Software Engineer and Game Developer. Programmer for @HeatSig and @BreachWizards

Seattle, WA
Joined August 2015
TACTICAL BREACH WIZARDS IS OUT! Sorry for yelling but it took ages to make Turn-based tactics game about Navy Seers and Traffic Warlocks from the devs of @GunpointGame and @HeatSig Grab it now for a discount and a lil extra gift! store.steampowered.com/app/1… RTs much appreciated!
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Here's our new trailer, by @Derek_Lieu! youtu.be/1hlPsGeUdcs Featuring a new region, a new wizard, our conspiracy map, our outfits menu, and the first taste of our music, which is by Robert Arzola: robertarzola.com/ Wishlist if it tickles you: store.steampowered.com/app/1…
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We have a new beta ready! It's the first act of the game, and our first showing of actual story and dialogue! Signing up is just one button this time, here's how: store.steampowered.com/news/… And here's a new 7-minute explainer trailer: youtube.com/watch?v=L3DbP04L… RTs appreciated!
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It's neat to be able to change setting with a couple of clicks. Props to @jwindr's Art Finisher algorithm for doing the heavy lifting here - and @John_Arr's art!
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Alright, who wants to play Tactical Breach Wizards? We have a short, spoiler-free test build! We're rolling out several batches of Steam keys, giving a different audience first dibs each time - details: steamcommunity.com/games/104… Wishlist it here! store.steampowered.com/app/1…
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Testing out a new character made with #clayxels and procedural animation. #screenshotsaturday #gamedev #madewithunity
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Traffic Warlock's 'Crush Hour' ability, outstanding issues: 1. Phantom traffic model could use some work. 2. Also kills the Traffic Warlock.
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He died as he lived: oscillating wildly between two diagonally adjacent positions. (GIF by @jwindr)
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I'm very nervous and excited to show you: TACTICAL BREACH WIZARDS! youtube.com/watch?v=sYJR4Ts-… A character driven tactics game from the Gunpoint and Heat Signature folks, about wizards in modern-day tactical gear! Follow @BreachWizards! Wishlist it! store.steampowered.com/app/1… RT?!
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Some environment shots from Mining Station Theta, my 7DFPS game made last week. Check it out here: jwin.itch.io/mining-station-… #screenshotsaturday #madewithunity
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My #7DFPS entry "Mining Station Theta" is done! Check it out: jwin.itch.io/mining-station-… Pilot a highly maneuverable drone as you choose to sneak past or take out the enemies in your way.
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Making a game for #7DFPS starting from a space-flight prototype I made over the summer. Drones will chase you down if they spot you, but they're not very dangerous so far.
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Testing out some art with a space-flight prototype I've been working on. (Spaceship model is from the asset store) #ScreenshotSaturday #MadeWithUnity
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And some screenshots from the same scene.
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John Winder retweeted
Heat Signature's Space Halloween changes are live! You can no longer die Skeleton crew now actual skeletons Ghost missions make you a ghost
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John Winder retweeted
Heat Signature is out in 24 hours! $15! New store page! store.steampowered.com/app/2… And if your Steam friends play it too, fun stuff happens:
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Heat Signature is out Sept 21st - next week! We're doing strange things for launch week! pentadact.com/heatsigdate.ht… youtube.com/watch?v=zGRddCgd… .
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John Winder retweeted
I got my character Misty Quintana captured, so her I want to say sister? is on a mission to save her. Here it is! youtube.com/watch?v=yKpSHa3R… .
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Just submitted Powering Down for #LD39 Manage power to your ship's systems while fending off hostile drones: ldjam.com/events/ludum-dare/… #LDJAM
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