
all about #pixelart & #gamedev | Pixel Artist | Aseprite user | 💼 Comms: Open ( [email protected] ) !
Joined August 2022
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gun2r retweeted
Friday night beers and Pixels!
Here is the Statue in game with some lighitng, it is also unlit in some places.
And its progression to game.
Cheers!
🍻
gun2r retweeted
Open-sourced my pixel art normals generator!
It compiles to a CLI and a wasm lib.
github.com/Hugo-Dz/spritefus…
gun2r retweeted
Behind the scenes of our game!
Just some people who wanted to make a silly game with silly characters :D
All hand drawn, and made to look like you're in Timmy's imagination.
#indiegames #indiegame #mobilegame #steamgames #games
gun2r retweeted
Pixel Art Studio 1.3 was going to be out today: super cool UV tools, patterns, noises, game engine 1-click integrations.
BUT... I found new issues. Fixing them.
Here's a quick sneak peek of the Shared and Linked UVs, it's insanely cool. It's magic. #blender3d #b3d #pixelart
Imagine Aseprite or another #pixelart program IN Blender?
Pixel Perfect Pixel Art texture painting on top of the model in the 3D viewport and in 2D.
Drawing, painting, selection tools, layers, texel density (pixel size) setup and density zones (multiple pixel sizes). #blender3d
gun2r retweeted
Dream tool released today: inspect UVs and textures of PS1 and N64 levels, maps and 3D models in general, side by side with the living map and living model.
gun2r retweeted
Another dungeon background DONE for our game!
What do you think is in the piñata? It can't all be doom, right??
#indiegamedev #gaming #mobilegame #indiegame #games
gun2r retweeted
Pixel Art Studio 1.3 for Blender sneak peek:
Fill Patterns and Dither Patterns, inspired by Graphics Gale.
The patterns affect all tools and selections (including the brush and eraser).
You can also create custom patterns. #blender3d #pixelart
Imagine Aseprite or another #pixelart program IN Blender?
Pixel Perfect Pixel Art texture painting on top of the model in the 3D viewport and in 2D.
Drawing, painting, selection tools, layers, texel density (pixel size) setup and density zones (multiple pixel sizes). #blender3d




















