Web3-native game engine with multiplayer and physics built-in

Vancouver, Canada
Joined September 2021
Moddio retweeted
Here's another gameplay demo from Booty. As a player, you get to venture into a massive world of wondrous islands, open seas, hidden resources, and unpredictable encounters. Form your crew. Build your reputation. Write your own story. Become a pirate, trader, fisher, hunter, or forager. Your path is yours to choose.
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Moddio retweeted
Fable has unlocked the biggest blockers I had with my Pirate MMORPG game, and release is closer than ever. - The game supports massive procedurally generated world - Supporting over 100 concurrent players - Sailing and Crew management mechanism - Commodity trading across multiple islands - Less than 20MB in filesize
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Moddio retweeted
For the last two months, I’ve been laser focused on building a product that is now indispensable to my daily workflow, and I think a lot of teams will feel the same once they try it. Introducing Fishtank.bot, a human plus agent collaborative workspace. Spin up multiple agents, invite human teammates, and have everyone work together in one place. It’s increased our team’s productivity by at least 10x. Every day we find new ways to hand off repetitive work to agents. It’s already driving most of the development and DevOps across several products, including Fishtank itself. More details coming soon...
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Moddio retweeted
ok I'm stoked
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Valannia raised 1,200 SOL in 20 hours Setting a new all-time high for Indie Fun! > This is what happens when innovative funding meets the world’s most scalable gaming chain > Indie creators finally get the support they deserve. And yes… this is only possible on @solana
1,200 SOL raised. 100% filled VALANNIA just delivered one of the strongest raises on @indiedotfun powered by the unstoppable @solana ecosystem Now we keep up the momentum
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Announcing The Arena. Enter the battle. Wager on your hero. Let the best team win.
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Moddio retweeted
3 years ago, after graduating from @alliancedao, multiple chains approached us for our fundraise. Ultimately, we decided to go with @solana due to their organic approach to building an ecosystem and genuine care for the community. Today, I sense the same vibe from @MeteoraAG.
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Moddio retweeted
Bounty Town in @talesofmeteora is here! $BNTY is the native currency, fueling epic quests with real rewards, exclusive to BNTY holders. Reward SOL distribution is already fully functional. I'll start giving access to the holders soon.
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Founders on Solana.
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We are here to change the game.
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Our First Town Hall Meeting is on Tuesday, June 3, at 9:30 AM PST. It will be held in our virtual town: indie.fun/powpow-secret Mark your calendars! Hope to see you all there.
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You're a new game trying to make it in web3...what do you do? Check out what @L4yuan has to say about building a community and getting your project off the ground floor using @indiedotfun Accelerate ⚡
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You can integrate a 3D multiplayer game with your new project, linked to your token. The game is fully customizable using our Moddio editor. Available now on indie.fun.
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Voxel map generation works now. We are one step from enabling a fully functional multiplayer game from a simple prompt. Imagine prompting "make a capture the flag game" turning into a published game ready to be shared.
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