If @unity wants to craft truly professional editor software, it must fix its crash recovery.
It needs to automate this process: medium.com/@rogermoore06/rec…
Just lost work. This shouldn't be happening in the year 2023.
@JWhitehurst, fix the basics.
You know, like @Adobe Illustrator does. Like @SteinbergMedia Cubase does. You know like most professional software in 2023 does.
Sometimes animating in @unity does feel like you are taming demons.
#gamedev #indiedev #solodev #animation
Now that @unity has a new CEO hopefully they will reevaluate their focus. Challenges abound to being a productive #gamedev when @madewithunity.
For instance, their animation stack really needs a UI and UX evolution within the Unity Editor. Especially the 2D stuff.
#indiegames
New tools, like we've never had before, are upon us.
Always more to learn.
#gamedev
Imagine more with Unity AI 🔮 Introducing:
⭐ #UnityMuse, a platform of AI capabilities for content creation, with Muse Chat for AI-based search now in closed beta
⭐ #UnitySentis for AI-powered experiences at Unity runtime, now in closed beta
Learn more: on.unity.com/3NKrhFT
There needs to be more circular movement at the beginning I think. 😆😥😕😅
Game devs -- Is this enough Finishing?
#indiedev #WIPwednesday

ALT GAME DEVELOPMENT MAP rough sketch v2 CLOUDS OF INFINITE IDEAS Prototype Rain Land of Confusion Couldn't figure out what the game was Clearing of Clarity Lost caverns of depth & complexity Game got too complicated (or muddy) Swamp 6 times CONTENT MOUNTAIN Ran out of energy (or money) Finish line feels close, but ... Finishing many times Unknown unknowns Fear of failure or fear of success Final Stretch SHIP IT From the author of How to Make a Video Game All By Yourself The #1 Amazon bestseller! Get the paperback or eBook valadria.com @richtour
You get to learn about all sorts of things as you research history for a crafting #videogame
"The coinage ‘penny’ refers to the price placed upon one hundred nails."
suffolklatchcompany.com/blog…
#indiedev
I keep wondering, what are other #IndieGameDev creators doing on this front?
wsj.com/articles/how-ai-is-b…
#GenerativeAI
Two things I have exposure to are D&D and @CrossFit. In D&D your character has only 3 physical ability scores: strength, dexterity, and constitution. CrossFit discusses 10 physical skills.
How could CrossFit's 10 skills be adapted to game design?
crossfit.com/essentials/what…
While looking for ideas on building out our inventory system today I found some interesting insights here: medium.com/swlh/uncommon-dat…
#gamedev #IndieGameDev #indiegames
Not sure we'll be able to use AI art generators to create that beehive graphic.
But this does create some interesting ideas.
#indiedevs #gamedevelopment #stableDifusion
Erosion modeling first draft. Still some gaps in the river that need to be fixed. And I'd love to create some sand flow modeling too. Need to better understand the degree to which sediment flow will matter to gameplay.
#indiedev #gamedev @madewithunity #videogame
Moved our world generation code over to the @unitygames multi-threaded "Jobs" system.
Going to have to do some updates to how we randomize things to work well across all your CPU cores.
#indiedev #gamedev #madewithunity
Our tree generator has come a long way. Still, a long way to go.
#ProceduralArt #IndieGames #IndieDev #Procedural
What makes a riverbank or coast clay instead of sand? Full of boulders? Learning a lot of geology for this #IndieGame.
Also, not trying to make a simulation, just a game. Balancing this can be a hard problem in #procedural generation.
A short story about the beginning of our adventure as a company.
t2y.medium.com/the-adventure…
Writing the algorithm to trace this mess, to make a planar mesh, has been its own mess. Especially to make it take advantage of multiple CPU cores.
#indiedev #indiegame #gamedev
Slowly but surely our world generation algorithm creates something that looks and feels more and more like a place for you to come and visit.
#IndieGameDev #gamedev #proceduralart #procedural
@madewithunity
My hope is to bring 2D #procedural generated worlds to some new places via @madewithunity
#gamedev #IndieGameDev #videogames










