Code monkey like Fritos. Code monkey like Tab and Mountain Dew.

Vancity
Joined June 2008
Guardaaaaaaaaa !!!!!.🫪😱🫢🫣
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On this date in 1990, gaming history was being written. The team that would become id Software sent this letter to Apogee’s Scott Miller, describing the technology behind Commander Keen as an “engine,” a term that would become fundamental to game development.
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Intelligence 64
What's coming after superintelligence?
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Replying to @SebAaltonen
Surprise surprise, LLM-assisted coding only works as it should when the programmer actually understands what they heck they're doing...
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Replying to @elonmusk
No
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It's October! 🎃
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Dear publishers: Write the check and shut the fuck up. You'll get your money back. If you SHUT THE FUCK UP AND FUCK OFF.
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Lograron conectar una PlayStation 5 con HDMI 2.1 a un televisor blanco y negro de 1949 usando varios adaptadores.
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Adventure through Hyrule and become the Hero of Time when The Legend of #Zelda: Ocarina of Time releases Nov 5 on Nintendo Switch 2. #NintendoDirect
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2023: Will Smith eating spaghetti 2026: Wheel Smith eating spaghetti The progress of AI is incredible.
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Flash was once the playground of the web: games, animations & experiments made by anyone with an idea. 💻 Preserving those creations helps recover a lost chapter of culture. In “Why Preserve Flash?”, Internet Archive archivist Jason Scott explores why Flash matters & why its preservation is vital. 📖 Download & read, FREE from the Internet Archive: archive.org/details/vanishin… 🧵
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Lake America has a sea monster now. What should we name it? 😂
🤖 Made with AI
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the first series of xbox leaving the factory
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It's been a few hectic weeks, so I really needed a good laugh. Way more than I needed the $100. #indiedev
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This is the ideal 400m runner body. You may not like it, but this is what peak performance looks like.
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Friday Developers Fun 🤣 Technical interview vs. Actual job #developers #softwareengineering #meme #fridayhumor
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Ever look at XNA/MonoGame/FNA and thought... I love this, but I just wish it was C++? If you said yes... meet CNA. It's XNA, but C++. gamefromscratch.com/cna-its-… #gamedev #indiedev
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I have (finally) taken some time to use SDL3. The API hasn't changed much from SDL2, which is nice. One small detail is that texture scaling now defaults to linear. For sharp pixels using our 320x240 framebuffer, you'll need: SDL_SetTextureScaleMode(tex, SDL_SCALEMODE_NEAREST);
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To be honest I wish they'd give Doom a rest. Especially now.
Latest id software updates -Frankfurt studio loses 50% of staff -USA studio will not become a support studio despite the cuts they will continue making games like always -id software’s next game is a new DOOM game -DOOM will be id’s focus moving forward Source: @tomwarren
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A message from id
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