Jon Denning (@gfxcoder) header
Jon Denning (@gfxcoder) profile picture

turning coffee into code and pixels... - dev: @cgcookie, @orangeturbine (@retopoflow...) - assoc prof: @taylorcse, @tayloru - @gfxcoder@mastodon.online

IN, USA
Joined May 2010
Jon Denning retweeted
Retopoflow 4.2 got hugely upgraded bezier handles, and lots of little improvements that make Strokes and PolyStrips much easier to work with: youtu.be/FlWBIb3ArW8?is=8viH…
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Jon Denning retweeted
Retopoflow 4.2 is out! The change log is too long for a screenshot so here are some highlights: - Patches returns, can fill from any tool - You can edit any mesh as if it was a curve - New snapping system for CAD objects - Relax works outside of RF mode docs.retopoflow.com/v4/chang…
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Jon Denning retweeted
Patches is back in Retopoflow 4.2
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Jon Denning retweeted
Context aware, interactive quad filling is coming to Retopoflow 4.2.
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Jon Denning retweeted
The PolyStrips curve-based editing is being ported to also works with edge loops in Strokes.
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Jon Denning retweeted
The "improve CAD support" project continues. Edge snapping will be coming to the Tweak Brush as well as Relax.
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Jon Denning retweeted
Retopoflow 4.1.9 is out with a variety of bugfixes, including Blender 5.2 support. Now back to working on the 4.2 refactor!
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Jon Denning retweeted
Contours is being upgraded for 4.2 to better respect the curvature of the source mesh.
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Jon Denning retweeted
Twist is returning to Contours! But this time supporting arbitrary topology and proportional editing instead of being limited to a single loop. It will also be available in Edit Mode for regular modeling outside of Retopoflow.
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Jon Denning retweeted
Fresh from the lab: we're testing snapping to sharp edges in Relax.
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Jon Denning retweeted
Tweak and Relax can now redistribute points along seams, creases, and sharp edges while retaining their shapes, like they already could with boundaries. Your loops stay where you want! Plus, this sliding is now blazing fast
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Jon Denning retweeted
Retopoflow 4.1.6 is now out. Faster Relax, better sliding, smarter snapping, and more!
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Jon Denning retweeted
Thanks to today's @superhivemarket update, you can now download and update Retopoflow, UV Flow, and Render Raw right from within Blender! superhivemarket.com/posts/bl…
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Jon Denning retweeted
Riven model update while i work on her retopology, i already have her body and hair as low poly, so need to make all her clothes, armor, sword and base. working super fast with @RetopoFlow ⚔️
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Jon Denning retweeted
Prolog Basics Explained with Pokémon: 🔗unplannedobsolescence.com/bl…
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Jon Denning retweeted
RetopoFlow is 25% OFF until Monday - only on @superhivemarket 👉 superhivemarket.com/products…
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