
TCGs, Beyblade, Marvel Rivals & FGC @ TNS | 🇺🇸🇯🇵 日本語 🆗 マベライ、格ゲー、ベイブレード、トレカ等 | prev: @NintendoAmerica @ArcSystemWorksU
Joined March 2011
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EVO Beyblade X
5th place finish!
Very happy to take home a medal 🏅
Aero Pegasus 1-70LR
Shark Scale 1-60R
Wizard Rod 1-50E
Tailored my deck for the Evo Format
and it worked pretty well! Rod E throws everyone for a loop 🤓
GGs everyone!
#Evo2026 #BeybladeX #ベイブレードX
☻ JAM ☻ retweeted
2026 isn’t over yet, and there’s even more on the horizon.
From our first-ever Regional Championships to new sets in 2027, explore the latest Riftbound roadmap and see what’s ahead for players!
Full roadmap: riot.com/4549fpZ
☻ JAM ☻ retweeted
Get ready for a weekend packed with VO action! Pre-registration for our L.A. Comic Con Open Auditions is filled, but you can still get your shot with our on-site waitlist! Sign ups will be available on the day of the event 🔥
Swipe to check out our Day 2 panel lineup and meet our Saturday’s special guest judge, @TheHowardWang! 👀
Think you have what it takes? We can’t wait to hear you!
☻ JAM ☻ retweeted
Patch notes are here. A very quick summary.
Consistency/Bugfix
- Blitzcrank had many bugs fixed with their kit
- Braum’s ultimate is now more punishable on block, and has been made as negative as possible with the time we had available.
- Caitlyn now has an easier time hitting S1 > [S1] on air opponents and [S1] > [S1] on grounded opponents, along with some other buffs.
- Jinx’s std.[H] functions has an updated hitbox to match std.H
- Senna got a large amount of bug fixes. Her Super Assist no longer does insane things that players haven’t found. Thank you for not finding them.
- Vi is now at more advantage when opponents air block her special attacks.
Balance
- Ekko and Akali had their normal frame data nerf. We don’t expect this to be a massive power shift, but it will help you take defensive actions against them.
- The Akali Pod has some updates to Akali based on feedback and reception from the last patch.
- Teemo’s pretty hopeless against pushblock right now. We’re giving some minor adjustments so he can fight it better (he still sucks against pushblock, intentionally).
- Senna is getting minor adjustments to wraith.air.S1 to make it more reactable, and anti-air or cross-up wraith.S2 will no longer obliterate you.
- Thresh b.Team no longer hits behind him, but his super assist functions a bit more as expected.
- Both Lux and Samira can now fire 2 fireballs in 2x Assist. 2x Assist is now quite a bit better with those champs.
Lux
- We did not expect the j.S2 cancel routes. We have talked about it, and decided that they are Cool, and we will be leaving them.
- We expected the fuzzies. You can have them.
- Instead of changing her combo routes, we’re nerfing the damage on S2 super and buffing the damage on holding S1 super. In return, we’re giving some buffs to her neutral and pressure.
- We quite like how she ended up!
That’s all have fun playing bye
sett and samira enter the arena, with updates to the climb and balance adjustments. read all about it in the 1.3.3 patch notes
2xko.riotgames.com/en-us/new…
☻ JAM ☻ retweeted
🗓️ Only 7 days until Phoenix Cyclops joins #MARVELTokon: Fighting Souls!
Are you ready to embrace the Power of the Phoenix? 🐦🔥
☻ JAM ☻ retweeted
Played soulcalibur for the first time. How the fuck is chun li and cammy popular when SHE EXISTS
☻ JAM ☻ retweeted
What the hell…
You can play 3rd Strike & MvC2 in a Browser now?
streetfighteranniversary.onl…
marvelvscapcom2.online/











































