
Senior Staff Product Designer at @webflow extrovert of the design team.
Portland, OR
Joined April 2010
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Oregon had its first school shooting in over 10 years yesterday 💔 3 kids and 1 teacher were killed. Today was such a hard day to send my kid to school. I hate this.
Who is working on a niche browser? Curious in the era of personal software, someone has to be building something cool.
Such a great use of AI:
Portland Public Schools is going through a “Right Sizing” process. Proposing shutting down a bunch of schools 🫠
Someone made an interactive map based on redistricting PDFs and Slide decks to help parents make sense of the mess.
pps-explorer.codedaily.worke…
I got a new work machine and let me tell you moving from a 16" M1 MBP (not my choice) to a more powerful 14" M4 MBP is so nice.
It’s so much lighter, smaller, and faster. I’m so happy to have a smaller laptop again.
I feel like I can run faster, jump higher, and fly.
🔥 love this
Introducing Graphical.
It's a simple, powerful, and fun tool to design visual languages, style components, and work with coding agents to create interfaces that look memorable and feel unique.
I hope you'll check it out at graphicalui.com!
I had a great time with Janne Parri chatting about Source, the new product our team @webflow is building.
youtube.com/watch?v=Is4oiGtM…
The fastest way to show you may actually be someone who follows through is by reaching out with anything besides the “Hi, is this available?” default 1-click message that Facebook Marketplace provides.
These are some sad stats. Invite someone over for dinner folks! Build community, it will change your life.
derekthompson.org/p/the-deat…
convergence to the mean
when everyone looks at everyone else to decide what to make, we eventually stop making anything of our own.
we copy what works. borrow the language, the aesthetic, the features. we call it learning from the market, following best practices, staying competitive. together, everything starts to feel familiar. polished, interchangeable. nothing wrong. nothing alive.
the mean isn’t necessarily bad. it’s where everything lands when we remove the reasons for it to be different.
numbers are easier to compare than feelings, so we make things that produce numbers. we study what gets attention, then shape ourselves around it. eventually the feedback stops informing the work and starts authoring it. we’re no longer asking what we want to say. we’re asking what will be rewarded for saying.
ai makes this loop frictionless. it can draw from more references than we could see in a lifetime. but access to every perspective isn’t the same as having one. it hasn’t lived a particular life that makes one detail unbearable and another beautiful. when we ask it to choose for us without bringing any intention of our own, we get something plausible, easy to approve.
then we ship it, measure it, copy it, and feed it back into the next round. a tidal wave of mid.
this changes not just the work, but the people making it.
we describe ourselves in categories platforms can distribute and markets understand. designer. founder. creator. pick a niche. build a brand. be consistent. the parts that don’t fit become inconvenient, even when those contradictions might produce our most interesting work. we become easier to classify and harder to tell apart.
i think we need to approach making things more like artists.
an artist develops a perspective through the work. making, noticing, choosing, failing, returning. learning what matters even when nobody else cares. craft gives that perspective a form precise enough for someone else to experience.
the life outside the work matters too. the places you’ve lived, the people you’ve loved, the things you’re embarrassed to care about. these aren’t distractions from having something to say. they’re how you come to have something to say.
we understand this with music, paintings, photographs, movies. we expect a person to be present in the choices. we want to experience something we wouldn’t have encountered without them.
software can do this too.
a piece of software expresses beliefs about how life should feel. what deserves your attention. what you should be free to change. whether a task should feel like paperwork or play. even a small interaction can carry someone’s care, humor, or curiosity.
but we rarely talk about software as a medium. we talk about it as an industry. markets to capture, workflows to optimize, competitors to catch up with. we add a feature because someone else has it, without asking whether it belongs. products accumulate the same parts and lose what made them worth choosing.
underneath the branding, it’s all the same thing.
artists learn from others too. the question is whether you’re absorbing those influences into a point of view, or using them to avoid developing one.
what are you trying to let someone feel, understand, or do? why this particular shape? what have you noticed that the existing tools don’t seem to notice?
those questions don’t have answers you can borrow from a competitor’s roadmap.
if we can make almost anything, deciding what deserves to exist becomes more important, not less. speed gives us more chances to exercise judgment. it doesn’t remove the responsibility.
i don’t want a world where every person becomes a more efficient distributor of the same ideas. i want people to use these tools to go further into what they actually care about. to make things specific enough that we can feel someone behind them.
what is the point of everyone being able to make something, if we all end up making the same thing?
Kyle retweeted
Replying to @zendadddy
People are forced to parse so much LLM-smoothed writing all day at work that reading something that was created and edited by a human is a cold glass of water
This is a pretty rad milestone for @greensock and @webflow 🙌
I know working in a dark space is all the rage… but have you heard of natural light?
If I have to work inside I at least want to see the outside.












