The workflow platform for game and physical AI teams to build 3D worlds grounded in truth. Powered by foundational PBR material model, I2M by @m_xrstudio

London, UK
Joined March 2022
Pinned Tweet
Physical AI needs physics, at scale 🤖 Marso Studio now batch generates fully accurate PBR assets with mass, friction and restitution already set. One USD per asset. #IsaacSim #SimReady #robotics
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Give your AI agent the texturing tool it's been missing. Marso makes your assets look real, and it now integrates with @claudeai and @Blender. You won’t need to texture by hand again 🧵 #gamedev #indiedev #b3d
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Follow the docs to get started: links.m-xr.com/MtLUjaPK
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A sim-ready asset from one sentence, now in Marso Studio. Built for physical AI and robotics teams. Describe the object, put it on an Isaac Sim stage, and it falls and collides the first time you press play Learn about how it works below 🧵 #IsaacSim #robotics #SimReady
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What comes back is a USD at real-world scale with a rigid body, mass, a collider, density, friction, restitution and semantic labels for what it is and what it’s made of. Plus accurate PBR maps: albedo, roughness, metallic, IOR and normals.
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Make it real, by making it in Marso
Real rust. Real joints. Real friction. 🔬years of M-XR's measured material research and data, converging into the most realistic assets you'll ever see, and your robot will ever touch🦾 Every sim-ready assets: ✅Accurate physics ✅Accurate PBR ✅Correct joints, mechanics & friction curves All tested and signed off automatically More demos soon. DM us if you can't wait✉️ #simready #isaacsim #usd #physicalai
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Marso retweeted
Real rust. Real joints. Real friction. 🔬years of M-XR's measured material research and data, converging into the most realistic assets you'll ever see, and your robot will ever touch🦾 Every sim-ready assets: ✅Accurate physics ✅Accurate PBR ✅Correct joints, mechanics & friction curves All tested and signed off automatically More demos soon. DM us if you can't wait✉️ #simready #isaacsim #usd #physicalai
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Reality is imperfect, your simulation should be the same Here we've trained a robot in Isaac Sim to sort different types of fruit between All the content has been generated using Marso MCP 🗒️It decides what is needed for the policy 🛠️Builds Objects, Textures, PBR, Physics, Semantics ↘️Sets up the simulation and places all the content Try it now at marso.app 👈 #physicalai #usd #simready #isaacsim
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Use one mesh to create infinite variants ♾ Mesh Generate -> State Change -> PBR + Physics #physicalai #usd #simready #isaacsim
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How to make a sim-ready asset in Marso Studio 🧵 1. Start with an image of a single asset or an environment 2. Generate the 3D + PBR with I2M by @m_xrstudio 3. Physics and colliders are added automatically 4. Import it into Isaac Sim and press play #IsaacSim #SimReady #robotics
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The Marso Library add-on in Isaac Sim shows each asset's size and physics values. Its Sim Studio tab drops it, tilts it, blows wind at it and has a robot arm pick it up, then films every test.
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Make one in Marso Studio. Get started for free 👉 links.m-xr.com/qcgaapcC
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🧩Test out marso sim-ready assets directly inside of IsaacSim #IsaacSim #SimReady #USD #physicalAI
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