M'Gonz retweeted
I created a Maya script that automatically matches or cancels the root motion for game engine exports (compatible with any rig)
You can grab it here, it's free: fallingnt.gumroad.com/l/xvxb…
.
#maya #animation #tool #script
M'Gonz retweeted
🧙♂️ The Wizard is coming… and it’s not just fireballs. Get your first look in our new teaser.
🎥 Full breakdown coming in our next MTD with Andrei this upcoming Tuesday @ 2PM PDT
📍 Watch live on Discord or Twitch:
M'Gonz retweeted
Hello, Happy #Portfolioday !
My name is Davi Blight, I have 20 years concept design experience.
LFW: Full Time & Freelance
🪶daviblight.com/
[email protected]
M'Gonz retweeted
Legends, it's time to prepare for war
⚔️ Legacy: Steel & Sorcery enters EARLY ACCESS on February 12th. We hope you've cleared your schedule!
#LegacySteelAndSorcery #NotoriousStudios #Extraction #PvPvE #FantasyRPG
M'Gonz retweeted
Our Early Access Trailer is here!
Step into the world of Legacy: Steel & Sorcery—where danger, adventure, and treasures await. Watch now and join the journey as we prepare for launch! ⚔️
📺 youtu.be/k4faUc3opFk?si=5Ue5…
Spread the word and share with your friends! ✨
#LegacySteelAndSorcery #RPG #PvPvE
M'Gonz retweeted
password sequence from my film... i never posted it here, but i made this whole film just so i'd get to animate this part
M'Gonz retweeted
❗Attention gamers❗
New playtest coming soon™
.@notostudios, founded by former Blizzard developers, is looking for testers for their upcoming title, Legacy: Steel & Sorcery, a third-person action PvPvE RPG with a fantasy setting.
Join now: 80.lv/articles/join-playtest…
#gamedev #indiedev #gaming #pvpve
M'Gonz retweeted
We're humbled to be apart of the most played games on Steam NextFest! ️🔥
Thanks everyone for your support! 💛
M'Gonz retweeted
In life, they were loyal servants to the crown and to holy stone — in death, they now serve as a reminder of what was and the tragedies that the ravages of war has wrought upon the once light and shining Kingdom of Oakengarde.
M'Gonz retweeted
Very excited to share some of my Warrior animation work on @PlayLegacyGG We are cooking up something special @notostudios There is still time to check out the free demo on the Steam Next Fest right now! store.steampowered.com/app/2…
M'Gonz retweeted
"The Greenwood.. once a place of serenity bathed in the holy light, a beacon of strength, a pillar of justice... now but a faded memory of a time of righteousness, a reminder of its former glory.
The evil that now resides there shall one day be cleansed of all it's darkness and corruption.
For if it's not, I fear the shadow may wash across these lands entire. I sense that day may nearly be upon us.."
~ Alfric Broadmoor, Captain of the Guard
All map context is considered work-in-progress and is subject to change.
Art by @ericbraddock.
M'Gonz retweeted
Hey Gameplay Animators! 🎮
Game animation requires more than just technical skill – it's about avoiding common pitfalls, so that you can be a valuable asset to your team.
In my latest video, I cover three critical mistakes to avoid as a gameplay animator:
1️⃣ Not seeking feedback early on – Regular feedback can transform your animations and accelerate your growth.
2️⃣ Working in isolation – Collaboration with other departments like design and engineering leads to cohesive, impactful results.
3️⃣ Neglecting in-game testing – Testing animations within the game engine is key to ensuring both performance and visual quality.
If you want more tips like this give my profile a follow and check out tips in my social platforms.
M'Gonz retweeted
Happy #PortfolioDay ! I’m Megan, a 3D Game Animator with 2+ years of industry experience and am currently looking for work opportunities. Here are some highlights from my reel!
Reel: vimeo.com/1017381165
Email available on request!






















