Mexicano. Software ▲ @Vercel

Berlin
Joined June 2011
Made a thing this weekend: a screen translator that runs locally. Live translation with eSearch OCR + Chrome Translator API. Free, and works offline after setup. traduct.org
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Remember Emoji to Scale? Anyway, Emoji to Speed 🐌🏎️ javier.xyz/emoji-to-scale/sp…
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Scope creep on the background-transparent proof of concept: German Glasses. Put the window on top of German text and it overlays a mostly-working English translation. PaddleOCR + Chrome Translator API, all client side and free. The web is incredible.
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Me: "I want body { background: transparent }" The web platform: "no" Me: screen captures own display, injects fiducial markers, tracks viewport position, composites background buffer
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Try it yourself: backgroundtransparent.vercel… (you need to share the full screen the browser window is on) Inspired by @mausmoto's ShaderGlass, I wanted something like that for the web! Liquid Diamond is by @shuding of course, who got me into shaders recently.
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I'm very excited that @shuding is sharing this now.
There’s an idea that I’ve been casually working on for quite a while: bringing shaders to React. Here’s my first demo:
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I've been enjoying making star trail photos. I built a small tool to help combine the images with configurable fading tails. github.com/javierbyte/star-t…
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Javier Bórquez retweeted
This unlocks a lot. Faster onboarding for developer products. Delightful Marketplace integrations. Letting users own and pay for resources. Try v0nanobananapro.vercel.app (which I used to generate this image). Sign in with Vercel and AI tokens will flow from your account!
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The light in Tokyo yesterday was sublime.
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We won the Vercel hackathon! And, as usual, I'm the one behind the camera 📸
Btw—we won the @vercel Hackathon. This is us when it finally worked.
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Playing with fluid simulations and ASCII rendering: fluid-triangle.vercel.app Inspired by the recent Vercel ship: vercel.com/fluid
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Rendering depth maps with multiple layers of CSS masks. depth-mask.vercel.app/
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Inspired by this exploration xitter.cf/raunofreiberg/status/1… by @raunofreiberg I used Depth Anything V2 to create depth maps of my photos depth-anything-v2.github.io/ I wanted to use CSS filters to a single depth map, but instead end up slicing it with canvas in the client. Other than that, the technique is the same as my depth of field demo and the original frosted glass demo by @shuding. Code is here github.com/javierbyte/depth-… that is now a turborepo with both demos.
Exploring duplication in interaction design
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Depth of field effect with CSS. depth-of-field.vercel.app/
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Video of it in action. I think three layers are enough for the effect to be convincing. I had to do some tricks to minimize the usual issues of this approach: the blurred layer leaking behind the in-focus area and the focused layer creating weird sharp edges. I'll expand more if there is interest; the repo is linked in the demo.
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Inspired by @shuding amazing frosted glass demo. xitter.cf/shuding_/status/167044…
Depth-based blur in CSS. frosted-glass.shud.in (Chrome preferred)
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Para aquellos que hablan castellano y me conocen como "duopixel", he retomado la publicación de mi blog en duopixel.com
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Prototyping something to share Duolingo progress with friends. This one uses a local Puppeteer to screenshot the learning path and upload the blob, no need to rebuild the path UI (for now).
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Shipped a bunch of small updates to Mojilisa 😌javier.xyz/mojilisa
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