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United States
Joined January 2015
hammerdance retweeted
Join us for Episode 3 of the WoW Forever Podcast, live now! @AggrendWoW, @hammerdanceLIVE, Jay, Rowan, and Josh cover a ton, including the WoW Forever’s dungeons and the latest news. Link below:
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hammerdance retweeted
Reposting myself is kinda weird but one thing I did want to make sure I mentioned that did NOT get mentioned in the podcast is that we are also fixing a bug with XP in dungeons. In previous beta builds, the XP earned per kill was awarded based on the highest level person in the group. If you are running, say, deadmines with 4 level 20s and 1 level 25, the amount of XP you get is extremely low per kill. With this fix, you should now receive XP based on your level relative to the mob as intended. This, combined with the 20% increase to base kills in dungeons should make it feel better and more even. XP gain is not going to be what it was in era, but it should feel significantly better now. We understand that some of you want to dungeon cleave to 60, but this is another one of those things that has to pass muster with our core pillars. That playstyle being the optimal way to level does not pass that muster and we need to hold firm on these balance adjustments. As it stands now after the adjustments, with perfect xp/hr play, the leveling rates in dungeons will be very close, if not equal to the speed you can level with optimal questing play. That's how much better it was to level in dungeons in Era. Maintaining that balance is vital to our "World is the Main Character" and "Nurture and Protect Social Experiences" pillars together. Once the scales tip and dungeons become the clear winner, it has a cascading effect on player behavior and we have to consider that impact holistically.
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Be honest. Are you actually going to read the quests in WoW Forever?
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Would you rather WoW Forever add: More zones or More classes?
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What’s your WoW Forever main going to be? I’m already second guessing mine. 😂
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WoW Forever doesn’t need 100 new systems. Give me a world worth getting lost in. Spoiler... They've done it.
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What zone are you MOST excited to experience again in WoW Forever?
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I can't wait for launch. Fresh servers might genuinely be one of the best feelings in gaming. Everyone is broke. Everyone is leveling. Everyone needs everything. Perfect chaos.
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Another day another GIVEAWAY! Thanks to Blizzard I have a couple WoW Forever Beta Keys! I will select one random winner by this time tomorrow. To enter the giveaway: ✅Follow Me ❤️Like + Repost 💬Comment below HORDE or ALLIANCE Ends October 2nd at 8pm EST. World of Warcraft: Forever launches Nov. 4, 2026! #wowpartner
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CONGRATULATIONS TO @rakkett_tv YOU ARE TODAYS WINNER. THIS IS NOW CLOSED.
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Thanks to Blizzard I have a couple WoW Forever Beta Keys! I will select one random winner by this time tomorrow. To enter the giveaway: ✅ Follow Me ❤️ Like + Repost 💬 Comment below what your rolling in WoW Forever Ends October 1st at 8pm EST. World of Warcraft: Forever launches Nov. 4, 2026! #WoW_Partner
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CONGRATULATIONS TO @Bumble512 YOU ARE TODAYS WINNER. THIS IS NOW CLOSED. POSTING ANOTHER GIVEAWAY IN 10 MINUTES!
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WoW Forever has me feeling like a kid waiting for a new expansion again. I missed this feeling.
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What’s one thing WoW Forever absolutely CANNOT get wrong?
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You get ONE thing added to WoW Forever. What are you choosing?
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WoW Forever doesn’t need to reinvent itself. It just needs to remember what made us love the original game, and it's doing that.. AND MORE.
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What’s the FIRST class you’re rolling in WoW Forever? No explanation. Just class.
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WoW Forever genuinely feels like the most excited I’ve been about WoW in years. Anyone else?
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hammerdance retweeted
Long potentially sappy yap incoming. You know, having worked on this game for last few years I have done a lot of playtesting my own content, internal alpha testing, team playtests, etc. I've probably "played" multiple thousand of hours of WoW: Forever at this point. Since beta launched, I'd been playing it as much as I could, but it was sporadic. I managed to reach 20 on two characters doing that, so it was not an insignificant amount of playtime. However, I often times interrupt myself to go send a slack msg, or fix a bug when I notice things while playing, and it usually turns into work in one way or another after a few hours. But yesterday, I just... played the game for a whole day in the beta. I'm talking 9 or 10 hours. Slack closed, off VPN. I just played. And it was a full day: - I got 4/5 pieces of the Fang set on my druid - Crafted a sweet leather helm for her - Finished leveling my forsaken pally to 20 - Finished up the last of my dungeon quests my warrior - I met a hilarious and very irreverent paladin tank who I ran Wailing Caverns 3 times in a row with to try and get him the cape from Verdan, and me the fang boots from Serpentis (Neither of us got what we wanted) - Did 2 dungeons with some guild members I haven't really spoken to or grouped with in 3 years or so It was a transformative experience for me. I think yesterday was when it is really starting to actually feel real. It wasn't Blizzcon and how crazy that was, the reception to beta, the podcast, or anything like that. It was just "no lifing" the game for 10 hours and wanting more at the end. Honestly, I got a little emotional. It hit me that the team really did it. I mean they DID IT. Yeah there's improvements and fixes to be made still, and there's feedback to act on (and stay tuned, we've got updates coming soon on some big feedback items). But all of that stuff aside, this is going to be a legendary launch, and the Forever team completely blew even my expectations out of the water. I look at each loving detail or small secret, knowing who exactly put that there and thinking how we couldn't have done this without that person. Then I think of the brilliant things that person added that haven't been found or aren't available yet, and I get almost giddy with excitement for them. I said a week or so ago that I thought we had something special here, and we do. I just can't believe the dumb luck that I get to be a part of this moment with such a once-in-a-lifetime team. It's wild. Anyway, rambly sunday morning post. Have fun and be good to each other!
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