Pokemon but CC0. Liquid NFTs + first onchain TCG (oTCG) on ETH. TUNG TUNG FLIPPING CHARIZARD!!!! 0x9f054aA11A70aCf80A98B83A55778a75B8A8806D

MoggTown
Joined March 2026
I made something @moggmon coming soon on Steam with tradable mons
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announcing the open-source vibejam winners! sponsored by @wavedash and I $3000: call of the abyss $1000: auracap $500: mfertown winners were chosen on gameplays & the ethos of the competition: cc0, open-source, multiplayer
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all @moggmon now in 2d sprite, 3d voxel, and 3d chibi optimized for games + low poly + cc0 use it for #ossvibejam! $3000 up for grab for top 3 submission, 3 days left
all @moggmon assets are available as 2d sprite + 3d low poly glb, CC0 useful for open-source vibejam #ossvibejam $3000 in prizes & still 3 days to go
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all @moggmon assets are available as 2d sprite + 3d low poly glb, CC0 useful for open-source vibejam #ossvibejam $3000 in prizes & still 3 days to go
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something is coming to @moggmon?? clearly people love CC0 IPs but just like open-source depend on maintainers CC0 IPs need creators and builders and storytellers (yes is just me for now, but what about when tung tung flips charizard?)
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I’m looking to buy 50-100 @moggmon V2 packs ideally from 1-2 people If you want liquidity, reach out. I’ll make OpenSea offers for transparency
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so much $upeg fud but it's clear NFT 2.0 = liquid NFTs NFT 1.0 is good but had issues 1. no one wants to mint smaller collections bc 99% of the time they are “stuck” with it and cannot sell without floor offer > so NFT 2.0 need to have the liquity of tokens with the collectibility of NFTs like $upeg and $mogg 2. no long-term building incentive bc secondary fee is nonexistent > need recurring trading fees, again DEX pools are better 3. hard to get attention from users who are used to instant dopamine hit from memecoins > need more gamification around reveal and open paired with instant liquidity if read this far, a hybrid token x NFT, booster pack model like onchain pokemon TCG with built-in floor redemption like @moggmon seems like a no-brainer 100k $MOGG = 1 pack pack -> open -> card -> burn for redemption -> craft another pack everything onchain, and recycle itself though randomness and math
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what happened to $upeg someone broke the randomness? if you break @moggmon i have a 10 eth ($23,000) bounty responsibly of course
.@moggmon V1 had a randomness exploit here's a 10 ETH (~$23k) bounty pull the first ever prismatic tung tung sahur get lucky or responsibly break V2 randomness (contracts verified & open-sourced)
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so whats next for @moggmon it's a CC0 monster IP, anyone can (including me) can build on top something something launchpad to create next gen mons?
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only one day left for the 10 ETH ($23k) @moggmon bounty so… let’s make this easier holo pack crafting is now live craft with 100k $MOGG for a 3% chance at a holo or prismatic pack up to a 30% chance for holo or prismatic foil from those packs
.@moggmon V1 had a randomness exploit here's a 10 ETH (~$23k) bounty pull the first ever prismatic tung tung sahur get lucky or responsibly break V2 randomness (contracts verified & open-sourced)
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10 ETH (~$23k) bounty still stand! pull first prismatic tung tung sahur on @moggmon
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imagine buying the first digital trading card base set, first edition, sealed pack for $32 @moggmon
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.@moggmon V1 had a randomness exploit here's a 10 ETH (~$23k) bounty pull the first ever prismatic tung tung sahur get lucky or responsibly break V2 randomness (contracts verified & open-sourced)
.@moggmon v2 is live If you minted V1, your V2 claim is 3x the packs you minted (100k token = 1 pack) Drop your address ASAP if you think you should be included but aren’t. Pack claim opens soon. $MOGG: 0x9f054aA11A70aCf80A98B83A55778a75B8A8806D How it works: this is an experiment in liquid NFTs. Contracts are fully open-source. pack -> open cards -> burn cards for $MOGG -> use 100k $MOGG to craft another pack Game theory: The pack -> card -> token -> pack loop is designed to recycle indefinitely through the system and run autonomously onchain - Different rarity cards burn for different amounts of $MOGG - Randomness uses Chainlink VRF - Crafting fees (100k $MOGG) are locked in the contract - Each card burn has a 2% fee Moggmon: The mission is a CC0 monster collecting universe where anyone can create games, collectibles, media, and new experiences. The tech is liquid NFTs: NFTs with built-in floor support through token redemption. This is the first edition booster packs If you like the mission & tech, follow @moggmon for more updates!
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.@moggmon v2 is live If you minted V1, your V2 claim is 3x the packs you minted (100k token = 1 pack) Drop your address ASAP if you think you should be included but aren’t. Pack claim opens soon. $MOGG: 0x9f054aA11A70aCf80A98B83A55778a75B8A8806D How it works: this is an experiment in liquid NFTs. Contracts are fully open-source. pack -> open cards -> burn cards for $MOGG -> use 100k $MOGG to craft another pack Game theory: The pack -> card -> token -> pack loop is designed to recycle indefinitely through the system and run autonomously onchain - Different rarity cards burn for different amounts of $MOGG - Randomness uses Chainlink VRF - Crafting fees (100k $MOGG) are locked in the contract - Each card burn has a 2% fee Moggmon: The mission is a CC0 monster collecting universe where anyone can create games, collectibles, media, and new experiences. The tech is liquid NFTs: NFTs with built-in floor support through token redemption. This is the first edition booster packs If you like the mission & tech, follow @moggmon for more updates!
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snapshotted the @moggmon V2 claim list each legitimate V1 primary mint address gets 3x the packs they minted as a thank you. V1 packs and cards remain fully tradable on OpenSea Airdrops for token holders and post-mint activity will be reviewed manually (see below)
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so it minted out in 2 mins liquid NFTs supercycle? you can now burn your cards for $MOGG and use 100k to craft more packs. excited on how the game theory plays out between pack NFT floor <> tokens CA is 0x65660bC739986f2D6a04895E09753475cd7D84EB
ok @moggmon mint is live (link below) no WL. fair launch. first come first serve 1250 mint supply, mainnet, 0.05 ETH mint fee will be used to set up token LP, burn your cards for $MOGG once mint ends
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ok @moggmon mint is live (link below) no WL. fair launch. first come first serve 1250 mint supply, mainnet, 0.05 ETH mint fee will be used to set up token LP, burn your cards for $MOGG once mint ends
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update on @moggmon mint: soon! doing a giveaway for some packs! to test the opening and onchain random drop addy, will choose winners in few h
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So @moggmon is minting soon. the mission is CC0 pokemon, tech is liquid NFT booster packs on the tech (similar to $upeg): Mint a pack > open for random rarity card > burn cards for token > use token to craft packs basically built-in floor support Meaning you can always sell your card even without offers drop addy just in case still debating if there should be a WL so TURN NOTIF ON!
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Btw the first game is already fully working and open source link below First edition Tung Tung flipping charizard?
if you think its NFTs summer I present you @moggmon, a liquid NFT experiment (similar to $UPEG and $PEPI) How it works: mint a pack, burn it for a random card. Cards have different rarities. burn cards for tokens (diff rarity = diff amount). craft a pack again with 100k token. Simple. mint will be for Moggmon first edition. Goal is to be the biggest open-source CC0 IP. Will there be WL? Possibly. If you are interested drop addy
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