Ismael Rodriguez (@ishyrodriguez) header
Ismael Rodriguez (@ishyrodriguez) profile picture

🎮 #gamedev ⭐ Box Room 🌊 #BelowTheOcean 🌺 #Tuttle 🦋 https://teapaw.org/t.co/Ej799JzHzC 🦾 https://teapaw.org/t.co/lD34OwuVrl

Connecticut, USA
Joined October 2015
Photo by Ismael Rodriguez (@ishyrodriguez)Photo by Ismael Rodriguez (@ishyrodriguez)Photo by Ismael Rodriguez (@ishyrodriguez)Photo by Ismael Rodriguez (@ishyrodriguez)Photo by Ismael Rodriguez (@ishyrodriguez)Photo by Ismael Rodriguez (@ishyrodriguez)Photo by Ismael Rodriguez (@ishyrodriguez)Photo by Ismael Rodriguez (@ishyrodriguez)Photo by Ismael Rodriguez (@ishyrodriguez)Photo by Ismael Rodriguez (@ishyrodriguez)
"Box Room" on STEAM! 🟨🟪🟧🟩🟦🟥 🔗LINK:store.steampowered.com/app/2… #indiegame #videogame
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From the very start of Nyra, I wanted to give players the option not only to kill but also to save the keepers. Removing their curse will free them. For me making the game I get to make fun moments like this. (these are special moments so I wont share many)
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full color
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I mentioned this a while ago, but Hayaku has a multiple weapon system where each weapon can be leveled up as you use it (Yes, just like Cave Story!) Wishlist: pizia.com/hayaku Instagram: instagram.com/hayakuok/reel/…
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Shoot the dynamite.
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the vibe is reborn
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I Can’t Stop Vertex Coloring
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You can now hang and climb as an archaeologist 🔥 #gamedev #indiedev
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New dungeon level
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real enemies
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Since the player's able to set up traps for the enemies, I figured the right thing to do was making them smart enough to avoid them on their own. Watch those skeletons avoid the holy aura!
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Another aspect of Lightspeed Lina are the equip items you can buy! I wanted their effects to be subtle passives and boosts to prevent them from unbalancing the game, but allow for some fun tweaks. Here's a few short clips of three.
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Just exploring the ocean at night 🌙 #indiegame #cozygame #gamedev
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It took me 3 years (5,000+ hours) to make this video game and it costs only 9$ right now on Steam!
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reality is flexible
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Elevator connects worlds #gamedev #indiedev
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I dont know the rhythm for fast wall climb
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started work on a short metroidbrania where you jump and dont stop #indiedev #gamedev #gdevelop
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