Mike McCain retweeted
devlog.003: A peek into our GRAFT “sketchbook” and process for designing the world of the Arc. More on our Steam page!
Mike McCain retweeted
devlog.002: our Lead Developer shares the secrets of GRAFT's survival horror combat mechanics. Read more on our Steam page!
Mike McCain retweeted
More GRAFT in action! New gameplay from the extended cut of our 'Inosculation' trailer (catch the full trailer on our Steam page if you missed it)
Mike McCain retweeted
New screenshots and our first devlog: "What is GRAFT?" - check it out on Steam!
Mike McCain retweeted
NEW GRAFT TRAILER—WISHLIST NOW!
Inosculation (n): A natural phenomenon in which the trunks, branches or roots of two trees grow together.
Mike McCain retweeted
Just in time for the holidays! Thrilled to see The Lamplighters League soundtrack come to 2x vinyl. Beautiful cover art by @mmccain with some shiny gold leaf texture throughout
Materia Collective proudly presents
The Lamplighters League — Original Video Game Soundtrack (2xLP Vinyl Record)
Out now, available exclusively at the Materia Store. materia.to/TheLamplightersLe…
@LakeshoreLoves @LakeshoreRecs @JonEverist
Mike McCain retweeted
Vertical slice work continues, check out some new screens from our prototype!
#unreal5 #indiedev #survivalhorror
Mike McCain retweeted
Here's a quick look at what goes into designing an environment for GRAFT, from ideation to concept art to an in-engine prototype!
#indiedev #indiegame #Unreal5 #survivalhorror
Mike McCain retweeted
You won't survive without grafts, but that doesn't mean grafts are safe.
#indiegame #survivalhorror
Mike McCain retweeted
Willow's voice lowers again, and her tone becomes stern. "I need you to listen to me, Min. The Botched are cannibals, and they're always hungry. If they catch you, they'll eat you alive, and there'll be nothing I can do to stop them."
"But—"
"Enough. Move!"
More (building designs by other amazing team members like PD @ScheierJason)



































