ (@frameshiftgame)Photo by Frameshift™ (@frameshiftgame)Photo by Frameshift™ (@frameshiftgame)Photo by Frameshift™ (@frameshiftgame)
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Some more work on the #scifi cybernetic tentacle overgrowth of @frameshiftgame based on the amazing concepts of @Andrea_Chiampo, made with @sidefx #houdini and @unitygames #gamedev #indiegame #PCGaming
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Sweet animated gif action for dynamic snow in our survival game @frameshiftgame using #houdini and @unity3d #gamedev #indiedev #PCGaming
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Here's a still since twitter compression ruins the video #gamedev #indiedev #gaming made with @unity3d #hdrp and @sidefx #houdini
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Another revision of the washed out roads for @frameshiftgame with better destruction and texturing. #gamedev #indiedev #gaming made with @unity3d #hdrp and @sidefx #houdini
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Frameshift™ retweeted
Working on procedural washed out river crossings in @frameshiftgame using @sidefx #houdini and @unity3d #hdrp. It actually runs a short RBD sim and includes the flow direction of the river in the simulation 😃 #gamedev #indiedev
Frameshift™ retweeted
Working on the new forest / grasslands biome for @frameshiftgame #madewithunity and @sidefx #houdini
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Adding #procedural road cracks with weeds to @frameshiftgame done in @sidefx #houdini and #madewithunity #HDRP #indiedev #gamedev
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and a bonus beach shot 😀 @frameshiftgame done in @sidefx #houdini and #madewithunity #HDRP #indiedev #gamedev
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Adding more road detail and vegetation to the @frameshiftgame post-apoc roads. Travel will be a big part of the game so I want them to be awesome! Heightmap scattering done in @sidefx #houdini and #madewithunity #HDRP #indiedev #gamedev
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Working on the post-apocalyptic roads for @frameshiftgame. A combo of #procedural vertex colored road meshes and terrain modification in @sidefx #houdini plus a multi-layered @AmplifyCreates shader makes this work pretty nice. #madewithunity #HDRP
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Working on some #procedural beach rocks using @sidefx #Houdini and @unity3d for @frameshiftgame.
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Check out the arch bridges around the world, created procedurally with @sidefx #houdini and #madewithunity. More screenshots in the linked blog post!
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We're creating lots of cool Houdini tools to enable development of the giant open world of Frameshift with a small team! #indiedev #openworld #survival #gaming
Check out my latest blog about procedural roads and bridges for @frameshiftgame in Houdini and Unity! @sidefx #houdini #unity #procedural #gamedev @madewithunity artstation.com/nickowens/blo…
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Frameshift™ retweeted
Check out my latest blog about procedural roads and bridges for @frameshiftgame in Houdini and Unity! @sidefx #houdini #unity #procedural #gamedev @madewithunity artstation.com/nickowens/blo…
Frameshift™ retweeted
I'm doing a series of blog posts on procedural city generation using Houdini and Unity for @frameshiftgame. Check out part 1 about generating the base city street network! @sidefx #houdini #unity #procedural #gamedev artstation.com/nickowens/blo…
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I just updated the roadmap. 🎙️In game voice chat: DONE! 🗺️Map & Compass: DONE! 👬Party System: DONE! And lots of bug fixes and stability improvements. #openworld #survival #gaming frameshiftgame.com/roadmap
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