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ใขใผใฑใผใใฎๅไฝใๅฟ -SHINOBI-ใใใHDใฐใฉใใฃใใฏใซๆใ็ดใใใฆWindowsใซๅๆ็งปๆค!!
ๆฌไฝใฏใใญใฃใฉใฏใฟใผใ่ๆฏใHUDใใฟใคใใซ็ป้ขใชใฉใฎใฐใฉใใฃใใฏใ้ซ่งฃๅๅบฆใงๅๅถไฝใในใใฉใคใใฏ4ๅใฎ่งฃๅๅบฆใงๆใ็ดใใใใชใชใธใใซใฎใใใ็ตตใจใฎๅใๆฟใใซใๅฏพๅฟใ
shinobiz72.itch.io/shinobihd
ใใใซใBGMใฎใขใฌใณใธใซๅ ใใๆชไฝฟ็จในใใผใธใฎๅพฉๆดปใใใทใฃใใผใใณใตใผใใๆ่ญใใ่ฟฝๅ ่ฆ็ด ใๆญ่ผใจใๅใชใHDๅใซใจใฉใพใใชใใ่ถ
ๆๆฌฒ็ใชไฝๅใชใณใ ใใ!!
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I gave myself one week of my spare time to see what a game designer with 30 years of experience, but no coding skills, could build using AI.
The result is Marble Marvell, an unofficial and non commercial, free tribute to Marble Madness.
Made in admiration of @cerny, a personal idol, and Bob Flanagan, who made the original 42 years ago.
Try it here: chilkus.itch.io/marble-marveโฆ
#GameDev #AIGameDev #GenerativeAI
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GEOS 2.0 for the Commodore 64, 1988. A full windowed desktop squeezed into 64 KB of RAM.
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I thought I'd just release it in It's current state. See how the interest goes.
wonkers76.itch.io/warmonger
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Num num. Birdie num num.
Added the birds in trees, they get disturbed when someone gets too near them.
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Pitfall II conversion from Atari 8-bit computers to #AtariST (and #Amiga) anthonello-phallani.itch.io/โฆ #atari
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Rolling Thunder for Genesis/Mega Drive (by rester159).
And the Mega Drive ports just keep coming, I almost can't keep track of them all! This is version 0.9 beta of the classic Namco run and gun arcade game.
Back then, Mega Drive received Rolling Thunder 2 and 3, but not the first one. Here it is!
More:
rester159.itch.io/rolling-thโฆ
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Vous avez une instance Public Cloud, un VPS ou un serveur dediรฉ et vous utilisez PHP ? Il faut le mettre ร jour immรฉdiatement. Voici le guide pour le faire en 3-4 minutes.
Prenez ces 3-4 minutes. Vous allez gagner du temps.
blog.ovhcloud.com/fr/posts/cโฆ
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pouรซt is read-only for now ๐
A critical PHP security fix comes out today, and until it's installed on our server we've switched off posting, voting, submitting and uploads.
Browsing and logging in work as usual.
Back to full speed soon! php.net/archive/2026.php#202โฆ
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ClaudeST, a native Claude client for #AtariST computers github.com/whomper/ClaudeST #atari #claudeai
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40 years ago.
1 disk.
9,999 levels.
The Sentinel (1986) by Geoff Crammond: a godlike masterclass of programming and game design. One of the most fascinating games I ever laid eyes on.
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The Neutron Piano.
Listen to cosmic rays in real time:
25 neutron monitors worldwide, one piano key each.
Demo: sponde.de/neutron-piano
Code (MIT): github.com/Kracht/neutron-piโฆ
#Sonification #SpaceWeather #CosmicRays
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ใจใใฅใฌใผใทใงใณใฎ้ณๆบใงใใใใกใฌใใฉ FM้ณๆบใใใกใใณใณVRC6ใVRC7ใMSX SCCใNEOGEO ADPCM-Aใจใใ่ฑช่ฏใช็ตใฟๅใใใงใใฃใซใขใขใๆผๅฅใใฆใฟใพใใใๅถไฝไธญใฎMUCOM VSTiใชใใใใชใๅคขใฎ้ณๆบใปใใใใ็ฐกๅใซใงใใฆใใพใใพใใ
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Last year, I ported Rise of the Triad to #AtariST.
This year, I made it playable!
ROTT Accelerator enables your ST to render in-game action at 15fps: beta release now available in the @SidecarTridge Multi-device app store.
#ROTT #RetroGaming #Homebrew
tjlazer.itch.io/bruce-lee-st
Someone has done a Bruce Lee Atari ST port. I love the C64 version, I should probably check it out.






























