๐™ผ๐š˜๐š˜๐š—๐š˜๐šŸ๐šŽ (@moonove) header
๐™ผ๐š˜๐š˜๐š—๐š˜๐šŸ๐šŽ (@moonove) profile picture

Official account of Moonove. Veteran Atari/Amiga demoscener. Electronic musician & Ableton addict. In love with Soundchip and Ambient stuff

Paris
Joined March 2009
Photo by ๐™ผ๐š˜๐š˜๐š—๐š˜๐šŸ๐šŽ (@moonove)Photo by ๐™ผ๐š˜๐š˜๐š—๐š˜๐šŸ๐šŽ (@moonove)Photo by ๐™ผ๐š˜๐š˜๐š—๐š˜๐šŸ๐šŽ (@moonove)
๐™ผ๐š˜๐š˜๐š—๐š˜๐šŸ๐šŽ retweeted
Live is 25 today ๐Ÿฅณ Here are some memories from the journey so far, including a Session View from Live 1, a user manual, and one of the original logos.
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๐™ผ๐š˜๐š˜๐š—๐š˜๐šŸ๐šŽ retweeted
ใ‚ขใƒผใ‚ฑใƒผใƒ‰ใฎๅไฝœใ€Žๅฟ -SHINOBI-ใ€ใŒใ€HDใ‚ฐใƒฉใƒ•ใ‚ฃใƒƒใ‚ฏใซๆใ็›ดใ•ใ‚ŒใฆWindowsใซๅ‹ๆ‰‹็งปๆค!! ๆœฌไฝœใฏใ€ใ‚ญใƒฃใƒฉใ‚ฏใ‚ฟใƒผใ‚„่ƒŒๆ™ฏใ€HUDใ€ใ‚ฟใ‚คใƒˆใƒซ็”ป้ขใชใฉใฎใ‚ฐใƒฉใƒ•ใ‚ฃใƒƒใ‚ฏใ‚’้ซ˜่งฃๅƒๅบฆใงๅ†ๅˆถไฝœใ€‚ใ‚นใƒ—ใƒฉใ‚คใƒˆใฏ4ๅ€ใฎ่งฃๅƒๅบฆใงๆใ็›ดใ•ใ‚Œใ€ใ‚ชใƒชใ‚ธใƒŠใƒซใฎใƒ‰ใƒƒใƒˆ็ตตใจใฎๅˆ‡ใ‚Šๆ›ฟใˆใซใ‚‚ๅฏพๅฟœใ€‚ shinobiz72.itch.io/shinobihd ใ•ใ‚‰ใซใ€BGMใฎใ‚ขใƒฌใƒณใ‚ธใซๅŠ ใˆใ€ๆœชไฝฟ็”จใ‚นใƒ†ใƒผใ‚ธใฎๅพฉๆดปใ‚„ใ€Žใ‚ทใƒฃใƒ‰ใƒผใƒ€ใƒณใ‚ตใƒผใ€ใ‚’ๆ„่ญ˜ใ—ใŸ่ฟฝๅŠ ่ฆ็ด ใ‚‚ๆญ่ผ‰ใจใ€ๅ˜ใชใ‚‹HDๅŒ–ใซใจใฉใพใ‚‰ใชใ„ใ€่ถ…ๆ„ๆฌฒ็š„ใชไฝœๅ“ใชใƒณใ ใƒƒใƒƒ!!
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๐™ผ๐š˜๐š˜๐š—๐š˜๐šŸ๐šŽ retweeted
I gave myself one week of my spare time to see what a game designer with 30 years of experience, but no coding skills, could build using AI. The result is Marble Marvell, an unofficial and non commercial, free tribute to Marble Madness. Made in admiration of @cerny, a personal idol, and Bob Flanagan, who made the original 42 years ago. Try it here: chilkus.itch.io/marble-marveโ€ฆ #GameDev #AIGameDev #GenerativeAI
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๐™ผ๐š˜๐š˜๐š—๐š˜๐šŸ๐šŽ retweeted
GEOS 2.0 for the Commodore 64, 1988. A full windowed desktop squeezed into 64 KB of RAM.
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๐™ผ๐š˜๐š˜๐š—๐š˜๐šŸ๐šŽ retweeted
I thought I'd just release it in It's current state. See how the interest goes. wonkers76.itch.io/warmonger
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๐™ผ๐š˜๐š˜๐š—๐š˜๐šŸ๐šŽ retweeted
Num num. Birdie num num. Added the birds in trees, they get disturbed when someone gets too near them.
