We are a motion design & indie game development studio based in Cape Town, South Africa. (formerly Studio Bolland)

Cape Town, South Africa
Joined June 2014
After 10 years of Studio Bolland, we're changing things up! Introducing... studiobo.io/ Same team, same services, same quality. Just packaged differently.
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Tiny Treats is a tasty snack-builder where you let your inner-chef run wild by fulfilling orders, constructing creative combos, and discovering new ingredients. Don’t play this game hungry or you might eat your mouse! Now available on @itchio: hellostudiobo.itch.io/tiny-t…
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We're showcasing our new prototype 'Kings & Castles' at @PlaytopiaSA through the @FriendArcade. If you used to play Dots & Boxes as a kid, we think you'll enjoy this game, come play it on our arcade cabinet.
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We're thrilled to announce that Tiny Treats has made the 'official selection' for @PlaytopiaSA The festival will also serve as Tiny Treats official launch too and will be out on Itch after that. Come join us and make some tasty tiny treats.
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We've finally got some game play footage of our snack-building, canape-creating game: Tiny Treats! Follow us for more updates on it. Made entirely in @Photoshop, @unity and our @rive_app. #rive #indiedev #unity #gamedev
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The kind folks at Cape Creative Collective wrote an article about our games. capecreativecollective.co.za…
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🔍 Ready to uncover the mysteries of Secret Letter? Secret Letter: a super exciting word game developed in collaboration with @StudioBolland. Join our playtesting community and be among the first to experience this narrative-driven adventure!
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Creating the Tiny Treats menu in @rive_app has been a dream. It's so empowering to be able to design & animate knowing I don't need to rebuild it all in Unity. Power to the designers! #rive #gamedesign #uidesign
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I'm pitching Tiny Treats at Gamescom soon. If you'd like to hear my pitch. I'll be there from the 18th - 24th of August. Tiny Treats is a cute and casual snack building game where you make and sell canapes to fulfil your ultimate goal of becoming The Canape King.
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What are you making?
Making a food game is fun! Look at all our yummy sprites. @rive_app
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Some new card design and animation I'm working on for our rouge-like snackbuilder: 'Whats The Platter?' Whats the better option? A) 4-colour graident B) Solid colour #buildinpubic #indiedev
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Old Boots! A little fishing game I made in @rive_app about catching the elusive, rare 'blue fish!' #rive #interactiveanimation #fishinggame
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Super stoked to have designed the @MakersMassive poster this month. Come join us and lets chat about making games.
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This is a shameless plug that @richardbolland now has his own twitter profile!
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We're excited to announce a major update to Terra Nil: Vita Nova 🌿 With new levels, mechanics and other features, Vita Nova will be available June 24th on PC & Mobile. We can't wait for you all to play 🍃
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Studio Bolland has two international trips planned for this year! Simon & Jake are heading to Annecy (France) and Rich is heading to gamescom (Germany) to showcase our work, pitch for new work and network. If you're going - lets high five so we appear cool.
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It's #PointNClickFriday so here's our 'point and be quick' adventure game: studiobolland.itch.io/cabin-… Play as Miles in a race against the clock to try & save your plane from impending doom in this fun adventure inspired by the classic LucasArts games of the 90s. #indiedev
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Yeah, I've Seen That! is a finalist in the @Sickhouse2 Ultimate Indiemash Game Contest. Yeah, I've Seen That is a mobile party game where you have to convince your friends you've seen a film, even if you haven't! #sickhouse #theoverkillfestival #indiemash #playfulcontest
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A mini-game we made in @rive_app about catching an elusive Blue Fish! Play it right here on X. rive.app/community/files/102… #gamedev #indiedev #rive #minigame
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Our latest interactive animation was featured on the Rive Community page 🦖 rive.app/community/files/101…
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