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๐™ผ๐š˜๐š˜๐š—๐š˜๐šŸ๐šŽ retweeted
Pitfall! Remastered for #AtariST computers tjlazer.itch.io/pitfall-st-rโ€ฆ #atari #AI
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๐™ผ๐š˜๐š˜๐š—๐š˜๐šŸ๐šŽ retweeted
Pitfall II conversion from Atari 8-bit computers to #AtariST (and #Amiga) anthonello-phallani.itch.io/โ€ฆ #atari
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๐™ผ๐š˜๐š˜๐š—๐š˜๐šŸ๐šŽ retweeted
Rolling Thunder for Genesis/Mega Drive (by rester159). And the Mega Drive ports just keep coming, I almost can't keep track of them all! This is version 0.9 beta of the classic Namco run and gun arcade game. Back then, Mega Drive received Rolling Thunder 2 and 3, but not the first one. Here it is! More: rester159.itch.io/rolling-thโ€ฆ
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๐™ผ๐š˜๐š˜๐š—๐š˜๐šŸ๐šŽ retweeted
Vous avez une instance Public Cloud, un VPS ou un serveur dediรฉ et vous utilisez PHP ? Il faut le mettre ร  jour immรฉdiatement. Voici le guide pour le faire en 3-4 minutes. Prenez ces 3-4 minutes. Vous allez gagner du temps. blog.ovhcloud.com/fr/posts/cโ€ฆ
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๐™ผ๐š˜๐š˜๐š—๐š˜๐šŸ๐šŽ retweeted
pouรซt is read-only for now ๐Ÿ”’ A critical PHP security fix comes out today, and until it's installed on our server we've switched off posting, voting, submitting and uploads. Browsing and logging in work as usual. Back to full speed soon! php.net/archive/2026.php#202โ€ฆ
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๐™ผ๐š˜๐š˜๐š—๐š˜๐šŸ๐šŽ retweeted
ClaudeST, a native Claude client for #AtariST computers github.com/whomper/ClaudeST #atari #claudeai
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๐™ผ๐š˜๐š˜๐š—๐š˜๐šŸ๐šŽ retweeted
40 years ago. 1 disk. 9,999 levels. The Sentinel (1986) by Geoff Crammond: a godlike masterclass of programming and game design. One of the most fascinating games I ever laid eyes on.
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๐™ผ๐š˜๐š˜๐š—๐š˜๐šŸ๐šŽ retweeted
The Commodore 64 hardware simulator is now online: github.com/antirez/c64-hw-siโ€ฆ
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๐™ผ๐š˜๐š˜๐š—๐š˜๐šŸ๐šŽ retweeted
The Neutron Piano. Listen to cosmic rays in real time: 25 neutron monitors worldwide, one piano key each. Demo: sponde.de/neutron-piano Code (MIT): github.com/Kracht/neutron-piโ€ฆ #Sonification #SpaceWeather #CosmicRays
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๐™ผ๐š˜๐š˜๐š—๐š˜๐šŸ๐šŽ retweeted
ใ‚จใƒŸใƒฅใƒฌใƒผใ‚ทใƒงใƒณใฎ้Ÿณๆบใงใ™ใŒใ€ใƒกใ‚ฌใƒ‰ใƒฉ FM้Ÿณๆบใ€ใƒ•ใ‚กใƒŸใ‚ณใƒณVRC6ใ€VRC7ใ€MSX SCCใ€NEOGEO ADPCM-Aใจใ„ใ†่ฑช่ฏใช็ต„ใฟๅˆใ‚ใ›ใงใƒ•ใ‚ฃใƒซใƒขใ‚ขใ‚’ๆผ”ๅฅใ—ใฆใฟใพใ—ใŸใ€‚ๅˆถไฝœไธญใฎMUCOM VSTiใชใ‚‰ใ“ใ‚“ใชใ€Œๅคขใฎ้Ÿณๆบใ‚ปใƒƒใƒˆใ€ใ‚‚็ฐกๅ˜ใซใงใใฆใ—ใพใ„ใพใ™ใ€‚
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๐™ผ๐š˜๐š˜๐š—๐š˜๐šŸ๐šŽ retweeted
Last year, I ported Rise of the Triad to #AtariST. This year, I made it playable! ROTT Accelerator enables your ST to render in-game action at 15fps: beta release now available in the @SidecarTridge Multi-device app store. #ROTT #RetroGaming #Homebrew
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๐™ผ๐š˜๐š˜๐š—๐š˜๐šŸ๐šŽ retweeted
tjlazer.itch.io/bruce-lee-st Someone has done a Bruce Lee Atari ST port. I love the C64 version, I should probably check it out.
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